////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////
/// ///
/// ///
/// E Z Q U A K E C O N F I G U R A T I O N ///
/// ///
/// ///
////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// C O M M A N D L I N E //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
// ezquake-gl.exe
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// V A R I A B L E S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
//Only variables with non-default values are listed below.
//You can use "cfg_save_unchanged 1" to save all variables.
//MultiView Demos
mvd_info_setup "%6n %3f %10l %4a %4h %3w"
//MQWCL HUD
hud_ammo1_align "center"
hud_ammo1_align_x "before"
hud_ammo1_align_y "center"
hud_ammo1_frame_color ""
hud_ammo1_item_opacity "0.1"
hud_ammo1_order "184"
hud_ammo1_place "ammo2"
hud_ammo1_scale "0.5"
hud_ammo1_show "1"
hud_ammo2_align "center"
hud_ammo2_align_x "left"
hud_ammo2_align_y "before"
hud_ammo2_frame_color ""
hud_ammo2_item_opacity "0.4"
hud_ammo2_order "183"
hud_ammo2_place "health"
hud_ammo2_pos_x "146"
hud_ammo2_pos_y "24"
hud_ammo2_scale "0.5"
hud_ammo2_show "1"
hud_ammo3_align "center"
hud_ammo3_align_x "right"
hud_ammo3_align_y "before"
hud_ammo3_frame_color ""
hud_ammo3_order "183"
hud_ammo3_place "health"
hud_ammo3_pos_x "166"
hud_ammo3_pos_y "22"
hud_ammo3_scale "1.3"
hud_ammo3_show "1"
hud_ammo4_align "center"
hud_ammo4_align_y "center"
hud_ammo4_frame_color ""
hud_ammo4_order "184"
hud_ammo4_pos_x "-6"
hud_ammo4_pos_y "13"
hud_ammo4_scale "1.3"
hud_ammo4_show "1"
hud_ammo_align_x "before"
hud_ammo_align_y "bottom"
hud_ammo_digits "2"
hud_ammo_frame_color ""
hud_ammo_order "80"
hud_ammo_place "gun"
hud_ammo_pos_x "4"
hud_ammo_pos_y "4"
hud_ammo_scale "1.5"
hud_ammo_show "0"
hud_armor_align_x "after"
hud_armor_frame_color ""
hud_armor_item_opacity "1"
hud_armor_order "348"
hud_armor_place "iarmor"
hud_armor_pos_x "0"
hud_armor_pos_y "4"
hud_armor_scale "1.5"
hud_armordamage_frame_color ""
hud_armordamage_order "349"
hud_clock_align_x "center"
hud_clock_align_y "after"
hud_clock_frame_color ""
hud_clock_order "9"
hud_clock_place "gameclock"
hud_clock_scale "0.2"
hud_clock_style "1"
hud_democlock_align_x "after"
hud_democlock_align_y "top"
hud_democlock_frame_color ""
hud_democlock_place "group2"
hud_democlock_pos_y "0"
hud_digits_trim "0"
hud_face_align_x "after"
hud_face_align_y "center"
hud_face_frame_color ""
hud_face_order "183"
hud_face_place "health"
hud_face_scale "1.5"
hud_face_show "0"
hud_fps_align_x "right"
hud_fps_align_y "console"
hud_fps_decimals "0"
hud_fps_frame_color ""
hud_fps_item_opacity "1"
hud_fps_place "screen"
hud_fps_pos_y "-1"
hud_frags_align_y "before"
hud_frags_cell_width "28"
hud_frags_cols "1"
hud_frags_extra_spec_info "2"
hud_frags_frame "0.01"
hud_frags_frame_color ""
hud_frags_order "10"
hud_frags_place "fps"
hud_frags_rows "8"
hud_frags_teamsort "1"
hud_frags_vertical "1"
hud_gameclock_align_y "top"
hud_gameclock_blink "0"
hud_gameclock_countdown "4"
hud_gameclock_frame_color ""
hud_gameclock_item_opacity "0.3"
hud_gameclock_place "screen"
hud_gameclock_pos_x "3"
hud_gameclock_pos_y "-11"
hud_gameclock_scale "2"
hud_group1_align_x "center"
hud_group1_align_y "bottom"
hud_group1_frame "0"
hud_group1_frame_color ""
hud_group1_height "48"
hud_group1_pos_y "-12"
hud_group1_width "102"
hud_group2_align_x "left"
hud_group2_align_y "bottom"
hud_group2_frame "0"
hud_group2_frame_color ""
hud_group2_height "31"
hud_group2_width "120"
hud_group3_align_x "left"
hud_group3_frame "0"
hud_group3_frame_color ""
hud_group3_height "34"
hud_group3_name "zbrane"
hud_group3_width "400"
hud_group4_align_y "before"
hud_group4_frame "0"
hud_group4_frame_color ""
hud_group4_height "25"
hud_group4_order "1"
hud_group4_place "mp3_title"
hud_group4_width "51"
hud_group5_align_x "right"
hud_group5_align_y "bottom"
hud_group5_frame "0"
hud_group5_frame_color ""
hud_group5_height "24"
hud_group5_width "196"
hud_group6_align_x "left"
hud_group6_align_y "top"
hud_group6_frame "0"
hud_group6_frame_color ""
hud_group7_align_y "top"
hud_group7_frame "0"
hud_group7_frame_color ""
hud_group8_align_x "left"
hud_group8_align_y "top"
hud_group8_frame "0"
hud_group8_frame_color ""
hud_group9_align_x "left"
hud_group9_align_y "top"
hud_group9_frame_color ""
hud_gun2_align_x "center"
hud_gun2_align_y "after"
hud_gun2_frame_color ""
hud_gun2_order "185"
hud_gun2_place "ammo1"
hud_gun2_show "0"
hud_gun2_style "1"
hud_gun3_align_x "center"
hud_gun3_align_y "before"
hud_gun3_frame_color ""
hud_gun3_order "185"
hud_gun3_place "ammo1"
hud_gun3_scale "1.5"
hud_gun3_style "1"
hud_gun4_align_x "center"
hud_gun4_align_y "after"
hud_gun4_frame_color ""
hud_gun4_order "184"
hud_gun4_place "ammo2"
hud_gun4_style "1"
hud_gun5_align_x "center"
hud_gun5_align_y "before"
hud_gun5_frame_color ""
hud_gun5_order "184"
hud_gun5_place "ammo2"
hud_gun5_scale "1.5"
hud_gun5_style "1"
hud_gun6_align_x "center"
hud_gun6_align_y "after"
hud_gun6_frame_color ""
hud_gun6_order "184"
hud_gun6_place "ammo3"
hud_gun6_pos_y "-2"
hud_gun6_scale "1.5"
hud_gun6_style "1"
hud_gun7_align_x "center"
hud_gun7_align_y "before"
hud_gun7_frame_color ""
hud_gun7_order "184"
hud_gun7_place "ammo3"
hud_gun7_pos_y "6"
hud_gun7_scale "2.3"
hud_gun8_align_x "center"
hud_gun8_align_y "before"
hud_gun8_frame_color ""
hud_gun8_order "185"
hud_gun8_place "ammo4"
hud_gun8_pos_y "6"
hud_gun8_scale "2.8"
hud_gun_align_x "right"
hud_gun_frame_color ""
hud_gun_order "79"
hud_gun_place "screen"
hud_gun_scale "1.5"
hud_health_align_x "center"
hud_health_align_y "bottom"
hud_health_frame_color ""
hud_health_order "182"
hud_health_place "screen"
hud_health_pos_x "-50"
hud_health_pos_y "4"
hud_health_scale "1.5"
hud_healthdamage_frame_color ""
hud_healthdamage_order "183"
hud_iammo1_frame_color ""
hud_iammo1_place "screen"
hud_iammo2_align_x "left"
hud_iammo2_frame_color ""
hud_iammo2_order "1"
hud_iammo2_place "screen"
hud_iammo3_align_x "left"
hud_iammo3_frame_color ""
hud_iammo3_order "2"
hud_iammo3_place "screen"
hud_iammo4_align_x "left"
hud_iammo4_frame_color ""
hud_iammo4_order "3"
hud_iammo4_place "screen"
hud_iammo_align_x "right"
hud_iammo_align_y "bottom"
hud_iammo_frame "1"
hud_iammo_item_opacity "1"
hud_iammo_order "81"
hud_iammo_place "screen"
hud_iammo_show "0"
hud_iarmor_align_x "left"
hud_iarmor_align_y "bottom"
hud_iarmor_frame_color ""
hud_iarmor_order "347"
hud_iarmor_place "screen"
hud_iarmor_scale "1.5"
hud_key1_align_x "center"
hud_key1_align_y "before"
hud_key1_frame_color ""
hud_key1_order "1"
hud_key1_place "group2"
hud_key1_pos_x "-6"
hud_key1_pos_y "0"
hud_key1_scale "0.8"
hud_key2_align_x "after"
hud_key2_align_y "center"
hud_key2_frame_color ""
hud_key2_order "2"
hud_key2_scale "0.8"
hud_keys_frame_color ""
hud_mouserate_align_x "before"
hud_mouserate_align_y "center"
hud_mouserate_frame_color ""
hud_mouserate_order "11"
hud_mouserate_place "ping"
hud_mp3_time_frame_color ""
hud_mp3_title_align_x "center"
hud_mp3_title_align_y "center"
hud_mp3_title_frame_color ""
hud_mp3_title_place "screen"
hud_mp3_title_scroll "0"
hud_mp3_title_scroll_delay "0.2"
hud_mp3_title_style "0"
hud_mp3_title_width "269"
hud_net_frame_color ""
hud_netgraph_align_x "before"
hud_netgraph_align_y "top"
hud_netgraph_alpha "0.1"
hud_netgraph_frame "1"
hud_netgraph_frame_color ""
hud_netgraph_height "8"
hud_netgraph_order "10"
hud_netgraph_place "fps"
hud_netgraph_ploss "0"
hud_netgraph_scale "32"
hud_netgraph_width "51"
hud_notify_frame_color ""
hud_ownfrags_frame_color ""
hud_ownfrags_show "0"
hud_pent_align_x "after"
hud_pent_align_y "center"
hud_pent_frame_color ""
hud_pent_order "4"
hud_pent_place "group2"
hud_pent_show "0"
hud_pent_style "1"
hud_ping_align_x "before"
hud_ping_align_y "center"
hud_ping_blink "0"
hud_ping_frame_color ""
hud_ping_order "10"
hud_ping_place "fps"
hud_ping_pos_x "-10"
hud_ping_show_dev "1"
hud_quad_align_x "after"
hud_quad_align_y "center"
hud_quad_frame_color ""
hud_quad_order "6"
hud_quad_place "group2"
hud_quad_show "0"
hud_quad_style "1"
hud_radar_frame_color ""
hud_radar_highlight_color ""
hud_radar_order "79"
hud_radar_place "screen"
hud_radar_pos_y "-40"
hud_ring_align_x "after"
hud_ring_align_y "center"
hud_ring_frame_color ""
hud_ring_order "3"
hud_ring_place "group2"
hud_ring_show "0"
hud_ring_style "1"
hud_sigil1_align_x "after"
hud_sigil1_align_y "bottom"
hud_sigil1_frame_color ""
hud_sigil1_order "1"
hud_sigil1_place "group2"
hud_sigil1_scale "0.5"
hud_sigil1_show "1"
hud_sigil2_frame_color ""
hud_sigil2_order "2"
hud_sigil2_scale "0.5"
hud_sigil2_show "1"
hud_sigil3_frame_color ""
hud_sigil3_order "3"
hud_sigil3_scale "0.5"
hud_sigil3_show "1"
hud_sigil4_align_y "center"
hud_sigil4_frame_color ""
hud_sigil4_order "4"
hud_sigil4_scale "0.5"
hud_sigil4_show "1"
hud_speed2_frame_color ""
hud_speed_align_y "after"
hud_speed_frame "0.3"
hud_speed_frame_color ""
hud_speed_place "teamholdbar"
hud_speed_pos_y "0"
hud_suit_frame_color ""
hud_suit_order "5"
hud_suit_show "0"
hud_teamfrags_align_y "after"
hud_teamfrags_cell_width "44"
hud_teamfrags_colors_alpha "0"
hud_teamfrags_cols "1"
hud_teamfrags_frame_color ""
hud_teamfrags_order "10"
hud_teamfrags_place "clock"
hud_teamfrags_rows "2"
hud_teamfrags_space_x "0"
hud_teamfrags_vertical "1"
hud_teamholdbar_align_x "center"
hud_teamholdbar_align_y "after"
hud_teamholdbar_frame "0.3"
hud_teamholdbar_frame_color ""
hud_teamholdbar_height "7"
hud_teamholdbar_order "1"
hud_teamholdbar_place "group3"
hud_teamholdbar_pos_x "-2"
hud_teamholdbar_width "388"
hud_teamholdinfo_frame_color ""
hud_tp_need "1"
hud_tracking_format "pov: %t %n"
hud_tracking_frame_color ""
hud_tracking_order "24"
hud_tracking_place "group1"
hud_tracking_pos_y "-12"
hud_vidlag_frame_color ""
//Player Settings
ruleset "smackdown"
b_switch "2"
w_switch "2"
bottomcolor "0"
topcolor "13"
name "r^i^k^o^l^l"
rate "50000"
skin "4"
team "^f"
//Teamplay Communications
tp_weapon_order "78653241"
//Skin Settings
teamskin "cyan"
enemyskin "2_pink"
enemyforceskins ""
noskins "2"
//Console Settings
con_funchars_mode "1"
con_notifylines "5"
con_notifytime "4"
con_particles_alpha "0"
gl_alphafont "0"
gl_consolefont "angua"
gl_smoothfont "0"
log_dir "qw/logs"
scr_conspeed "9999"
//Chat Settings
ignore_flood "2"
//FPS and EyeCandy Settings
cl_deadbodyFilter "2"
cl_gibFilter "1"
cl_maxfps "308"
cl_model_bobbing "0"
cl_muzzleflash "0"
cl_physfps_spectator "0"
cl_r2g "1"
gl_powerupshells_size "2"
gl_simpleitems "1"
gl_simpleitems_size "14"
r_drawflame "0"
r_explosionLight "0"
r_explosionType "3"
r_grenadeTrail "0"
r_lerpmuzzlehack "0"
r_lgbloodColor "335"
r_lightflicker "0"
r_powerupGlow "2"
r_rocketTrail "0"
//Particle Effects
gl_bounceparticles "0"
gl_clipparticles "0"
gl_particle_blood_color "0"
gl_particle_blood_type "0"
gl_particle_gunshots_type "0"
gl_particle_spikes_type "0"
gl_particle_trail_detail "0"
gl_particle_trail_lenght "0"
gl_particle_trail_time "0"
gl_particle_trail_type "0"
gl_particle_trail_width "0"
//Lighting
gl_colorlights "0"
gl_flashblend "1"
gl_lightmode "0"
gl_loadlitfiles "0"
gl_shaftlight "0"
r_dynamic "0"
//Turbulency and Sky Settings
gl_fogend "0"
gl_fogstart "0"
gl_turbfogDensity "0"
r_fastsky "1"
r_fastturb "1"
r_lavacolor "4 0 0"
r_skycolor "40 40 40"
r_telecolor "15 25 35"
r_watercolor "0 0 15"
//Weapon View Model Settings
cl_bob "0.0"
r_drawviewmodel "0"
r_viewmodeloffset "0"
//Texture Settings
gl_anisotropy "16"
gl_externalTextures_bmodels "0"
gl_lerpimages "0"
gl_lumaTextures "0"
gl_subdivide_size "2048"
gl_texturemode "gl_linear_mipmap_linear"
r_floorcolor "100 20 30"
r_wallcolor "192 100 20"
//Config Management
cfg_legacy_exec "0"
cfg_save_sysinfo "1"
//OpenGL Rendering
gl_inferno_speed "0"
gl_inferno_trail "0"
gl_lightning_size "0"
gl_smoothmodels "0"
gl_triplebuffer "0"
//System Settings
sys_yieldcpu "1"
//Video Settings
vid_colorbits "32"
vid_conheight "320"
vid_conwidth "512"
vid_displayfrequency "120"
vid_forcerestoregamma "1"
vid_mode "13"
vid_vsync "0.0"
//Sound Settings
bgmvolume "0.5"
cl_staticSounds "0"
s_ambientlevel "0"
s_khz "44"
s_mixahead "0.06"
s_noextraupdate "1"
volume "0.3"
//Input - Keyboard
cl_backspeed "320"
cl_forwardspeed "320"
cl_sidespeed "320"
cl_upspeed "508"
cl_weaponhide "2"
//Input - Mouse
in_mouse "3"
m_pitch "0.06"
m_rate "1000"
m_yaw "0.06"
//Input - Joystick
in_raw_allbuttons "1"
//Input - Misc
sensitivity "1"
//Network Settings
cl_c2sImpulseBackup "0"
cl_earlypackets "1"
cl_timeout "600"
cl_useproxy "1"
//Server Browser
sb_autoupdate "0"
sb_hideempty "0"
sb_inforetries "1"
sb_infospersec "200"
sb_infotimeout "400"
sb_pings "1"
sb_pingspersec "200"
sb_pingtimeout "400"
//Status Bar and Scoreboard
con_fragmessages "0"
scr_drawHFrags "3"
scr_newhud "1"
scr_scoreboard_fillcolored "3"
scr_scoreboard_forcecolors "0"
//Crosshair Settings
crosshair "7"
crosshaircolor "0 255 0"
crosshairsize "0.6"
//Screen Settings
cl_democlock_y "-0.01"
cl_gameclock_x "22.4"
cl_gameclock_y "31.3"
cl_onload "console; clear"
gl_contrast "1.2"
gl_gamma "0.5"
r_tracker_flags "1"
r_tracker_frags "2"
r_tracker_time "6"
scr_autoid "2"
scr_menualpha "0"
scr_teaminfo_frame_color "0 0 0 40"
scr_teaminfo_loc_width "7"
scr_teaminfo_scale "0.8"
scr_teaminfo_weapon_style "1"
//Screen & Powerup Blends
cl_demoplay_flash "1"
v_contentblend "0"
v_damagecshift "0"
v_pentcshift "0.5"
v_quadcshift "0.5"
v_ringcshift "0.5"
v_suitcshift "0.5"
//View Settings
fov "125"
v_kickpitch "0"
v_kickroll "0"
v_kicktime "0"
v_viewheight "-6"
//Match Tools
match_auto_logconsole "2"
match_auto_minlength "90"
match_auto_sshot "1"
match_format_2on2 "2on2/%M/%y-%m-%d_%b_[%M]"
match_format_3on3 "3on3/%y-%m-%d_%b_[%M]"
match_format_4on4 "4on4/%y-%m-%d_%b_[%M]"
match_format_arena "arena/%y-%m-%d_%p(%C)_[%M]"
match_format_coop "solo/%y-%m-%d_%k"
match_format_duel "1on1/%M/%y-%m-%d_%p_vs_%e_[%M]"
match_format_ffa "ffa/%M/%y-%m-%d_%p(%C)_[%M]"
match_format_race "race/%y-%m-%d_%p(%C)_[%M]"
match_format_solo "solo/%y-%m-%d_%p"
match_format_tdm "tdm/%y-%m-%d_(%a)_%b_[%M]"
match_format_tf_clanwar "tf_clanwar/%y-%m-%d_(%a)_%b_[%M]"
match_format_tf_duel "tf_duel/%y-%m-%d_%t_vs_%e_[%M]"
match_name_on "off"
//Demo Handling
demo_autotrack "1"
demo_capture_dir "qw/capture"
demo_dir "qw/demos"
demo_format "qwd"
qizmo_dir "qw/qizmo"
qwdtools_dir "qw/qwdtools"
//Screenshot Settings
image_png_compression_level "2"
scr_allowsnap "0"
sshot_dir "qw/screenshots"
sshot_format "jpg"
//Item Names
tp_name_gl "{&c2aagl&cfff}"
tp_name_rl "{&c2aarl&cfff}"
tp_name_lg "{&c2aalg&cfff}"
tp_name_ga "{&c0b0ga&cfff}"
tp_name_ya "{&cff0ya&cfff}"
tp_name_ra "{&cf00ra&cfff}"
tp_name_armortype_ga "{&c0b0ga&cfff}"
tp_name_armortype_ya "{&cff0ya&cfff}"
tp_name_armortype_ra "{&cf00ra&cfff}"
tp_name_rockets "rox"
tp_name_quad "{&c05fquad&cfff}"
tp_name_pent "{&cf00pent&cfff}"
tp_name_ring "{&cff0ring&cfff}"
tp_name_mh "{&c0a0mega&cfff}"
tp_name_backpack "{&cf2apack&cfff}"
tp_name_enemy "{&cf00enemy&cfff}"
tp_name_someplace " "
tp_name_separator "$x20"
//Item Need Amounts
tp_need_weapon "87"
tp_need_ga "70"
tp_need_ya "70"
tp_need_ra "70"
tp_need_shells "0"
tp_need_nails "0"
tp_need_cells "7"
tp_need_health "40"
//Unsorted Variables
menu_advanced "1"
pm_ktjump "0.5"
watervis "1"
//User Created Variables
set loc_name_ga "ga"
set loc_name_mh "mega"
set loc_name_ra "ra"
set loc_name_separator "$."
set loc_name_ya "ya"
set nick "rkl"
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// S E L E C T E D S O U R C E S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
sb_sourceunmarkall
sb_sourcemark "Global"
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// A L I A S E S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
alias +axe "weapon 1; +attack"
alias -axe "-attack"
alias +gl "weapon 6 5 2 1; +attack"
alias -gl "-attack"
alias +lg "weapon 8 5 3 2 1; +attack"
alias -lg "-attack"
alias +rjump "weapon 7 2 1; +jump; +attack"
alias -rjump "-jump; -attack"
alias +rl "weapon 7 2 1; +attack"
alias -rl "-attack"
alias +safewep "weapon 3 5 2 1; +attack"
alias -safewep "-attack"
alias +sg "weapon 2 1; +attack"
alias -sg "-attack"
alias +sng "weapon 5 4 3 2 1; +attack"
alias -sng "-attack"
alias +ssg "weapon 3 2 1; +attack"
alias -ssg "-attack"
alias .coming "say_team $\$nick: coming $[{%l}$]"
alias .enemy_location "say_team $\$nick: $tp_name_enemy slipped $[{%l}$]"
alias .enemy_location_dm2 "say_team $\$nick: $tp_name_enemy $tp_name_at $[{big}$]"
alias .enemy_location_dm2_2 "say_team $\$nick: $tp_name_enemy $tp_name_at $[{high}$]"
alias .enemy_location_dm2_3 "say_team $\$nick: $tp_name_enemy $tp_name_at $[{secret}$]"
alias .enemy_location_dm3 "say_team $\$nick: $tp_name_enemy $tp_name_at $[{window}$]"
alias .enemy_location_dm3_2 "say_team $\$nick: $tp_name_enemy $tp_name_at $[{sng}$]"
alias .enemy_location_dm3_3 "say_team $\$nick: $tp_name_enemy $tp_name_at $[{$loc_name_ya}$]"
alias .enemy_location_dm3_4 "say_team $\$nick: $tp_name_enemy $tp_name_at $[{lifts}$]"
alias .enemy_powerup "say_team $\$nick: $tp_name_enemy %q"
alias .enemy_powerup_2 "say_team $\$nick: $tp_name_enemy %q $[{%d}$]"
alias .get_pent "say_team $\$nick: get $tp_name_pent"
alias .get_quad "say_team $\$nick: get $tp_name_quad"
alias .help "say_team $\$nick: {&cff0help&cfff} $[{%l}$] {&ce00e&cfff}:%E"
alias .lost "say_team $\$nick: {&ce00lost&cfff} $[{%d}$] {&ce00e&cfff}:%E"
alias .lost_2 "say_team $\$nick: {&ce00lost&cfff} $weapon $[{%d}$] {&ce00e&cfff}:%E"
alias .need "say_team $\$nick: need %u $[{%l}$]"
alias .point "say_team $\$nick: %x $tp_name_at $[{%y}$]"
alias .quad_over "say_team $\$nick: $tp_name_quad over"
alias .replace "say_team $\$nick: replace $[{%l}$]"
alias .report_basic "say_team $\$nick: $colored_armor/%h $[{%l}$]"
alias .report_basic_2 "say_team $\$nick: $colored_armor/%h $[{%l}$] %b"
alias .report_basic_3 "say_team $\$nick: $colored_armor/%h $[{%l}$] $tp_name_rl{&c0ffg&cfff}:$rockets/%c"
alias .report_powerup "say_team $\$nick: $colored_short_powerups $colored_armor/%h $[{%l}$]"
alias .report_powerup_2 "say_team $\$nick: $colored_short_powerups $colored_armor/%h $[{%l}$] %b"
alias .report_powerup_3 "say_team $\$nick: $colored_short_powerups $colored_armor/%h $[{%l}$] $tp_name_rl{&c0ffg&cfff}:$rockets/%c"
alias .rl_killed "say_team $\$nick: $tp_name_rl killed $[{%l}$]"
alias .safe "say_team $\$nick: {&c0b0safe&cfff} $[{%l}$] %b"
alias .safe_2 "say_team $\$nick: {&c0b0safe&cfff} $[{%l}$] $tp_name_rl{&c0ffg&cfff}:$rockets/%c"
alias .take "say_team $\$nick: you take $[{%l}$]"
alias .take_2 "say_team $\$nick: %x take $[{%l}$]"
alias .team_powerup "say_team $\$nick: {&c0b0team&cfff} %p"
alias .team_powerup_2 "say_team $\$nick: {&c0b0team&cfff} %p;.need"
alias .took "say_team $\$nick: took %X $[{%Y}$]"
alias .waiting "say_team $\$nick: waiting $[{%l}$]"
alias _coming ".coming"
alias _enemy_location "if ('$mapname' == 'dm2') then _enemy_location_dm2 else _enemy_location_2"
alias _enemy_location_2 "if ('$mapname' == 'dm3') then _enemy_location_dm3"
alias _enemy_location_dm2 "if ('ra$loc_name_separatormega' isin '$location') then .enemy_location_dm2 else _enemy_location_dm2_2"
alias _enemy_location_dm2_2 "if ('tele' isin '$location') then .enemy_location_dm2_2 else _enemy_location_dm2_3"
alias _enemy_location_dm2_3 "if ('low$loc_name_separator' isin '$location') then .enemy_location_dm2_3 else .enemy_location"
alias _enemy_location_dm3 "if ('ya' isin '$location') then .enemy_location_dm3 else _enemy_location_dm3_2"
alias _enemy_location_dm3_2 "if ('ring' isin '$location' or 'ra' isin '$location' or 'lifts$loc_name_separatorbelow' isin '$location') then .enemy_location_dm3_2 else _enemy_location_dm3_3"
alias _enemy_location_dm3_3 "if ('rl' isin '$location' or 'bridge' isin '$location') then .enemy_location_dm3_3 else _enemy_location_dm3_4"
alias _enemy_location_dm3_4 "if ('pent' isin '$location') then .enemy_location_dm3_4 else .enemy_location"
alias _enemy_powerup "if ($health <= 0) then .enemy_powerup_2 else .enemy_powerup"
alias _get_pent ".get_pent"
alias _get_quad ".get_quad"
alias _help ".help"
alias _lost "if ('$deathloc' != '$tp_name_someplace') then _lost_2"
alias _lost_2 "if ('$matchtype' != '4on4') then .lost else _lost_3"
alias _lost_3 "if ('$tp_name_rl' isin '$weapon' or '$tp_name_lg' isin '$weapon') then .lost_2 else .lost"
alias _need "if ('$powerups' != '$tp_name_none') then _need_2 else _need_3"
alias _need_2 "if ('$need' != '$tp_name_nothing') then .team_powerup_2"
alias _need_3 "if ('$need' != '$tp_name_nothing') then .need"
alias _point "if ('$point' != '$tp_name_nothing') then _point_2"
alias _point_2 "if ('$ledpoint' != '$tp_name_status_green') then .point"
alias _quad_over ".quad_over"
alias _replace ".replace"
alias _report "if ($health <= 0) then _lost else _report_2"
alias _report_2 "if ('$powerups' == '$tp_name_none') then _report_basic else _report_powerup"
alias _report_basic "if ('$bestweapon' == '$tp_name_sg') then .report_basic else _report_basic_2"
alias _report_basic_2 "if ('$tp_name_rl' isin '$weapons' and '$tp_name_lg' isin '$weapons') then .report_basic_3 else .report_basic_2"
alias _report_powerup "if ('$bestweapon' == '$tp_name_sg') then .report_powerup else _report_powerup_2"
alias _report_powerup_2 "if ('$tp_name_rl' isin '$weapons' and '$tp_name_lg' isin '$weapons') then .report_powerup_3 else .report_powerup_2"
alias _rl_killed ".rl_killed"
alias _safe "if ('$tp_name_rl' isin '$weapons' and '$tp_name_lg' isin '$weapons') then .safe_2 else .safe"
alias _take "if ('$ledpoint' == '$tp_name_status_green') then .take_2 else .take"
alias _team_powerup "if ('$need' == '$tp_name_nothing') then .team_powerup else .team_powerup_2"
alias _took "if ('$took' != '$tp_name_nothing') then _took_2"
alias _took_2 "if ('$powerups' != '$tp_name_none') then _took_3 else .took"
alias _took_3 "if ('$tp_name_quad' isin '$took' or '$tp_name_ring' isin '$took' or '$tp_name_pent' isin '$took') then _team_powerup else .took"
alias _waiting ".waiting"
alias c "connect"
alias q "quit"
alias r "ready; skins"
alias spec "spectator 1; wait; reconnect"
alias vh4 "cl_crossy 2.2; v_viewheight 4; crosshaircolor 255 255 0"
alias vh6 "cl_crossy 0; v_viewheight -6; crosshaircolor 0 255 0"
alias war1 "connect 83.136.89.122:27501"
alias war2 "connect 83.136.89.122:27502"
alias war3 "connect 83.136.89.122:27503"
alias xsclan "connect clanwars.xs4all.nl"
alias xsq "connect quake.xs4all.nl:28000"
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// Q W 2 6 2 H U D //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// T E A M P L A Y C O M M A N D S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
tp_pickup powerups weapons armor mh ssg pack cells rockets
tp_took powerups weapons armor mh ssg pack cells rockets
tp_point powerups weapons armor players mh ssg pack cells rockets
filter clear
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// M I S C E L L A N E O U S C O M M A N D S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
mapgroup 2fort5 2fort5r
mapgroup mbases mbasesr
floodprot 9 9 1
hud_recalculate
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// P L U S C O M M A N D S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
-moveup
-movedown
-left
-right
-forward
-back
-lookup
-lookdown
-strafe
-moveleft
-moveright
-speed
-attack
-use
-jump
-klook
-mlook
-showscores
-showteamscores
////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// K E Y B I N D I N G S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////
bind TAB "+showteamscores"
bind ENTER "messagemode2"
bind ESCAPE "togglemenu"
bind SPACE "+lg"
bind + ""
bind , ""
bind - ""
bind . ""
bind / ""
bind 0 "vh4"
bind 1 "bind mouse1 +axe"
bind 2 "bind mouse1 +sg"
bind 3 "bind mouse1 +ssg"
bind 4 "_replace"
bind 5 "_rl_killed"
bind 6 "_waiting"
bind 7 "impulse 7"
bind 8 "impulse 8"
bind 9 "vh6"
bind = ""
bind \ ""
bind ] ""
bind ` "toggleconsole"
bind a "+moveleft"
bind b ""
bind c "_coming"
bind d "+moveright"
bind e ""
bind f "_help"
bind g "_safe"
bind n "_need"
bind q "bind mouse1 +rl"
bind r "_report"
bind s "+back"
bind t "_took"
bind v "_get_pent"
bind w "+forward"
bind x "_enemy_location"
bind y "_take"
bind z "_lost"
bind ~ "toggleconsole"
bind BACKSPACE ""
bind PAUSE ""
bind UPARROW ""
bind DOWNARROW ""
bind LEFTARROW ""
bind RIGHTARROW ""
bind ALT "+movedown"
bind LCTRL "+ssg"
bind RCTRL ""
bind SHIFT "+sng"
bind F1 "say !"
bind F2 "say ?"
bind F3 "say :-)"
bind F4 ""
bind F5 ""
bind F6 ""
bind F8 ""
bind F9 ""
bind F10 ""
bind F11 ""
bind F12 "screenshot"
bind INS "_get_quad"
bind DEL "_quad_over"
bind PGDN ""
bind PGUP ""
bind HOME ""
bind END "_enemy_powerup"
bind KP_STAR ""
bind MOUSE1 "+rl"
bind MOUSE2 "+jump"
bind MOUSE3 "+rjump"
bind MOUSE4 "+gl"
bind MOUSE5 "_point;shownick"
bind MWHEELUP ""
bind MWHEELDOWN ""
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