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Graphics Discussion
2007-08-25, 17:42
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Jan 2006
the rl is too thin on the lower part, looks really strange. otherwise, great!

axe replacement?
2007-08-25, 18:21
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Mar 2006
i have a hand modelled, texturing the hand will be a bitch
and have to remodell the blade of the axe

an old rendering, not at home at the moment so don't have anything fresh on this:
http://www.kolumbus.fi/ruohis/temp/weapons/axe.jpg
the hand is a bit bigger on the current version

edit: have to work on the rl, i'll start to experiment and compare with the original model.
don't really know what to do with the texture, the original rl didn't have that much to the texture..
while typing this i got an idea of what to do with the vents to give it something extra...
2007-08-26, 02:33
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May 2006
As always with any other model maker, the RL is the only model I think looks bad when fired with gun x position tweaked, all the other models look _great_ (especially the SG/SSG/GL!).
Think you can give this some work?

Thanks!

Edit: Tell me if you want me to explain more what i mean with screenshots, but I want you to check it out for yourself first to see if you agree
---Where can you see lions? Only in kenya! Come to kenya we've got lions.
2007-08-26, 07:47
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Mar 2006
yes, please explain with some screenshots, thathow i can more quickly fix it when i have the time.
2007-08-27, 14:45
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Mar 2006
http://www.kolumbus.fi/ruohis/temp/new/powerups.jpg

http://www.kolumbus.fi/ruohis/temp/new/powerups.rar

http://www.kolumbus.fi/ruohis/temp/new/runes.jpg

http://www.kolumbus.fi/ruohis/temp/new/runes.rar

http://www.kolumbus.fi/ruohis/temp/new/keys.jpg

http://www.kolumbus.fi/ruohis/temp/new/keys.rar

comments, suggestions...
2007-08-27, 15:45
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May 2006
Quad: AWESOME!
Pent: Too round.
Ring: Too shiny/smooth.
Runes: AWESOME!
Keys: Looks a little like painted Warhammer stuff, not as good as quad/runes but ok.

I'll try to explain about the RL with a screen later. But basically it just looks really skinny and with the slow kickback it looks kinda retarded (also looks like it doesn't really kick _back_ but rather kick back and a little to the side), but this goes for all RL-models I've seen so you're not alone
---Where can you see lions? Only in kenya! Come to kenya we've got lions.
2007-08-27, 16:37
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89 posts

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Jul 2007
ruohis. i think those models look totally awesome. i guess im not one of those faithful fanatics tho, so i wouldnt mind having a QW that looks as crisp and up to date as possible.

i hope you keep working those to perfection (even tho i think they are pretty damn nice already) and release em.
AND.. i hope the are compatible with ezq.
test one two.
2007-08-27, 19:15
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Jan 2006
Wow, I think they are marvelous (and if you know how I love criticising that means a lot from me )!

Critic (can't do without): The Quad is a bit purple, should be some colder lighter blue I think.
The ring is a bit too shiny/glossy, yes.

RL, what molgrum said. LG, those new LGs always look so incredibly edgy. Has anyone tried remodelling a round one yet? I use a nice round (but 8bit skinned) one from Makaqu: http://shub-hub.com/files/images/makaqu_lg.jpg
The SNG looks weird to me, no idea about it, probably the original model is weird too.
2007-08-27, 20:55
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Oct 2006
I think they're all great! Not too shiny.. shine ftw! The quad looks powerfull! Great work!
2007-08-27, 21:54
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Jun 2007
Man, you are doing awesome work. These powerups are best models i've seen for QW, and the ring is a killer! Weapons are good, but RL, LG and SG needs to be tweaked a bit.
I hope there will be more HQ replacements for old parts of the game so it won't be so low-poly anymore.
2007-08-28, 00:50
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May 2006
Please name your files in lowercase when you release them, for the Linux-people to not have the trouble of renaming them.

Btw, the ring looks like a cheerio (try making it thinner!)
---Where can you see lions? Only in kenya! Come to kenya we've got lions.
2007-08-28, 02:01
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May 2006
Hmm sexy time, you be the judge (ie nice)
2007-08-28, 03:01
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Mar 2006
Really nice job Ruohis! In my opinion, only RL needs a little bit of tweaking.

thx!
https://tinyurl.com/qwbrasil - QuakeFiles
2007-08-28, 11:09
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Jan 2006
the powerup, keys and runes models are very nice indeed, but they are still the same ones you released some time ago right?
2007-08-28, 12:27
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Jun 2007
I have only seen quad and pent models before...
2007-08-28, 14:51
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Mar 2006
Drugs-Bunny wrote:
the powerup, keys and runes models are very nice indeed, but they are still the same ones you released some time ago right?

for the record, i have not made any official releases, all have been so that you guys could test them ingame to better give me feedback on what to change/improve.

Herb wrote:
I have only seen quad and pent models before...

exactly why i reposted the models in seperate packs and with new images...
and also, even though i haven't changed them in a long time, i wans not happy with them, and now i know a few things i can improve...


http://www.kolumbus.fi/ruohis/temp/new/keys_new.jpg

http://www.kolumbus.fi/ruohis/temp/new/keys.rar

better texture for the keys?

http://www.kolumbus.fi/ruohis/temp/new/ring.jpg

http://www.kolumbus.fi/ruohis/temp/new/ring.rar

ring is now 25% less thick and texture is a bit darker...


http://www.kolumbus.fi/ruohis/temp/new/quaddama.png

http://www.kolumbus.fi/ruohis/temp/new/quaddama.png

more blueish quaddamage

edit: and just now noticed it was too shiny, made it more dark and updated the image/link above
2007-08-28, 14:52
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Apr 2006
Ahhhh
Nicer indeed.

GJ Ruohis
2007-08-28, 15:08
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Mar 2006
http://www.kolumbus.fi/ruohis/temp/new/v_rock2_new.jpg

http://www.kolumbus.fi/ruohis/temp/new/v_rock2.rar

try it ingame, modified the animation... it's now similar to gl animation, better or worse, i know i'm not happy...
2007-08-28, 15:15
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Mar 2006
Spirit wrote:
LG, those new LGs always look so incredibly edgy. Has anyone tried remodelling a round one yet? I use a nice round (but 8bit skinned) one from Makaqu: http://shub-hub.com/files/images/makaqu_lg.jpg
The SNG looks weird to me, no idea about it, probably the original model is weird too.

http://www.kolumbus.fi/ruohis/temp/new/v_light_round.jpg

http://www.kolumbus.fi/ruohis/temp/new/v_light_round.rar

personally i like the edgy version more, but try this out and se what you think of it (same texture as the other model)
although it looks freakishly good ingame when i just tested it...

please explain SNG weirdness more... and please others post your thoughts...

edit:
molgrum wrote:
Quad: AWESOME!
Pent: Too round.

quad, even more awesome now ;D
but pent, the ring around the pent less rounded? to have a similar edgy look as the quad?
2007-08-28, 17:09
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May 2006
Ruohis:

I think if it went back further (much further), it would look more powerful. I guess that's the problem, the RL doesn't look powerful right now.
---Where can you see lions? Only in kenya! Come to kenya we've got lions.
2007-08-28, 18:15
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Mar 2006
so basicly same animation as it was before, but a much stronger kickback?
how do the minor details in the texture look btw?
2007-08-28, 19:53
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May 2006
Exactly like that yes Ruohis!
---Where can you see lions? Only in kenya! Come to kenya we've got lions.
2007-08-29, 15:16
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251 posts

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Mar 2006
people, need help, what do you think i should do with the LG?!?!

http://www.kolumbus.fi/ruohis/temp/v_light_wtf_small.jpg

http://www.kolumbus.fi/ruohis/temp/v_light_wtf.jpg (large image) <- 3 different versions of LG...

http://www.kolumbus.fi/ruohis/temp/new/v_light.rar (normal)
http://www.kolumbus.fi/ruohis/temp/v_light_flat.rar (flat)
http://www.kolumbus.fi/ruohis/temp/new/v_light_round.rar (round)

the animation should be much better now, at least it has a strong kickback, equally strong as gl but similar movement as the original
http://www.kolumbus.fi/ruohis/temp/new/v_rock2.rar

edit:
http://www.kolumbus.fi/ruohis/temp/new/blue_silver.jpg

blue key or blueish silver?

edit2:
my opinion on the lg... some weapons are not supposed to be round, for example, the gl looked weird when all details where rounded, then when i modelled some parts of it more edged it looked a lot more powerful. maybe not be a straight triangle but something in between, lightning isn't round so why should the lightning gun be? it should be a bit rough..
2007-08-29, 16:06
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Jan 2006
I prefer the blueish sk.

You are right about the round lg, it looks kinda weird. Still I myself prefer it (not quite faithful here, heh).

SNG. The old model has a distinctive non-roundness too and I think it is important. I just love the \_/ (upside down) look of the barrels.
2007-08-29, 16:22
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Mar 2006
http://www.kolumbus.fi/ruohis/temp/new/v_nail2_new.jpg

http://www.kolumbus.fi/ruohis/temp/new/v_nail2_new.rar

had to give your idea a try... so here's something to test, personally i like it as well

edit: updated the images and packs in the first post to mach all most recent modifications...
2007-08-29, 17:56
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Jan 2006
Yummy!

Another idea for SNG: Its front looks quite thin, it feels like some kind of squeezed "filigree" thing (almost like tweezers(?)), not like a powerful weapon that shoots nails of death with that awesome deep bass sound. Maybe shorten the barrels (would be bad for fov90 players) or widen them to change the effect of perspective.
2007-08-29, 17:59
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Mar 2006
shorter sounds like a good idea, i think the original had shorter barrels on the v_model...
2007-08-29, 23:07
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May 2006
Ruohis:

I like this new kickback of the RL alot, nice work! I'm not sure how much apart from being faithful you want to go, but it looks kinda same-colored, think you can add some sort of decoration on it? Maybe make it shorter/wider too.
---Where can you see lions? Only in kenya! Come to kenya we've got lions.
2007-08-29, 23:10
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May 2006
Hmm, I think I like the flat LG best.
---Where can you see lions? Only in kenya! Come to kenya we've got lions.
2007-08-30, 01:51
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Mar 2006
nice progress man

i like the triangle top on the LG , its sharper and more fierce looking to me >8)
It Takes A Tough Man To Make A Tender Rocketjump
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