Member
1026 posts
Registered:
Feb 2006
watch this little movie from this sneak-preview of Q4 Fortress posted @ esreality.com:
http://www.q4f.net/video/scout.avi
isn't that MonkeyRat's nailgun model?
Member
1011 posts
Registered:
Feb 2006
it certainly looks very similar [
link ]
skin looks slightly different...
Member
60 posts
Registered:
May 2006
Pretty sure its mine but thats cool. Its only a place holder till they finish their models... I think.
FF http://www.fortress-forever.com/ looks ok/pretty good too, they be putting the trimping in. There still having the bunnyhop cap of 170% or 200% but its not going be gay like the current TFC will pulls you back down to 100% after reaching the speed limit.
Member
1754 posts
Registered:
Jan 2006
haha
"eekeke q1 sucks, it looks so bad, blebleble"
that's somewhat how a q4-player reasoned when I tried to convince him how much better qw is and that there are newer models/textures etc
most people think we play something that looks like this:
Member
251 posts
Registered:
Mar 2006
you should lower the resolution even more and then you have what most people think of quake
i compiled a nice 80mb pack with textures for dm maps, new models and ezquake for my firends, they where all like wtf and now i got them playing quake every once in a while
Member
1754 posts
Registered:
Jan 2006
haha, yea it took me a while to explain that quake doesn't have to look like it did in -96
I usually show them Mortuality or Quadmachine 2
News Writer
2260 posts
Registered:
Jan 2006
Member
1026 posts
Registered:
Feb 2006
i liked a comment about Mortuality on own-age.com
was something like:
"w00t! now they have QW physics and weapons on the UT2004 engine?"
Member
1754 posts
Registered:
Jan 2006