Here are some tournament ideas I have had recently. I'd be interested to hear people's thoughts.
Two's CompanyI mentioned this on the forums a while back, and I'd still like to see it happen. It would be a team competition, with squads of 3 maximum. Matches would consist of 2 x 1on1 matches and 1 x 2on2 match. I think this could work well with a fixed schedule like EQL pro, perhaps on Sundays during the summer to keep the various active players happy? It would also be a cool and fun way of playing some lesser played maps - I was thinking perhaps that each round of games would have prescribed maps. e.g. Week 1: 1on1 games on skull & rf2test, 2on2 on a2, or something.
QW Ryder CupA working title... obviously. In golf, the Ryder Cup is a biennial competition between the USA and Europe. Each team has 12 players and over the course of 3 days plays a series of fourballs, foursomes and singles matches. Everyone has to play.
Here's my idea of how to transfer it to QW:
Sweden & Finland vs Rest of Europe
It's worth saying now that this idea is more of a spectator event than a player event as you'd only have 22 people actively involved in the game. It would be a one-off event rather than a league/tournament, and could be repeated annually, every six months, or forgotten about and never thought of again
A non-playing captain is appointed for each team by the cup admin. The captain then chooses a roster of 10 players (to be decided). The cup lasts a whole evening as follows:
* Round 1: 10vs10 - the whole squad plays
* Round 2: 4vs4 - SWEFIN picks the map
* Round 3: 4vs4 - RoE picks the map - both teams have to use different 4 players from round 2
* Rounds 4-8 - 5 x 2on2s. Every player in the squad has to play. The maps are TB5, so one game on DM2, one on DM4, etc. Alternative: TB5 + 5 kenya
* Rounds 9-18 - 10 x 1on1s. Each TB5 map is played twice, and all squad members have to play. Alternative: TB5 + 5 kenya
So, there are 18 points up for grabs and in theory it could end 9-9. If it's a tie, the winner is decided by a short series on the slide maps 1-7 as a penalty shoot out
I think there's lots of room for interesting strategies on selection, having to select 10 players that could compete properly in all game modes and making sure you had players to cover each map - this point would become more important if kenya maps were included.
European Penta LeagueOK, so this one is not my idea. In the late 90s, a guy called Dave/Derv ran a super league in the UK called the UK Penta League. The UKPL consisted of a few divisions, each with 5 teams in. There was no limit to the number of players you could have on your roster, but you could only field 3 at a time in a match. There was 1x20 minute round each week on a map chosen by the admins. The key details: all 5 teams play at once (3 v 3 v 3 v 3 v 3) and other FFA-esque settings are used like dropquad and DMM3. I think berzerk mode was used too
The league system was very simple - each week the team that came 1st got promoted to the next division up, and the team that came 5th went down a level. This meant that a team misplaced in the lower divisions early in the season could rise up and end up winning division 1 (in theory).
Again this one strikes me as a good one to run in the summer. Sunday evenings, games at 19, 20 and 21CET, only need 3 players to play, etc.
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OK, so that's my brain. Let me have it!
but what happends when a player cant play and they need to fill that spot up? or when new collaborated teams come togheter in the middle of the season?
But I like this alot
Ryder cup is just a + for the specs.. its a nice thing to spec
Two-company is the same as my badminton-league..
3ppl maximum and 2x1on1 and 1x2on2...
would be nice with new maps each week and play it with the same league structure as UKPL with teams going up/down!!
Give the teams diff. score for their success in the division they are in and you can get maappers to get some new maps for you
I like this alot
Point system(?):
div 1
#1 10 points
#2 9 points
#3 8 points
#4 7 points
#5 6 points
div2
#1 5 points
#2 4 points
#3 3 points
#4 2 points
#5 1 point