Clients / 17 Mar 2014, 14:49
QuakeWorld is like a museum
The way I look at it, we all work at a museum. When we work on ezQuake, nQuake, MVDSV, etc, we work on polishing that old T-Ford so people who visit the museum have a pleasant stay. They don't stay for a long time, but once in a while they come visit, and their experience during those few minutes or hours is what matters. We don't expect anyone to start driving a T-Ford again. They have much more modern cars now. But we still want people to remember how it used to be like. Where it all started.
That's why I keep updating nQuake, and during the past few days, almost every version of nQuake has been updated to stay fresh. The Linux version has finally gotten addon support. Much of this is thanks to nQuake2, which I created solely for my own use (but I can't keep stuff to myself so I released it publicly), and during the creation process I thought of new ideas and fixed old bugs, which lead to improvements in nQuake that would've stayed unfixed if it wasn't for nQuake2.
nQuake2 has no fan base whatsoever. I'm basically the only one using it. I don't mind since I did create it for myself. Playing the first few maps in Quake 2 is a great feeling.
Well, that sums up my thoughts for today, and now I'm back at the top of the latest blog articles!