Another build from the weird mind of DD.
Dunno where the idea came from but wanted to make something that hadn't been done b4, hope I've been successful in that sense.
Small duel map, 6 dm spawns, 2xRL, 1xLG, 1xGL, 1xSSG, no quad, no nails
RA is in a hard to get to place but you can reach from any level, MH a bit tricky too
Thanks to Spirit for solving ma vis problem.
Enjoy
http://myweb.tiscali.co.uk/daviekhan/freefall.jpg
http://myweb.tiscali.co.uk/daviekhan/freefall.zip
EDIT: Small note on textures, only 6 textures used in all but glad to say that using ezquake build 1517 all the textures used are replaced by the 24bit q1 retextured (http://facelift.quakedev.com/)
Haven't checked the map out without 24bit but I guess it should be ok
Dunno where the idea came from but wanted to make something that hadn't been done b4, hope I've been successful in that sense.
Small duel map, 6 dm spawns, 2xRL, 1xLG, 1xGL, 1xSSG, no quad, no nails
RA is in a hard to get to place but you can reach from any level, MH a bit tricky too
Thanks to Spirit for solving ma vis problem.
Enjoy
http://myweb.tiscali.co.uk/daviekhan/freefall.jpg
http://myweb.tiscali.co.uk/daviekhan/freefall.zip
EDIT: Small note on textures, only 6 textures used in all but glad to say that using ezquake build 1517 all the textures used are replaced by the 24bit q1 retextured (http://facelift.quakedev.com/)
Haven't checked the map out without 24bit but I guess it should be ok
Wheeeeeee!!