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Member 75 posts
Registered: May 2006
Hud Drag and Drop Editor http://uttergrottan.localghost.net/ezquake/movies/hud_editor.avi Based on jogis code from camquake
Member 75 posts
Registered: May 2006
I want unzipping of demos in .tar-files :/ tar is not a compression format, so it definantly doesn't use zip... But, zip + gz support is available in next version. Also a new demo browser that let's you compress/decompress files... And also set an option to record to compress demos as they are recorded into a gz file (that part is not implemented yet).
Member 26 posts
Registered: Feb 2007
Member 198 posts
Registered: Oct 2006
I'd like to ask for vid_minimize working(/back?/again?) for linux-glx. Since no alt-tabbing is possible, then please just let users minimize by calling a function which will do it. This MUST be possible :K
Member 1754 posts
Registered: Jan 2006
yea, that's a huge problem when you schedule games and try servers, chat on irc etc blablablba
Member 1754 posts
Registered: Jan 2006
oh btw, NICE hud-editor cokeman, sry for my ignorance but ezquake automatically unpacking demos from all compressed files would rock :>
Member 5 posts
Registered: Feb 2007
Hi, I'd like to ask for vid_minimize working(/back?/again?) for linux-glx. Since no alt-tabbing is possible, then please just let users minimize by calling a function which will do it. This MUST be possible :K a nice work-around is to run it not in fullscreen-mode but in window-mode with your fullscreen -width and -height settings. Use xwininfo to get quake's window name and tell your window manager not to draw titlebars, borders and shit around the quake-window. What now follows hardly depends on the behaviour of the windowmanager you're using. For example, when I move my cursor to the left or right edge of my screen, I switch to the next left or right desktop, so when I set _windowed_mouse 1 I'm able to switch to whatever desktop I want. That's times faster than ALT+TAB is on windows or something, but as said, it hardly depends on the capabilities of your windowmanager; but it's a broad hint at least. Btw, I'm using VTWM.
Member 198 posts
Registered: Oct 2006
i dont think that's possible on xfce4.4 but anyways, i wish for a solution (an universal workaround was to run more x servers).
Member 705 posts
Registered: Feb 2006
tought abaut it for a while.. only thing i could come up with was with some sort of debbugging a lagging quake. some sort of way to make it ubersmooth, choose x if this options is better and y if ...
Member 5 posts
Registered: Feb 2007
i dont think that's possible on xfce4.4 but anyways, i wish for a solution (an universal workaround was to run more x servers). Yeah, I did that as well for a long time. Actually I'm ok with my solution because I just need it to run fuhquake for league games, but most of the times I'm using fodquake (something like a BETATESTER), bigfoots fork of fuhquake, which supports changing video-modes on the fly and shit.
Member 198 posts
Registered: Oct 2006
(...)but most of the times I'm using fodquake (something like a BETATESTER), bigfoots fork of fuhquake, which supports changing video-modes on the fly and shit. Ah so, the eZquake enemah number one is preparing his own client! Nice. Can't wait to see it
Member 126 posts
Registered: Oct 2006
I want a little .cfg browser in game, wouldn't be so hard to make one? ^^
Member 52 posts
Registered: Oct 2006
cfg browser, map browser, server browser are most important imo. In-game help should contain description of all important commands. And it will be nice if menu include option to easily change r_drawflat wallcolor and floorcolor with slidebars (or at least pre-definied colors) instead of manually putting RGB values in to console.
Member 116 posts
Registered: Mar 2006
you talk about ffa. if you check the games that are popular; its team based games. in ET everybody plays CTF. its big in q3 too. not to talk about cs. ffa is an outdated playing form compared to teambased play. imo its better with ctf (perhaps mod it to not be so fast) or clan arena. but thats me.
Member 1026 posts
Registered: Feb 2006
simple ctf and head hunters are fun ctf is already included in KTX, so..
Member 1754 posts
Registered: Jan 2006
lmao, ctf in cs? imo ctf in qw rocks but it sucks that noone plays there are so many GREAT custom ctf-maps I'm crying..
Member 122 posts
Registered: Jan 2007
CTF with grappling hook? I think it won't be easy to master the thing. Though I'm sure team-based mode will be more popular for newbies 'coz there they can camp and blame others for loosing -- this way they won't lose interest so fast. -- "Dag eats little Reloads for breakfast." (c) :-)
Member 27 posts
Registered: Jan 2007
I would like SLI to be supported!
Its a pain in the ass rebooting everytime i wanna play quakeworld just do disable it.
http://en.wikipedia.org/wiki/Scalable_Link_Interface
Member 1754 posts
Registered: Jan 2006
hmm, ctf without hook wouldn't be so bad either :/
Member 1026 posts
Registered: Feb 2006
the latest EZQuake test build (1833) is very stable so far and doesn't need a command line.. wiiiiiiii! the menu is very detailed and has documentation showing for every selected item.. cool but i hope it will be a little more compact and organised visually in the final version
Member 8 posts
Registered: Mar 2007
I voted for other, cause i want HDR effect, like Half Life 2 or similar.
News Writer 2260 posts
Registered: Jan 2006
the latest EZQuake test build (1833) is very stable so far and doesn't need a command line.. wiiiiiiii! the menu is very detailed and has documentation showing for every selected item.. cool but i hope it will be a little more compact and organised visually in the final version ohh myy f***ing ghodest nice to get rid of cmdlines
Member 27 posts
Registered: Jan 2007
the latest EZQuake test build (1833) is very stable so far and doesn't need a command line.. wiiiiiiii! the menu is very detailed and has documentation showing for every selected item.. cool but i hope it will be a little more compact and organised visually in the final version ohh myy f***ing ghodest nice to get rid of cmdlines Indeed even us newbs can keep up then :/
Member 123 posts
Registered: Mar 2006
Is there any room for improvement in the netcode? Be interesting to see how unlagged netcode on instant hit weapons would work in QW. Lots of games have this now.
Member 247 posts
Registered: Jan 2006
i would like to see improved, more detailed and in general BETTER version of player.mdl, allowed in ezq and ruleset. you can incorporate it into one of your .pak files dont You? also .png skins would be nice (only for improved player.mdl)
sorry if this was already mentioned.
Member 312 posts
Registered: Jun 2006
Maybe i'm wrong but i think multiskin is planned for next eZquake release ? I create some colors skins (based on this new skin. ). As you see, with news skins old models look youngers. I think player model need more animations (i don't know if it's possible or not) like better back race animation. Imo the most important atm is a game menu (who said for nubs like me ?) for attracting more new players...
Member 1754 posts
Registered: Jan 2006
You're right PrimeviL totally agree
Member 22 posts
Registered: Feb 2006
Implement support for FTE's fast map downloading !
Once you're used to only waiting 10-15 secs for a level to download, going back to the standard qw method is unbearable, where download times are measured in minutes.
As I understand it, this would require support to be built into the server too (MVDSV probably) unless people start using the FTE dedicated server.
Member 89 posts
Registered: Mar 2006
Go for ease of use ie. usability and improve the menu system! Just rip the menu layout/structure from cpm and make a working in game server browser&extended functionality for menu based config management, the default one sucks ass !!! =)
just my 2 cents
News Writer 2260 posts
Registered: Jan 2006
Implement support for FTE's fast map downloading ! from what I know this is already possible in KTX if u just mix with the settings and write setinfo drate 999999 in ezquake irc built into ezq there is such a thing already fixed.. used it several years ago when I used mIRC!! Go for ease of use ie. usability and improve the menu system! Thats their prio. #1 from what I have heard and smelled around the ezQuake ppl
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