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Member 76 posts
Registered: Jan 2006
It's not a big deal or anything, i just thought someone else might like it. People tend to use bright coloured crosshairs, and bright coloured enemyskins. But what happens if you place your bright coloured crosshair over the bright coloured enemy (that's what your are trying to do during shafting)? That's right, you can hardly see it. So i came up with this idea: You can get it here: http://iron.uw.hu/qw/crosss.pngIt's basicly a white crosshair with a grey outline, so you can give it any colour you want with "crosshaircolor R G B". I use it in 1024x768 resolution with crosshairsize 8, feel free to experience what size suits you best (note that it may look distorted at some sizes, increase or decrease in small amounts to achieve an optimal size).
Member 12 posts
Registered: Mar 2006
I like it, was a really satisfying effect when u moved it over a bright surface u could still see the crosshair perfectly :>
Member 628 posts
Registered: Jan 2006
i think anni did a crosshair just like that, got it on my comp.. but, it looks great!
Member 1026 posts
Registered: Feb 2006
wow.. very nice! all crosshairs should work like this
Member 139 posts
Registered: Jan 2006
the crosshair in def's qw setup is made the same way... thats where i got it from :b
Member 312 posts
Registered: Jun 2006
Your bright coloured enemyskins are very nice, Iron ! :-) Where i can find that, u've got a link ?
Member 950 posts
Registered: Apr 2006
Look like player got moonboots :/
Member 97 posts
Registered: Jan 2006
Member 950 posts
Registered: Apr 2006
OMG! The only 3 French guys still knowing Quake are on the same forum! :p
Member 85 posts
Registered: May 2006
this is really good.. been looking for a xhair like this since i got back into this game
Member 76 posts
Registered: Jan 2006
Your bright coloured enemyskins are very nice, Iron ! :-) Where i can find that, u've got a link ? Here you go: http://iron.uw.hu/skins.zipIt supports both top and bottom colors. Quaded player's gun is red and there is a red Q on their back, pented player's head is red. You have to set these: teamskin "base2" enemyskin "base2" teamquadskin "base2quad" enemyquadskin "base2quad" teampentskin "base2pent" enemypentskin "base2pent" teambothskin "base2both" enemybothskin "base2both" Colors must be set by enemycolor and teamcolor variables.
Member 312 posts
Registered: Jun 2006
Ho, thank's a lot Iron ! Han pezej, han deurk :-)
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