this is my latest SP quake1 map called quakeshift and i'm putting it up as a beta at the moment just to get the last bugs out of it and maybe just maybe change it still in some way
1 bug i know about is that the counter counts 160 monsters but theres 150, prolly becuase of for some reason the rottfish counts twice but other than that it seems to run like it should.
screens:
www.multi.fi/~elvis/quakemap/center.jpg
www.multi.fi/~elvis/quakemap/shop.jpg
www.multi.fi/~elvis/quakemap/temple.jpg
map:
www.multi.fi/~elvis/quakemap/qshift.zip
1 bug i know about is that the counter counts 160 monsters but theres 150, prolly becuase of for some reason the rottfish counts twice but other than that it seems to run like it should.
screens:
www.multi.fi/~elvis/quakemap/center.jpg
www.multi.fi/~elvis/quakemap/shop.jpg
www.multi.fi/~elvis/quakemap/temple.jpg
map:
www.multi.fi/~elvis/quakemap/qshift.zip