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Maps & Textures
2007-03-05, 22:01
Member
23 posts

Registered:
Sep 2006
Got a few maps that are not 100% done yet (30-40 of them)

Will make a 8 DM mappack, will put out 2 of them here.

Give me suggestions, no1 has played on them yet.


http://roz.bookieroz.com/qw/plupp/pldm1.bsp

http://roz.bookieroz.com/qw/plupp/pldm7.bsp

Thnx to sassa! ;D
2007-03-06, 00:25
Member
231 posts

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Jan 2006
not bad need some fixes but they look nice!
2007-03-06, 10:59
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Sep 2006
Trinca wrote:
not bad need some fixes but they look nice!

Hm okey... Like what?
2007-03-06, 11:00
Member
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Jan 2006
will try as soon as I get home
2007-03-06, 21:57
Administrator
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Feb 2006
screenshots anyone?
2007-03-06, 23:35
Member
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Jan 2006
today will not have time but tomorow i will post some advices light´s are one of then maps are to bright
2007-03-07, 14:11
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Jan 2006
actually I like 1! for sure it was great to move around on, though it could use some air-space
but 7 wasn't as hot, too hard to move around floating on :p
I'll upload screenshots soon
2007-03-07, 14:20
Member
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Jan 2006
www.sfg.se/~04a_jan/temp/Quake/screenshots/pldm1/
there are some screenies,
first is GA-room with sng/ssg
second is like, main-area with RA(needs tele or rj to get there) RL, LG and MH at the bottom
third is the cool door and box to jump on that tele takes you to RA if I'm not mistaken
fourth is a view of the middle again from lg-side
fifth is the tele from YA to GL, YA-side apparently
sixth is from GL-side and behind the camera is the boost that takes you to second floor :>
2007-03-07, 14:25
News Writer
2260 posts

Registered:
Jan 2006
http://www.sfg.se/~04a_jan/temp/Quake/screenshots/pldm1/

thats the url u meant peppe

http://www.sfg.se/~04a_jan/temp/Quake/screenshots/pldm1/ezquake005.png

http://www.sfg.se/~04a_jan/temp/Quake/screenshots/pldm1/ezquake004.png

http://www.sfg.se/~04a_jan/temp/Quake/screenshots/pldm1/ezquake003.png

http://www.sfg.se/~04a_jan/temp/Quake/screenshots/pldm1/ezquake002.png

http://www.sfg.se/~04a_jan/temp/Quake/screenshots/pldm1/ezquake001.png

http://www.sfg.se/~04a_jan/temp/Quake/screenshots/pldm1/ezquake000.png
2007-03-07, 17:55
Member
99 posts

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Feb 2006
plupp is king
2007-03-07, 20:07
News Writer
437 posts

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Jan 2006
looks more like a ffa map too me
2007-03-08, 06:34
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Sep 2006
Peppe wrote:
actually I like 1! for sure it was great to move around on, though it could use some air-space
but 7 wasn't as hot, too hard to move around floating on :p
I'll upload screenshots soon

Ok! Thanks
2007-03-08, 06:34
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Sep 2006
anni wrote:
looks more like a ffa map too me

Ok? which? both? why?
2007-03-08, 06:35
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Sep 2006
mawe wrote:
plupp is king

Mawe is cute! Where are you? Miss my little princess ;D
2007-03-08, 08:22
News Writer
437 posts

Registered:
Jan 2006
In both maps the rooms are to small. Even the maps are to small. There will be no point where you can relaxe for a sec. Then the whole map consists of corners. Every 2 steps could be an enemy camping. Think about large areas like dm3 Bridge even RA Room has more space to fight in. If you jump trough the TB3 maps you will realise that all have 2-3 large areas where you can move and fight in.
2007-03-08, 10:19
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Sep 2006
anni wrote:
In both maps the rooms are to small. Even the maps are to small. There will be no point where you can relaxe for a sec. Then the whole map consists of corners. Every 2 steps could be an enemy camping. Think about large areas like dm3 Bridge even RA Room has more space to fight in. If you jump trough the TB3 maps you will realise that all have 2-3 large areas where you can move and fight in.

Ok! Thanks for your answer! Fun!

First.... they are small... yes i know! I build them Its kind a point in it why they are! Just checking what people thinks of it! You cant please all ! Build this for constant-action (sort of)... Here speed, aim and spawn/maplock counts! I think? Dont know for sure... havent tried them.. But the pldm1 map is for sure 1on1, ffa max 3 players... the other one max 4 players perhaps? Dont know how the camp-thing is on them... but if you shoot rls/gls sometime you need too move to get more ammo? This is just my thoughts... Btw the other maps is not like this! They are both bigger and like this anni says is needing! Fuck my english really sucks!
2007-03-08, 11:13
Member
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Jan 2006
your english is good plupp, no worries :> one doesn't have to guess what you're typing so..
pldm7 has a large area for battles, but it is hard to move around on, I'd say ra-room on pldm1 is absolutely ok, and the GA-room as well
  17 posts on 1 page  1