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Graphics Discussion
2007-04-06, 16:24
Member
1011 posts

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Feb 2006
if there ever was a problem you could always release them as patches to the original models, a'la vispatch
2007-04-06, 16:42
Member
1102 posts

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Jan 2006
I don't think id cares about what we do with Quake at all.
2007-04-06, 21:42
News Writer
493 posts

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Jan 2006
No, they most likely don't, but if emp uses these in their current state, fquake would technically be illegal and we might as well use equake. Remember the drama over equake?
2007-04-07, 05:34
Member
1026 posts

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Feb 2006
yeah.. who started that? Baker5?
god damn hippies >_<
2007-04-07, 08:51
Administrator
2058 posts

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Jan 2006
well, then we could go to extremes (if it doesn't matter how "extreme" the copyright infractions are), and say that your texture pack is illegal as well since they replicate the original textures. so i shouldn't really include them either.
2007-04-07, 16:52
News Writer
493 posts

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Jan 2006
No, QRP's texture packs are not based on the originals, they are all from scratch. Don't attack me again for trying to help you (this is the second time).
2007-04-07, 17:13
Administrator
2058 posts

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Jan 2006
my point is, if we remove everything that could be considered even remotely illegal, there won't be much left.

as long as we don't include pak1, don't mix GPL with non-GPL and don't include stuff stolen from other games - we will be fine!
2007-04-07, 19:28
Member
312 posts

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Jun 2006
hmm, tbh i think too
2007-04-09, 19:24
Administrator
2058 posts

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Jan 2006
links dead :S
2007-05-01, 11:30
Member
312 posts

Registered:
Jun 2006
New update :

*add*

- v_axe.mdl
- eyes.mdl
- spike.mdl
- s_spike.mdl
- gib1.mdl
- gib2.mdl
- gib3.mdl
- flame.mdl


Check the first post for download. Enjoy !!!
2007-05-08, 08:23
Member
8 posts

Registered:
Feb 2007
Nice work Thanks!
2007-05-08, 19:52
Member
312 posts

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Jun 2006
Models are improved again (small size).
Link updated...
2007-05-13, 18:24
Member
163 posts

Registered:
Jan 2006
I guess that the eyes are not supposed to look like this. ;(

http://aimbot.se/pic/ezquake049.png
http://aimbot.se/pic/ezquake052.png
http://aimbot.se/pic/ezquake053.png


I didn't know that u became a dwarf as a side effect from the ring...
http://www.aimbot.se/pic/dopefish_anim.gif
2007-05-14, 02:29
Member
55 posts

Registered:
May 2007
Having the same problem with at least the eyes, they look like they belong to a dwarf.

Also, I would like to ask PrimeeviL if he would want to do his magic on the weapons included with the mission packs, because the work he already has done is amazing.
http://lcd.satgnu.net/images/pictures/black_hearted_small.png
Help me understand the little that I know.
2007-05-14, 06:41
Member
401 posts

Registered:
Mar 2006
the-interceptor wrote:
I guess that the eyes are not supposed to look like this. ;(

http://aimbot.se/pic/ezquake049.pnghttp://aimbot.se/pic/ezquake052.pnghttp://aimbot.se/pic/ezquake053.png

I didn't know that u became a dwarf as a side effect from the ring...

Where can I get that green crosshair?
2007-05-14, 07:11
Member
312 posts

Registered:
Jun 2006
But wtf with that :/
I go to check the model, don't use it for the moment...

ps : nice crosshair Lava Croft :>
2007-05-14, 07:17
Member
55 posts

Registered:
May 2007
PrimeviL wrote:
ps : nice crosshair Lava Croft :>

It's not my crosshair, I didn't post the screenshots!
Encountering the dwarf eyes while playing coop on e4m7 was rather funny though.
http://lcd.satgnu.net/images/pictures/black_hearted_small.png
Help me understand the little that I know.
2007-05-14, 08:19
Member
312 posts

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Jun 2006
oops sry, i need to sleep
2007-05-14, 08:38
Member
55 posts

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May 2007
PrimeviL wrote:
oops sry, i need to sleep

Heh, you are not the only one

By the way, does the idea of reskinning/unbugging the hipnotic and rogue weapons/ammo/items sounds as good to you as it does to me? :rolleyes:
http://lcd.satgnu.net/images/pictures/black_hearted_small.png
Help me understand the little that I know.
2007-05-30, 03:39
Member
70 posts

Registered:
Mar 2007
Is OriOn solely responsible for the debugged models? I'm making the credits in a quake movie and don't want to mess anything up
I'm new to this forum, I'm scared :x
2007-05-30, 06:42
Member
312 posts

Registered:
Jun 2006
Yeah CS, it's only OriOn. Ty for ur credits :]
2007-06-15, 19:44
Member
312 posts

Registered:
Jun 2006
Grenade redone
spike improved
eyes removed (because OriOn failed with this mdl for the moment, he shearch an alternative).

Check the first post for DL...
2007-06-15, 20:03
News Writer
493 posts

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Jan 2006
plz hud faces =(
2007-06-15, 22:02
Member
70 posts

Registered:
Mar 2007
Up2nOgOoD[ROCK wrote:
']plz hud faces =(

Damnit! Let him finish the LG skin first ;P
I'm new to this forum, I'm scared :x
2007-06-22, 10:46
Member
312 posts

Registered:
Jun 2006
Pack updated with new flame.mdl

Bonus : flame0.mdl (for eZquake when gl_particle_fire 1, see here) !

First Link updated...
2007-07-15, 02:19
Member
4 posts

Registered:
Jul 2007
PrimeviL...

please it makes the original HUD of quake in 24 bits for us? the faces the numbers... everything… ...

pleaseeee... the players go to like ..
2007-07-15, 03:30
Member
70 posts

Registered:
Mar 2007
heh. PrimeviL needs to hire some employees for all of these requests ;P
I'm new to this forum, I'm scared :x
2007-07-19, 10:51
Member
312 posts

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Jun 2006
Hello guys, my internet is back !
2007-07-19, 15:57
Member
55 posts

Registered:
May 2007
PrimeviL wrote:
Hello guys, my internet is back !

This is great news! Welcome back!
http://lcd.satgnu.net/images/pictures/black_hearted_small.png
Help me understand the little that I know.
2007-09-18, 12:50
Member
312 posts

Registered:
Jun 2006
Pack updated, grenade was wrong mdl for last grenade skin :/
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