View forums
Search
Rules
Login
User panel stuff on forum
Index
‹
Server Talk
‹
Test the instagib, deurk's way...
53 posts on 2 pages
1
2
Server Talk
2007-07-25, 06:32
#31
PrimeviL
Member
312 posts
Registered:
Jun 2006
deurk, marry me
2007-07-25, 13:02
#32
deurk
Member
950 posts
Registered:
Apr 2006
The new feature should spice the game a little bit... read first post
2007-07-25, 13:49
#33
Ake Vader
Administrator
2059 posts
Registered:
Jan 2006
Quote:
- pick up 10 backpacks and get invincibility for 30 seconds or until someone hits you
Invincibility or invisibility?
I think it would be cool if you would get invisible (like wearing the ring) for 30 seconds if you gathered enough packs.
www.facebook.com/QuakeWorld
2007-07-25, 14:28
#34
Aquashark
Member
1026 posts
Registered:
Feb 2006
yeah.. i hope he meant invisibility
this is actually a reward in the Corkscrew instagib mod for Quake3
god damn hippies >_<
2007-07-25, 14:34
#35
deurk
Member
950 posts
Registered:
Apr 2006
Changed for 5 packs you get 15 seconds of invincibility, but maybe I will let option to swith invincibility to invisibility
Go try it like that and give me feedback
2007-07-25, 16:28
#36
Aquashark
Member
1026 posts
Registered:
Feb 2006
i think invincibility is unfair for this type of mod.. who's with me?
god damn hippies >_<
2007-07-25, 16:57
#37
empezar
Administrator
2058 posts
Registered:
Jan 2006
yeah i think invisibility would be neater
everybody goes to hide when you have invincibility so it sucks
2007-07-25, 19:19
#38
deurk
Member
950 posts
Registered:
Apr 2006
Invisibility it is... Please test it out
2007-10-10, 22:23
#39
deurk
Member
950 posts
Registered:
Apr 2006
Need people to test out instagib mode on qw.deurk.net:27501
(get the texture for the coilgun here: http://files.quakeonline.net/models/instagib_coilgun/instagib_coilgun.zip)
To activate:
dmm4
instagib
Remember to use the coiljump (same as rocket jump)!
Purpose: crash the server so I can trace the dump.
2007-10-11, 09:29
#40
mushi
Administrator
1265 posts
Registered:
Jan 2006
my thoughts about instagib, deurks way....
- fun!! I loved it. the map is great also, for both ffa and 1on1
- ssg reload time seems good to me - not too fast, not too slow
- a small trail would be helpful, especially for the hpb. And it would be very helpful when fighting vs a invisible man (otherwise its almost impossible to track the eyes in such a big map)
After playing I thought "this is great!" i really liked it. After the testing is done i would like to see a ffa league of it. maybe like those kenya leagues: one night per week, frag as much as u can from 20:00 to 22:00. admins would get the xml's generated by the server and post the results on the page.
A duel league would be nice also. this mod is really fun. its a twist
never argue with an idiot. they'll bring you back to their level and then beat you with experience.
2007-10-11, 12:14
#41
deurk
Member
950 posts
Registered:
Apr 2006
Glad you like it that much.
Instagib is still not released officially but will be in the next KTX release, so I guess if players are interested, a league could be possible.
2007-10-11, 13:09
#42
GODIS!
Member
126 posts
Registered:
Oct 2006
Hum, could you but in some more sounds, maby the UT sounds "monster kill".. I would like that : )
2007-10-11, 13:39
#43
deurk
Member
950 posts
Registered:
Apr 2006
I'm afraid I don't know any UT sounds... but you can post them
2007-10-11, 14:00
#44
Aquashark
Member
1026 posts
Registered:
Feb 2006
please no.. let's keep things quakish and original
god damn hippies >_<
2007-10-11, 14:03
#45
goqsane
Member
637 posts
Registered:
Jan 2006
I would like that too actually, it's kind of motivating
http://slip.4.pl/ - unblocking myspace facebook firewall
2007-10-11, 15:00
#46
mipa
Member
312 posts
Registered:
Feb 2006
is the plain old instagib with rockets still there? it was/is super cool
2007-10-11, 15:54
#47
Renzo
Moderator
1329 posts
Registered:
Apr 2006
deurk wrote:
I'm afraid I don't know any UT sounds... but you can post them
Not here, they are copyrighted.
Servers:
Troopers
2007-10-26, 23:43
#48
deurk
Member
950 posts
Registered:
Apr 2006
Aquashark wrote:
port the rail trail from ZQuake !!!
http://img466.imageshack.us/img466/7561/quake07medium3tu.jpg
http://pastepic.deurk.net/img/2084ezquake006.jpg
http://pastepic.deurk.net/img/9365ezquake007.jpg
2007-10-27, 01:31
#49
phrenic
Member
628 posts
Registered:
Jan 2006
wtf, nice crosshair! me want that... post it at qwdrama gfx or here?!
2007-10-27, 09:30
#50
deurk
Member
950 posts
Registered:
Apr 2006
http://gfx.qwdrama.com/details/159
2007-10-27, 10:07
#51
phrenic
Member
628 posts
Registered:
Jan 2006
you rock ;-)
2007-10-27, 13:41
#52
mipa
Member
312 posts
Registered:
Feb 2006
so when i've tried /instagib on servers it gives me instagib off/on (sg)/on (ssg). so anyway to play with the original rl insatagib which was nice
2007-10-27, 15:13
#53
deurk
Member
950 posts
Registered:
Apr 2006
Yes, get KTPro.
I'm not really willing to implement old KTPro Instagib but if many people ask I will provide a similar one on top of the other variations.
53 posts on 2 pages
1
2
RSS FEEDS
News
Blogs
SITE SECTIONS
News
Blogs
Guides
Forum
Media
SOCIAL MEDIA
Facebook
Twitter
YouTube
own3D.tv
IRC chat
MEDIA
Images
Videos
Game content
INFORMATION
About
Contact
Site media
Staff & credits