News Writer
309 posts
Registered:
Sep 2006
I'm experiencing a texture problem recently.
I'm using ezq 1.8.2 in GL and have no textures. It's not the "simple walls" effect.
GL_textureless is set to 0. Smth must be screwed up in the cfg, but dunno what.
Any ideas?
And second - after playing a couple of demos, all the map is extremely lit up. It's annoying.
Member
231 posts
Registered:
Jan 2006
I'm experiencing a texture problem recently.
I'm using ezq 1.8.2 in GL and have no textures. It's not the "simple walls" effect.
GL_textureless is set to 0. Smth must be screwed up in the cfg, but dunno what.
Any ideas?
And second - after playing a couple of demos, all the map is extremely lit up. It's annoying.
exec the noeyecandy.cfg in your ezquake dir
News Writer
309 posts
Registered:
Sep 2006
Hmm, I ain't seem to have one....
Where can I get it?
And my first problem?
Member
202 posts
Registered:
Dec 2006
There are a couple of variables that could cause flat textures. Try setting these
gl_max_size 1024
gl_picmip 0
r_drawflat 0
vid_restart
Post your config if possible, it will help us track it down.
News Writer
309 posts
Registered:
Sep 2006
Thanks Povo - gl_max_size caused the problem
But still the demo playback sucks, no shadows during the second playback (and another ones, only qw restars works)
Member
202 posts
Registered:
Dec 2006
News Writer
309 posts
Registered:
Sep 2006
Works just fine now, thx dude