Since the old (outdated) thread was moved I thought Id make this one to bring the good news to everyone.
zelTF 1.3 has finally been released. For those who don't know, zelTF is a QuakeWorld Team Fortress package and installer, in a similar vain to nQuake: http://totalfortressmedia.com/zeltf/zelTF_13.exe
There are too many features and changes to list here but you will see it all very soon on the upcoming zelTF home: http://zeltf.totalfortress.com/
In the meantime check: http://quakeworld.nu/forum/viewtopic.php?id=1905
A note to those upgrading from previous beta versions: Backup the /fortress/maps and /fortress/textures folders, then use add remove programs to remove the old zelTF. Install zelTF 1.3, then copy back the old maps and textures. This is only necessary as zelTF 1.3 contains far less maps and textures than the beta versions. Secondly I would advise using the cfgs that come with zelTF. Any changes are very easily made from the Settings and Options shortcuts.
zelTF 1.3 has finally been released. For those who don't know, zelTF is a QuakeWorld Team Fortress package and installer, in a similar vain to nQuake: http://totalfortressmedia.com/zeltf/zelTF_13.exe
There are too many features and changes to list here but you will see it all very soon on the upcoming zelTF home: http://zeltf.totalfortress.com/
In the meantime check: http://quakeworld.nu/forum/viewtopic.php?id=1905
A note to those upgrading from previous beta versions: Backup the /fortress/maps and /fortress/textures folders, then use add remove programs to remove the old zelTF. Install zelTF 1.3, then copy back the old maps and textures. This is only necessary as zelTF 1.3 contains far less maps and textures than the beta versions. Secondly I would advise using the cfgs that come with zelTF. Any changes are very easily made from the Settings and Options shortcuts.
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