User panel stuff on forum
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Rookies' Corner
2007-10-26, 20:21
Member
2 posts

Registered:
Oct 2007
Having a problem running Quake Mission Pack 1.

Is this the correct forum to ask about this?

Better yet, is this even the correct website?
2007-10-26, 20:32
Member
126 posts

Registered:
Oct 2006
ask some1 in #qwcoop @ qnet
2007-10-26, 21:54
Member
230 posts

Registered:
Jan 2006
look here maybe: http://quakeworld.nu/forum/viewtopic.php?id=1386
2007-10-27, 10:48
Member
1102 posts

Registered:
Jan 2006
To play Singleplayer? Use a proper singleplayer engine like http://user.tninet.se/~xir870k/glquakebjp.zip or http://www.celephais.net/fitzquake/
2007-10-27, 13:04
Member
1011 posts

Registered:
Feb 2006
no, singleplayer with qw physics is better
2007-10-27, 17:25
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1102 posts

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Jan 2006
It's even better with godmode!!!11
2007-10-27, 19:34
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Feb 2006
:/
2007-10-27, 20:25
Member
628 posts

Registered:
Jan 2006
you got the impulse 9 to!
2007-10-29, 13:05
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2 posts

Registered:
Oct 2007
Thank you for the information.
2007-11-06, 22:56
Member
13 posts

Registered:
Nov 2007
Hi,


SP with QW physics, I think only TyrQuake engine propose it, isn't it ?
2007-11-07, 07:37
Member
1011 posts

Registered:
Feb 2006
zquake and ezquake come with 'spprogs.dat' which is singleplayer using quakeworld physics, when you choose singleplayer in these engines, that is what you are getting
2007-11-07, 08:34
Member
13 posts

Registered:
Nov 2007
Ok, and can you run Mission Pack with it too ?
2007-11-07, 08:58
Member
1011 posts

Registered:
Feb 2006
http://zquake.frag.ru/eng/news/index.shtml
2007-11-07, 11:42
Member
1102 posts

Registered:
Jan 2006
To run the missionpacks with ezQuake you need special spprogs.dat for them (and as far as I know they are buggy). If you really want to play with a QW engine then use zquake, that engine supports "singleplayer mods" quite well.
2007-11-07, 21:44
Member
13 posts

Registered:
Nov 2007
Thanks for the answers. I was a bit confusing between zQuake and ezQuake...
  15 posts on 1 page  1