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Member 32 posts
Registered: May 2008
Thanks. But how do I compile it. There is no .config and 'make' doesn't work.
Moderator 1329 posts
Registered: Apr 2006
Unfortunately the directory structure of the MVDSV sources was changed to shitty at some point when I was still in the project, but I didn't do anything about it and it is still anything but good (IMO of course). Anyway, after getting the source you can compile it by going to directory: mvdsv/build/make
You should see configure, Makefile.BSD and Makefile.GNU there. So do the usual ./configure and then make and it should work. (Edited 2012-07-29, 15:48)
Member 32 posts
Registered: May 2008
Thanks, it compiled. But now I am getting this error: ./mvdsv -port 27501 +gamedir ktpro ============= Starting MVDSV ============= 32.0 megabyte heap QuakeWorld Initialized MVDSV 0.31-dev, (build 0) (Linux) Build date: Jul 29 2012, 21:11:48 MVDSV Project home page: http://mvdsv.qw-dev.net
execing server.cfg Unknown command "sv_aim" execing maps.cfg execing ktpro.cfg usage: localinfo [ <key> <value> ] execing vip_ip.cfg VM_Load: "qwprogs" ERROR: SV_Error: PR_ExecuteProgram: NULL function
(Edited 2012-07-29, 19:20)
Moderator 1329 posts
Registered: Apr 2006
KTPro? Almost every server uses KTX as standard QW-mod, you should be doing the same unless you have some reason in running KTPro.
Member 32 posts
Registered: May 2008
It looks like since the last time I was involved in QW (2005), all pages and download links died. qw-dev.net doesn't work, and even this forum went 5 steps backward with this new look like from q3 portals popular in mid-2000s created by 15-year-olds.
Anyway, I was unable to find any working link where I could download KTX.
Moderator 1329 posts
Registered: Apr 2006
git clone http://qw-dev.net/git/ktx
./configure & make dl The qwprogs.so compiled goes to your qwserver/ktx directory (there are some cfgs too like ktx.cfg and mvdsv.cfg in the same directory). By getting the source you will also get pre-configured server package (or "example configs" if you will) without any maps and obviously no PAKs are included due to copyrights. These files are located in: ktx/resources/example-configs
Basically just copy that example-configs dir to something like qwserver or whatever you want. Unfortunately there is no help-file or readme included, it is in the "real" server package that obviously can't be downloaded at the moment. I can help you with that anyway, you want to configure these files: vip_ip.cfg pwd.cfg (very important!) port*.cfg (make sure sv_serverip is properly configured to your external ip address)
(Edited 2012-07-30, 09:49)
Member 950 posts
Registered: Apr 2006
Member 950 posts
Registered: Apr 2006
Unfortunately the directory structure of the MVDSV sources was changed to shitty at some point when I was still in the project, but I didn't do anything about it and it is still anything but good (IMO of course). Anyway, after getting the source you can compile it by going to directory:
Funny thing how people can't read a simple file in the root directory of a project. Check the ABOUT content
Administrator 1025 posts
Registered: Apr 2006
Unfortunately the directory structure of the MVDSV sources was changed to shitty at some point when I was still in the project, but I didn't do anything about it and it is still anything but good (IMO of course). Anyway, after getting the source you can compile it by going to directory:
Funny thing how people can't read a simple file in the root directory of a project. Check the ABOUT content It looks pretty reasonable except for the fact that the build dir usually (as to what I'm used to) actually contain the _built_ stuff, and you place your configure scripts and Makefile in the root dir.
Member 950 posts
Registered: Apr 2006
Seems to me that the "bin" directory usually has the built stuff in, but I guess there is not only one right way to do it here. It seemed better to me than everything thrown in the middle of the same directory.
News Writer 69 posts
Registered: Sep 2013
MVDSV 0.34 is availableYou can enable server-2-client, and client-2-server packet duplication (like to good-old qizmo c2s/s2c feature). Read the article for details.
News Writer 69 posts
Registered: Sep 2013
Member 1 post
Registered: Dec 2021
Great work Toma.....but is it possible to like maybe "burn and dig them down deep somewhere the new type of eff".....it takes ages to read it, scroll back and forward. Maybe im alone thinking that way, maybe a poll will work
News Writer 69 posts
Registered: Sep 2013
Hi Greco, Thanks for the feedback. The new Endgame Stats is actually a KTX feature , not mvdsv related. But anyhow, there will be a fine tuned version in the next KTX release.
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