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Maps & Textures
2007-11-16, 21:08
Member
66 posts

Registered:
Sep 2006
I want speak a bit about my current work, my six qw map (dspdm6) and without title for the moment. I'm searching a title for it and need some ideas or suggestions for improve this map. Please play it in your localhost and leave your comment. Thanks.

-----
Map title: "Blood Hunger Doctrine" (thanks JohnNy_cz)


----- (screens of beta4)
Screenshots:
http://dsp.quaddicted.com/dspdm6/dspdm6_001.jpg
http://dsp.quaddicted.com/dspdm6/dspdm6_002.jpg
http://dsp.quaddicted.com/dspdm6/dspdm6_003.jpg
http://dsp.quaddicted.com/dspdm6/dspdm6_004.jpg
http://dsp.quaddicted.com/dspdm6/dspdm6_005.jpg
http://dsp.quaddicted.com/dspdm6/dspdm6_006.jpg
http://dsp.quaddicted.com/dspdm6/dspdm6_007.jpg
http://dsp.quaddicted.com/dspdm6/dspdm6_008.jpg
http://dsp.quaddicted.com/dspdm6/dspdm6_009.jpg
http://dsp.quaddicted.com/dspdm6/dspdm6_010.jpg
http://dsp.quaddicted.com/dspdm6/dspdm6_011.jpg
http://dsp.quaddicted.com/dspdm6/dspdm6_012.jpg


----- (released)
BSP File:
http://dsp.quaddicted.com/dspdm6/dspdm6.bsp
Locations File:
http://dsp.quaddicted.com/dspdm6/dspdm6.loc

----- (map home)
For more info visit the map home page.

dspdm6 home: http://dsp.quaddicted.com/dspdm6/
2007-11-16, 21:21
Member
231 posts

Registered:
Jan 2006
look evil!!! downloading
2007-11-16, 23:04
Member
950 posts

Registered:
Apr 2006
Butcher dream
2007-11-16, 23:55
Member
628 posts

Registered:
Jan 2006
this is some seriously nice work, fuck it looks hot!
Kinda like pk style!
2007-11-17, 05:48
Member
66 posts

Registered:
Sep 2006
Thank you all.

Please find all the bugs and comment, I not have hurry to release it. I want create a good work.

Cheers !
2007-11-17, 10:14
Member
950 posts

Registered:
Apr 2006
Didn't try this version but the one you gave me earlier. Will have to check if it's correctly VISed
2007-11-17, 14:04
Member
66 posts

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Sep 2006
Deurk, i dont understand ur las comment, sorry.
2007-11-17, 14:17
Member
950 posts

Registered:
Apr 2006
Don't bother, I checked that version and you changed it a lot since last one I got. It seems good to me
gg!
2007-11-17, 15:18
Member
66 posts

Registered:
Sep 2006
deurk

Help me with the name title for this map friends please ^^
2007-11-17, 16:10
Member
950 posts

Registered:
Apr 2006
"Butcher dream" was my proposal
2007-11-17, 18:28
Member
1435 posts

Registered:
Jan 2006
Very nice map, lots of thought, good combination of large and small rooms, changes of level, etc.

As for the name, used my favourite dark music list and got these:
"Flesh Aquarium" (Unexpect)
"Organic Machinery" (Malignacy)
"Blood Hunger Doctrine" (Dimmu Borgir)
"Fleshcult" (Belphegor)
"Blood Marathon" (inspiration by "Bloor Run" aka ztndm3)
2007-11-17, 18:57
Member
66 posts

Registered:
Sep 2006
I vote for "Blood Hunger Doctrine", the others are really good but i see this as more appropriate.

Thanks other time for the comments dudes. I'm adding two new rooms... i hope have a new beta tonight.

See u!
2007-11-18, 01:50
Member
66 posts

Registered:
Sep 2006
Well, i add some changes to dspdm6 and fix other things. Please friends, test now dspdm6 beta2 and comment...

good night.
2007-11-18, 10:17
Member
53 posts

Registered:
Mar 2006
This looks truely awesome. I'd say as phrenic, it looks kinda like pk. But take it as a compliment, PK is one of the most beautiful competative FPS games ever.
2007-11-18, 11:12
Member
66 posts

Registered:
Sep 2006
Thnx nukie. Yes, the map have a similar to pk style (i like much this game) but also i like much the stanic scenes. In a few minutes i edit my first post and put a new beta (3) with 2 new pics (i'm added two new rooms).

^^
2007-11-18, 12:30
Member
53 posts

Registered:
Mar 2006
I just tried the map out and I feel responsible to give my opinion. The map is really cool, but not really fps friendly. It's alot of space which is both good and bad. I think it's a little too hard to get to RA.

You've done a great job. The map is really a piece of art, and you've been very creative.
2007-11-18, 16:33
Member
66 posts

Registered:
Sep 2006
Updated! dspdm6 beta 4

Yes nukie, get RA is now more easy, improved some rooms (textures and stuff), added func_illusionary at the rubbles for not stumble, and bit else.

Re-Updated! dspdm6 beta 5. Improving...
2007-11-18, 23:14
Member
13 posts

Registered:
Nov 2007
Looks realy nice, I'll test it. Just one point, why not misalign the ammo boxes, when you have a couple together ? ala PK. That's a little touch I really love, that's a bit more messy, just the way it should be !
2007-11-19, 01:31
Member
103 posts

Registered:
Apr 2007
Another great map! You can play it on My server
House of Fragenstein | FFA
hof.servegame.com:27500
2007-11-19, 05:27
Member
66 posts

Registered:
Sep 2006
Stef wrote:
why not misalign the ammo boxes, when you have a couple together ?

What believes friends, yes or not, aligned or misaligned?


Thanks other time brothers ^^
2007-11-19, 08:24
Member
1102 posts

Registered:
Jan 2006
misaligned ammo boxes are harder to pickup so don't do it "just for the sake of it".
2007-11-19, 12:04
Member
14 posts

Registered:
Nov 2007
I would love to se a map that makes it harder for you to get things....it actual makes it a challenge to beat others at times...

---Stixsmaster
Anyone want very very cheap hosting? If so you will get the above but itll only cost 15$ once a year and that is to cover for you to have an official domain instead of have a subdomain...
2007-11-19, 21:27
Member
66 posts

Registered:
Sep 2006
Well, thnx for the help friends !!!
The map is released now! I've a minors improveds and fix any little error, finally, i decide release it. If u want give ur opinion about the map, please use their home page (it's important for my, for see the valuation that have the people).

dspdm6 home: http://dsp.quaddicted.com/dspdm6/

PD: Please server admins upload or re-upload it
PD2: flintheart now can do the locs file
2007-11-19, 21:45
Member
171 posts

Registered:
Jan 2006
i'll do the loc file soonish =)
.over.and.out.ten.four.roger.that.affirmative.
2007-11-19, 21:48
Member
66 posts

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Sep 2006
ohhh flintheart, u r very fast replying
2007-11-20, 00:11
Member
628 posts

Registered:
Jan 2006
DeadLy wrote:
ohhh flintheart, u r very fast replying

With a little help from me
2242.42 phrenic: flint^tv ... http://quakeworld.nu/forum/viewtopic.php?id=2523
2007-11-20, 05:29
Member
66 posts

Registered:
Sep 2006
:d
2007-11-20, 10:45
Member
171 posts

Registered:
Jan 2006
phrenic ;D

OK, the loc is finished now. Kinda cool map if I might say so! I guess there's always tons of action at quad-area, 1 rl there and even 1 more at some other place of the map!

http://web.telia.com/~u46505083/Quake/qw_locs.zip
.over.and.out.ten.four.roger.that.affirmative.
2007-11-20, 22:15
Member
66 posts

Registered:
Sep 2006
All is ready for fight now !!!!!!!!

2007-11-21, 03:51
Member
103 posts

Registered:
Apr 2007
What are loc files used for?
House of Fragenstein | FFA
hof.servegame.com:27500
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