User panel stuff on forum
  11 posts on 1 page  1
General Discussion
2006-02-23, 22:45
Member
9 posts

Registered:
Feb 2006
The demo says it all --> http://sassa.f.nu/temp/konstigt.qwd




:shock: :shock: :shock: :shock:
FancY - K1D - CowarD - Stickman
2006-02-23, 22:55
Moderator
383 posts

Registered:
Jan 2006
Don't saw demo, but its not a bug.
With best wishes, B1aze.
2006-02-23, 23:02
Member
9 posts

Registered:
Feb 2006
Don't even bother to post a replay if you didn't watch the demo, thx.
FancY - K1D - CowarD - Stickman
2006-02-23, 23:10
Member
485 posts

Registered:
Feb 2006
Not a bug, a feature.
2006-02-23, 23:53
News Writer
2260 posts

Registered:
Jan 2006
I have noticed this myself several times but never thought that much about it!!
2006-02-24, 00:11
Member
447 posts

Registered:
Jan 2006
As previously stated, that's normal. The pines are also scattered sideways.
Teamplay is nothing. Aim is everything. OBEY YOUR AIM

http://img178.imageshack.us/img178/9017/end2ub.jpg
2006-02-24, 08:20
Moderator
383 posts

Registered:
Jan 2006
Quote:
Don't even bother to post a replay if you didn't watch the demo, thx.

Don't need to watch demo after reading subject.
Its feature.
With best wishes, B1aze.
2006-02-24, 20:22
Member
811 posts

Registered:
Jan 1970
where is the public outcry?!
2006-02-25, 01:30
Member
232 posts

Registered:
Feb 2006
That's intentional:

newmis.velocity = v_forward*600 + v_up * 200 + crandom()*v_right*10 + crandom()*v_up*10;


A grenade's up speed and left/right speed (which is 0 before the random) are random within +/-10ups.
vb.drok-radnik.com
2006-02-25, 09:41
Member
811 posts

Registered:
Jan 1970

if (self.v_angle_x)
{
missile.velocity = ((((v_forward * 600) + (v_up * 200)) + ((crandom () * v_right) * 10)) + ((crandom () * v_up) * 10));
}
else
{
missile.velocity = aim (self, 10000);
missile.velocity = (missile.velocity * 600);
missile.velocity_z = 200;
}


the vangle_x it tilt right? otherwise it just shoots straight and the avelocity spins it?
2006-02-25, 17:39
Member
1 post

Registered:
Feb 2006
Quote:
Don't even bother to post a replay if you didn't watch the demo, thx.


It's reply, damnit. And why shouldn't he bother replying if he knows the answer without watching the demo?
  11 posts on 1 page  1