Member
344 posts
Registered:
Apr 2007
So I just finished new textures for the proxgren.mdl used in mtf. the luma textures I made being proxgren_1_luma and proxgren_2_luma aren't actually lighting up =o/
anyways heres the shots of it
I know theres a lot of experts that check on here, so hopefully I can get some help with this. my last resort would be to convert the regular textures to 8-bit and just add brights =o0
*UPDATE*
I ended up making an 8-bit version that I actually like a lot better than the 24-bit texture! but I would still like to know why lumas on models aren't working =o0
Member
344 posts
Registered:
Apr 2007
heres comparisons
mine in the dark
the original one in the dark
I don't understand..I named the files correctly.
I want my lumas to work!
Member
344 posts
Registered:
Apr 2007
ok, so I just tested it on fte and it actually worked. its too bad it won't work on ezquake, even this dispenser with a light up screen works on fte and not ezquake. I wish it would on ezquake, but oh well.
Member
344 posts
Registered:
Apr 2007
oh my gosh! NO LUMA TEXTURES WORK ON MODELS! not even plague's grenades for the grenade launcher. thats too bad
Member
347 posts
Registered:
Feb 2006
There's this thing called the edit button. Do you know about it? :rolleyes:
Member
344 posts
Registered:
Apr 2007
ahaha yeah sorry for the ton of my own replies, I've been up all night =P
Member
60 posts
Registered:
May 2006
Yeah its gay that luma's don't work or are considered a cheat. You could convert it to md3 and try it, last time I looked the luma's worked on md3.
Member
344 posts
Registered:
Apr 2007
yeah, I'm going to do that with the next model I make.