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Member 40 posts
Registered: Jun 2007
Hi,i have just started to play 2on2, 3on3 and 4on4 duels, so i was needing a nice teamplay script, today i watched some demos from firing squad and i really liked their teamplay script, so i decided to come over here and ask you guys help, is there anyone who could get it to me?thank you all!!
Member 51 posts
Registered: Nov 2006
----------------------------------------------------------------------------- I went on a diet, swore off drinking and heavy eating, and in fourteen days I had lost exactly two weeks.
Member 40 posts
Registered: Jun 2007
Hi,i would like to thank you for your help,i will look for you on irc?ok?thanks again!!
Member 156 posts
Registered: Mar 2006
_________________________________________________________ Save a cow, crucify a christian!
Member 126 posts
Registered: Jun 2007
The script reppie bps etc now use seems nice though, anyone of them care to post it?
Member 40 posts
Registered: Jun 2007
Nice, good marshall ,can anyone post it?
Member 171 posts
Registered: Jan 2006
the permanent url for (official qw) loc files is btw: http://web.telia.com/~u46505083/Quake/qw_locs.zip .over.and.out.ten.four.roger.that.affirmative.
Member 156 posts
Registered: Mar 2006
hehe... by the way: must be quite hot to have 99% of the qw scene use something you made. _________________________________________________________ Save a cow, crucify a christian!
Member 171 posts
Registered: Jan 2006
Hehe yeah it's kinda kewl, and i like it =) Tho, some ppl still aren't using them... mostly oldschoolers who don't have the "energy" updating them, which i guess is the reason. On the other hand, it's pretty often that things are like this in qw (e.g. waypoints for bots, which trinca does). One person do this, and that... cause nobody else don't know how to do it, or have the energy of doing it etctera. But there are a few persons behind the ezquake client, instead of only 1, and that's nice too. .over.and.out.ten.four.roger.that.affirmative.
Member 355 posts
Registered: Jun 2006
Hehe yeah it's kinda kewl, and i like it =) Tho, some ppl still aren't using them... mostly oldschoolers who don't have the "energy" updating them, which i guess is the reason. On the other hand, it's pretty often that things are like this in qw (e.g. waypoints for bots, which trinca does). One person do this, and that... cause nobody else don't know how to do it, or have the energy of doing it etctera. But there are a few persons behind the ezquake client, instead of only 1, and that's nice too. I used them a while back but changed to some locs a few NA QWers also use. They're basically more specific and use the names that I heard for locations on the map when I started playing qw :]
Member 171 posts
Registered: Jan 2006
Hehe, what can I say. Taste differs from person to person. I like my locs "semi-detailed", and I can go on for a long while about what that means. I have a loc collection of like 10+ different sets of locs from various clans, and one of them is from american clan Fired. Wow, THOSE were detailed. WAY too detailed, imo, just to set an example of what I like and dislike about locs.
But, if anyone of you actually have read the readme.txt in the zip-folder, it actually says that I am opened for suggestions about everything, you just have to convince me of your ideas are better than mine hehe. .over.and.out.ten.four.roger.that.affirmative.
Administrator 1864 posts
Registered: Feb 2006
Come on people, please use the config section of qw.nu www.quakeworld.nu/configs/ It's there for a reason you know (and almost finished)
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