Member
59 posts
Registered:
Mar 2008
Member
793 posts
Registered:
Feb 2006
wow! extremely nice skybox. should also go well together with some trickjump maps "in space", like the one hoder just did.
judging from the picture the .lit and skybox go together, as in the map reflects light from the skybox, right? looks very atmospheric. again, wow!
Member
8 posts
Registered:
Sep 2007
nice skybox, who shot the couch?
News Writer
309 posts
Registered:
Sep 2006
Nice
That .lit file - where do u extract it?
Member
12 posts
Registered:
Jul 2007
This skybox comes from Doom3 Hell level
What does not kill you make you stronger.
Member
793 posts
Registered:
Feb 2006
ah, ok.
still, nice job packaging this with a lit for skull.
Member
1102 posts
Registered:
Jan 2006
This skybox comes from Doom3 Hell level
Thanks, I was wondering where I knew it from.
Member
344 posts
Registered:
Apr 2007
heres the 24-bit textures I use, I got them from the Shub-Hub and the skybox from Simland.
I'm gonna test your lit this map
Member
344 posts
Registered:
Apr 2007
ahh I see what you did, you made the lit match up with that very skybox. very nice =]
Member
1026 posts
Registered:
Feb 2006
Member
59 posts
Registered:
Mar 2008
heres the 24-bit textures I use, I got them from the Shub-Hub and the skybox from Simland.
Looks cool. Thx for simonoc.com - great staff.
Member
344 posts
Registered:
Apr 2007
heres the 24-bit textures I use, I got them from the Shub-Hub and the skybox from Simland.
Looks cool. Thx for simonoc.com - great staff.
np man, I found a link to the skull textures. it would look real nice with your lit and skybox!
http://www.quakeone.com/index.php?ind=downloads&op=view_file&file_id=77
Member
12 posts
Registered:
Jul 2007
Spirit,
I also used this skybox in "Five Rivers Land" series.... so it can explain why you know it if you didn't played Doom3
What does not kill you make you stronger.