The ezQuake scientist crew has been working hard in the lab to bring us a monsterous release that is ezQuake 1.9 Stable.
A list of 120 new features, fixes and changes is included since the version 1.8 which was released exactly 11 months ago.
The previous release aimed purely on providing the user with easy configuration and usability of the client, this release is however different. It has several new features in various areas. Let's have a brief look at them:
Graphics:
For a long time we haven't seen any new graphical effects in the client, but this release changes this with:
- powerupshells is a nice effect adding a flashing thin layer on players carrying powerups; http://ezquake.sourceforge.net/gallery/powerupshells.jpg
- bloom effect: light sources in the game have a decent distorted diamond or globe surrounding them; http://ezquake.sourceforge.net/gallery/bloom.jpg
- VWEP support: you can now see which weapon the player is currently holding in his hands (limited to observers only);
+ initial support for luma textures on all objects
Observing features:
- significantly improved support for QuakeTV: Chat, better buffering, and many others; this upgrade should be the main reason why to switch to 1.9 as soon as possible because most QuakeWorld matches nowadays are observed via QuakeTV
- teaminfo table for QuakeTV and MVD: one look at it tells you everything about the team you are watching
- weapon stats - old feature rewritten from scratch so that it can be used by observers on QuakeTV
- autotracking - rewritten and added a universal "autotrack" command that works everywhere
- demo rewinding: this has been a requested feature for a very long time and has now finally been added
Usage simplification:
- use one (currently running) client instance for playing demos, watching QuakeTV or opening qw:// links
- qw:// protocol support - the client can easily be configured to open qw:// links that will connect you to any given server immediately
- zip, pk3, gz, tar support - add more custom media to the game in these more friendly formats than the original .pak format
- modern models have been added as accepted by the client's f_modified models check
Advanced configuration:
- cl_vsync_lag_fix - helps reducing lag of LCD/TFT displays
- teamforceskins / enemyforceskins - helpful teamplay features
- Windows Raw Input - new mouse input method
Full Changelog and credits:
[ http://ezquake.sourceforge.net/docs/?changelog-19 ]
Download ezQuake 1.9 (client standalone):
[ http://ezquake.sourceforge.net/download/ ]
Download nQuake (quakeworld package):
[ http://nquake.com/ ]
Upgrading guide:
[ http://ezquake.sourceforge.net/docs/?upgrading ]
FAQ:
[ http://ezquake.sourceforge.net/docs/?faq ]
Screenshots:
[ http://ezquake.sourceforge.net/gallery/ ]
Official statement from ezQuake crew:
[ http://sourceforge.net/forum/forum.php?forum_id=817184 ]
Report Bugs:
[ http://sourceforge.net/tracker/?group_id=117445&atid=678559 ]
Request features:
[ http://sourceforge.net/tracker/?atid=678562&group_id=117445 ]
#ezQuake on Quakenet IRC:
[ irc://irc.quakenet.org/ezquake ]