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2008-06-17, 07:48
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100 posts

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Apr 2008
running vista with 2gig and noticed a big difference in smoothness, the choppy dvd/system skipping i was receiving was removed, when changing mem allocation from 384 to 640. anyone else noticed this? increase in ram increase smoothness? if so what would be the cut off point of noticing a difference. getting 4gig for video editing in the next week or so ill probably find out there. what is the consensus on ram allocation though and how it helps qw?
2008-06-17, 10:59
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705 posts

Registered:
Feb 2006
if you have enough ram you don't have to read from the hdd more than once. and harrdrive = infinitely slower than ram, simple as that
2008-06-17, 17:42
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43 posts

Registered:
Jan 2007
May be his system is full of enabled services, residential A/V and firewall software ...

ezquake-gl.exe peaks at ~150MB RAM usage
2008-06-17, 17:59
Member
705 posts

Registered:
Feb 2006
please don't remind me of windows...
2008-06-17, 22:29
Member
100 posts

Registered:
Apr 2008
i run vista with 2gig of ram and have nothing in system tray. i have windows defender in the background running and remove nod32 anti virus which is the only sys tray application before playing quake.

that being said when i increase from 384 to 640 mem allocation it smoothens sht up..
2008-06-17, 23:31
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43 posts

Registered:
Jan 2007
It just means Vista is sht and that's all. May be Vienna will be better (why I doubt it?), but until then ... XP and Ubuntu for me.
2008-06-18, 09:01
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100 posts

Registered:
Apr 2008
hell wrote:
It just means Vista is sht and that's all

thanks for that, really helps me understand why there is a difference in smoothness when increasing ram.

anyways, i'm sure the same thing happens with xp, massive increases in ram increase the smoothness of quake. is this true, its been a while since ive run xp...
2008-06-18, 11:23
Member
108 posts

Registered:
Jun 2006
tested it with xp, changed from 256 to 640mb ram. There is a very small difference. Often when i test small changes like this i test with bots, since they are consistent, and its no ping or server version that one could say changed the feel otherwise. Best description is a feeling off more "headroom"
Maybe windows get less ram to use on other stuff or something. I have 26 process running while quakeing.
2008-06-19, 07:44
Member
401 posts

Registered:
Mar 2006
krohm wrote:
hell wrote:
It just means Vista is sht and that's all

thanks for that, really helps me understand why there is a difference in smoothness when increasing ram.

anyways, i'm sure the same thing happens with xp, massive increases in ram increase the smoothness of quake. is this true, its been a while since ive run xp...

Its not true. I run it on XP and don't even use cmd line, just ezquake-gl.exe. 32mb allocated, no problems, smooth as fuck without dramas.

It means that Vista sucks a big fat juicy KAWK
2008-06-19, 09:19
Member
1102 posts

Registered:
Jan 2006
RAM usage surely heavily depends on your models, sounds, textures etc. Not to mention the map and mod.
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