User panel stuff on forum
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General Discussion
2006-03-08, 03:47
News Writer
493 posts

Registered:
Jan 2006
What could QuakeWorld REALLY use?

An updated QWAdmin!

Made to work with the updated MVDSV. GUI like the old one, and maybe, as an added bonus, merge it with QWDTools?

Wow, what a dream
2006-03-08, 08:47
Member
1754 posts

Registered:
Jan 2006
: D
2006-03-08, 12:13
Administrator
1265 posts

Registered:
Jan 2006
Hi

well, i know personally the creator of qwAdmin... I don't talk to him in years though... I assume for that type of change (mvdsv compatibility) the source code would be needed. I searched for QwAdmin planetquake homepage but its gone... also the pt server he used as mirror is gone.

I have qwAdmin in some media in my home, if needed post here. If there is interest in working in a new qwAdmin, i could try to contact him. He's father of kids now, but i could give it a try. btw, his name is Dr. Drain
never argue with an idiot. they'll bring you back to their level and then beat you with experience.
2006-03-08, 22:09
Member
61 posts

Registered:
Mar 2006
Correct me if I'm wrong, but did I see you on Quake 4?
2006-03-08, 23:35
Member
447 posts

Registered:
Jan 2006
---------------------------------------------------
I-SPY version 1.0 running
searching forum thread for blasphemers...
...
...
!!! WARNING !!!
Traitor detected, running Quake version 4.0.
Action to be taken: Terminate!
---------------------------------------------------
Teamplay is nothing. Aim is everything. OBEY YOUR AIM

http://img178.imageshack.us/img178/9017/end2ub.jpg
2006-03-09, 03:29
Member
61 posts

Registered:
Mar 2006
ui wrote:
---------------------------------------------------
I-SPY version 1.0 running
searching forum thread for blasphemers...
...
...
!!! WARNING !!!
Traitor detected, running Quake version 4.0.
Action to be taken: Terminate!
---------------------------------------------------

I love all Quake's ))
2006-03-10, 03:43
Member
805 posts

Registered:
Mar 2006
I have the QWAdmin source code if you are interested in it!
https://tinyurl.com/qwbrasil - QuakeFiles
2006-03-10, 04:22
News Writer
493 posts

Registered:
Jan 2006
Great! Now we need a programmer or a team to work on an updated QWAdmin! Maybe we can get a sourceforge for it started?
2006-03-10, 12:06
Administrator
1265 posts

Registered:
Jan 2006
veryyyy nice!! lets move this qwadmin need to other thread and continue this one with other qw "needs"
never argue with an idiot. they'll bring you back to their level and then beat you with experience.
2006-03-10, 15:04
Member
38 posts

Registered:
Jan 2006
QuakeWorld needs 125 fps... smooth like hell ! and fallbunny ! :>
Not a Gamer!
2006-03-10, 15:11
Member
231 posts

Registered:
Jan 2006
lol infest :p ban 125 fps some guys with ping 8 and a good shaft will be impossible to win then!
2006-03-10, 15:33
Member
129 posts

Registered:
Mar 2006
Trinca wrote:
lol infest :p ban 125 fps some guys with ping 8 and a good shaft will be impossible to win then!

There's always dm2 Trinca
Wheeeeeee!!
2006-03-10, 15:44
Member
805 posts

Registered:
Mar 2006
I'll upload the file today when I get home!
https://tinyurl.com/qwbrasil - QuakeFiles
2006-03-11, 00:11
Member
805 posts

Registered:
Mar 2006
QWAdmin Source Code

Password:gameadmin


QxAdmin Home Page

Source is available too!
https://tinyurl.com/qwbrasil - QuakeFiles
2006-03-11, 21:06
Member
38 posts

Registered:
Jan 2006
Trinca wrote:
lol infest :p ban 125 fps some guys with ping 8 and a good shaft will be impossible to win then!

Limit the servers to 12ms... isn't that possible?
Not a Gamer!
2006-03-12, 01:06
Member
1754 posts

Registered:
Jan 2006
fallbunny ON
2006-03-12, 02:04
News Writer
912 posts

Registered:
Jan 2006
Infest wrote:
QuakeWorld needs 125 fps... smooth like hell ! and fallbunny ! :>

ezQuake cl_physfps 77 and cl_maxfps 154 (or above) is already good!
2006-03-12, 02:05
News Writer
912 posts

Registered:
Jan 2006
Peppe wrote:
fallbunny ON

AGREED.

rxr was speccing in australian servers a bit recently and I asked him if he would release another version of KTPro to which he replied 'what needs fixing?'... he left nearly straight away but i forgot to say allow /fallbunny by all players, not just admin....

oh well, Bring on KTX!
2006-03-13, 15:20
Member
38 posts

Registered:
Jan 2006
what about cl_physfps 154 and cl_maxfps " " to let rate limit your fps... !?
FALLBUNNY ON!!!!
Not a Gamer!
  19 posts on 1 page  1