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Member 1435 posts
Registered: Jan 2006
Tired of asking these questions? Try my web tool. All you need to do is to run a small app and upload a text file it produces back to the site (instructions are there). Then you can easily compare your pings with anyone else who submitted the pings too. Let's see if it can be useful
Member 1754 posts
Registered: Jan 2006
now that's fucking straight out awesome!
Member 21 posts
Registered: May 2007
Member 628 posts
Registered: Jan 2006
wowwww! ALL players should add their dump here
Member 284 posts
Registered: Oct 2006
Good start, no doubt. But ofc some ideas :] - Why not use qw.nu login? This way you couldn't just dump on whoever's name (even by accident). - Color coding in table to show better ping in comparison - Would be nice if the diff showed whom the diff favors - Thinking that you could be able to get actual ping (in terms of fps) in ezquake. This would be an ok feature for ezq sbrowser as well - I can't help but think about this as a project that could be carried out with mli + quakeservers.net to get that tie-in -- This way you would have server name / host information as well (ofc you could nslookup the host) + you would see all the ports etc available... - A matrix with players + servers + pings! :]] - To get reliable results, the pinging should be done many times and when you submit the dump, you could make some kind of averaging, having highest, lowest would be too much I think Maybe some more later
Member 1 post
Registered: Aug 2008
I've registered just so i could post a few suggestions - You could add both country flag/text and hostname in front of the server IP. - Min/Max filter for player ping and ping difference would be quite useful even thou there are not that many servers. - Maybe add multiple player selection in the future for team games?
Member 2 posts
Registered: May 2006
well i just started to play qw for real and joined qwdl. i do not imagin to search servers without this tool! it is really really great!!
next great thing from you Johnny_cz, thanx!
Member 1435 posts
Registered: Jan 2006
Incorporated some of the suggestions. I still have some big ones on my todo list.
Member 1435 posts
Registered: Jan 2006
Another update: I've made small app that produces the required ping dump file without needing to run script in ezQuake. You simply click the .exe and then upload pingdump.log it produced. If you had troubles running the old script, try now with the separate tool.
It also uses better method to get the ping - it pings the server 5 times, discards lowest and highest ping and takes the average of the remaining 3 pings as a result. I've noticed some people submitted some weird pings, probably due to lower quality of their connection, so this update should help here too.
Member 173 posts
Registered: Jun 2008
Member 251 posts
Registered: Jul 2007
Can you just resubmit the new logs?
Member 1435 posts
Registered: Jan 2006
Sure, all the data will be overwritten with new ones. Later I'll add password protection ofc.
Member 251 posts
Registered: Jul 2007
I see. Nice work, thx.
Member 1435 posts
Registered: Jan 2006
Yet another update: Ping per country per serverSoon I'll do the last remaining change from my todo - light server database giving more info than just IP for each server. So if you have some more suggestions, it's the right time now before I stop working on this.
Member 347 posts
Registered: Feb 2006
If this is going to scale, you better sort the drop downs!
Member 173 posts
Registered: Jun 2008
Something that would be good imo is a note for when servers get added / die - so players know that they should run the tool again to get up-to-date info.
Member 251 posts
Registered: Jul 2007
If this is going to scale, you better sort the drop downs! Well, they are. By country code and then by the player's nick.
Administrator 1265 posts
Registered: Jan 2006
I absolutly love it. The exe makes it very simple it would be simpler if the exe did all the work: ask for nick/country, pinged servers and upload the file automatically. since isp routings change from time to time, this would be a very simple way to keep that info updated. Anyway, the way it is now is simple enough. great job. I would sort the dropdownlist players by nickname and highlight rows like thisnever argue with an idiot. they'll bring you back to their level and then beat you with experience.
Member 1435 posts
Registered: Jan 2006
Some more updates - uncommon servers listed now too, light servers db added (you can see what ports there are on given IP), password protection. I'm done with it for now, I agree with some of the suggestions here but I'll be coding them once I get active on this thing again.
However, the whole project (web source codes, ping tool source codes) are now on qw-dev.net so if you send me .patch with a fix/feature I like I'll add it right away.
Member 1102 posts
Registered: Jan 2006
I cannot get the linux binary to work. Could it be because it was compiled on FreeBSD (was it?)? file outputs "ELF 32-bit LSB executable, Intel 80386, version 1 (FreeBSD), dynamically linked (uses shared libs), stripped" while most other binaries seem to be "ELF 32-bit LSB executable, Intel 80386, version 1 (SYSV), dynamically linked (uses shared libs), for GNU/Linux 2.[x.x], stripped" for me. edit: Oh, source code. Well, I'll try once qw-dev.net works again.
Member 1435 posts
Registered: Jan 2006
You are right, that binary is FreeBSD. I'll try to fix that today
Member 1102 posts
Registered: Jan 2006
Member 60 posts
Registered: Apr 2006
Very cool
Administrator 1265 posts
Registered: Jan 2006
here's another idea:
create the concept of clan in pings database. my suggestion is to create a new page, a "clan war" page, in which the user would choose the 2 participating clans and the 4 participant players in the map. a click on the "submit" button would recommend some servers, 5 or 10.
one player would be admin of a clan, adding/removing players any1 can consult the information if the clan concept ISN'T created for this feature, the user would have to choose the 8 participating players from a very large combobox everytime, which isnt friendly.
I think this would increment the usability of this already awesome site and reduce the ping whine, usual in clanwars. maybe with this key feature it would be more used and there would be added value in the smaller improvements that could be done such as hostname instead of ip, country flags, etc
what do u think? never argue with an idiot. they'll bring you back to their level and then beat you with experience.
Member 76 posts
Registered: Oct 2009
- option to ping via game proxy servers - pinging done via flash like on speedtest.net, not sure how about reliability, though. - option to request users by GET statements by nick with return data as XML, could be then processed with other tools
News Writer 283 posts
Registered: Jan 2007
Hai, now that ownage is starting again it'd be cool if the list of servers were updated so the awesome tool can be used reliably. Any chance of that happening?
Member 1435 posts
Registered: Jan 2006
Hm, I think the server list is getting auto-updated every day. Have you noticed any problems?
Edit: Actually old dead servers weren't removed so I now removed all of them that are not active for a long time.
News Writer 283 posts
Registered: Jan 2007
Ah ok - nice idea with the auto-updating. I guess I was just being dumb and not realising someone had submitted their pings before a certain server came online or something.
Would be cool for Ownage peeps to get on DB / update their pings
Member 1435 posts
Registered: Jan 2006
For this tool to be useful, I figured it should contain up to date data. Therefore I've implemented strict pruning mechanism - servers that appear dead for more than 14 days are deleted and so are the pings data for them. Users with ping info about less than 50% of current servers are automatically erased from the site. This now actually erased majority of the users of this tool, as the data were very old. Hopefully this will motivate some of you to resubmit fresh ping data again.
Sorry for the inconvenience and thanks for using this tool!
Edit: also improved the comparison page a bit, now it displays the name of the server and number of ports, no need to click-thru
News Writer 283 posts
Registered: Jan 2007
I like this tool. Does it have all current servers on it?
A suggestion: have the clanwars.xs4all.nl:27501 or whatever addresses as well as / instead of the IPs. When trying to convince players / clans to change servers they prob would rather see this than a random IP address.
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