User panel stuff on forum
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Client Talk
2009-03-22, 15:15
Member
1102 posts

Registered:
Jan 2006
Quote:
]/ruleset
Enforces a set of restrictions on the client features

value

remarks
Most commonly used is "smackdown"
ruleset : default value is "default"
current value is "smackdown"
]/f_ruleset check
Spirit: f_ruleset
Spirit: 194.100.244.132:28502 ezq1.9.3 stable smackdown+s-mfi
]/f_modified
Spirit: all models ok
]f_version
Spirit: f_version
Spirit: ezQuake 1.9.3 stable (build 2571) Linux:GL

Shouldn't the answer be just "smackdown"? It's the same with "default".

I am on Linux and tested both the Linux and Windows (through Wine) 1.9.3 stable on two different servers.
2009-03-22, 15:52
Member
42 posts

Registered:
Apr 2007
It's a new reply for f_ruleset in 1.9.3
http://www.rocketz.se - a quakeworld blog in the 21st century
2009-03-22, 16:05
Member
1102 posts

Registered:
Jan 2006
Oh, d'oh! Thanks.
Is it documented somewhere what the suffix means?
2009-03-22, 16:48
Member
64 posts

Registered:
Jan 2009
Think it shows what the flags mean if you just type f_ruleset.
2009-03-22, 17:45
Member
1102 posts

Registered:
Jan 2006
Oh dear, I am stupid today.

Quote:
Flags:
End of the reply is ruleset name + flags denoting enabled and disabled features:
m - modified models or sounds
s - movement scripts
f - enemy skin forcing
i - side step aid (strafescript)
flags that start with + mean feature is enabled, - means disabled

So I do have movement scripts? The only thing I can see in my config that might be this:

alias +movejump "+jump;+moveup;"
alias -movejump "-jump;-moveup;"


Also I do use fullbright skins for enemies, is "enemy skin forcing" that team play thing?
2009-03-22, 18:07
Member
518 posts

Registered:
Jan 2006
you can remove that script and use cl_smartjump instead.
2009-03-22, 18:36
Member
1435 posts

Registered:
Jan 2006
allow_scripts 0
2009-03-22, 20:10
Member
1102 posts

Registered:
Jan 2006
Thanks.
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