Hi,
I'm running WinXP (can't remember which SP) and ezquake 1.9.2 (will upgrade soon), I use phys fps 77 and maxfps 232 to avoid tearing and stuff, and it's super smooth... for like 45 minutes.
After some time of QW being loaded (doesn't matter how long my PC has been on for), my FPS displayed will drop down to 230, 220, 200... but it's not just the FPS, it's like the map starts jerking around a lot more, so smooth movement becomes much harder and rocketjumps harder too - by the time it hits ~160 (after a couple of hours) it has a massive impact on my play and I gotta reboot.
I *think* (will test this more later) that if I do cl_maxfps 0 when it's dropping, my FPS rockets back up again to 300-900... this is particularly weird and might be a clue as to why it's doing what it's doing?
Any help much appreciated
I'm running WinXP (can't remember which SP) and ezquake 1.9.2 (will upgrade soon), I use phys fps 77 and maxfps 232 to avoid tearing and stuff, and it's super smooth... for like 45 minutes.
After some time of QW being loaded (doesn't matter how long my PC has been on for), my FPS displayed will drop down to 230, 220, 200... but it's not just the FPS, it's like the map starts jerking around a lot more, so smooth movement becomes much harder and rocketjumps harder too - by the time it hits ~160 (after a couple of hours) it has a massive impact on my play and I gotta reboot.
I *think* (will test this more later) that if I do cl_maxfps 0 when it's dropping, my FPS rockets back up again to 300-900... this is particularly weird and might be a clue as to why it's doing what it's doing?
Any help much appreciated