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2009-09-24, 19:18
Member
11 posts

Registered:
Sep 2009
Hi there, i was curious if anyone knows why i have such trouble with EzQuake dropping to a real low frame rate. I can be playing and what not and be getting over 1,000 fps, then during certain scenes which aren't really that taxing, it'll drop down to below 40 and get real choppy. It usually does this if a shambler is on the screen and shooting lightning beams at me, or if im in a situation with an excessive amount of grenades. (I play mostly TeamFortress) I know it shouldn't be acting this way, friends Ive talked too say theirs never does that, and i had been using fuhquake up until i switched over to EzQuake to try it out, i never really drop below 120fps in fuhquake. Is my system just not man enough to handle EzQuake? Is it multi threaded for quad core cpus or SLI video setups? I don't run AA or AF in my nVidia control panel, my system stats are in my signature.

I'll post my EzQuake Config file just in case its something im doing wrong in my config file, Ive tried a lot of messing around with it to no avail, which saddens me cause I like EzQuake (never tried nQuake). Ive tried the 1.9.3 ver of EzQuake & I've tried http://uttergrottan.localghost.net/ezquake/dev/nightlybuilds/win32/2009-09-03-r4212-ezquake.7z which im currently using, no difference in performance was noticed though. I've been screwing around with independent physics and what not to see if that would clear it up, but alas to no avail.

Heres my config:

//Player Settings
ruleset "default"
b_switch "1"
w_switch "1"
bottomcolor "13"
topcolor "13"
noaim "1"
msg "1"
name "ÄòõîëåîMaster"
rate "14336"
skin "tf_sold"
spectator "0"
team "blue"

//Teamplay Communications
cl_sayfilter_coloredtext "0"
cl_sayfilter_sendboth "0"
tp_forceTriggers "1"
tp_loadlocs "1"
tp_msgtriggers "1"
tp_pointpriorities "0"
tp_soundtrigger "~"
tp_triggers "1"
tp_weapon_order "78654321"

//Skin Settings
skin_browser_zipcolor "255 170 0 255"
skin_browser_dircolor "170 80 0 255"
skin_browser_democolor "255 255 255 255"
skin_browser_selectedcolor "0 150 235 255"
skin_browser_scrollnames "1"
skin_browser_interline "0"
skin_browser_stripnames "1"
skin_browser_showstatus "1"
skin_browser_sortmode "1"
skin_browser_showtime "0"
skin_browser_showdate "1"
skin_browser_showsize "0"
teamskin ""
enemyskin ""
teamquadskin ""
enemyquadskin ""
teampentskin ""
enemypentskin ""
teambothskin ""
enemybothskin ""
enemybottomcolor "-1"
enemytopcolor "-1"
teambottomcolor "-1"
teamtopcolor "-1"
teamforceskins "0"
enemyforceskins "0"
cl_name_as_skin "0"
baseskin "base"
noskins "0"
r_skincolormode "0"
r_teamskincolor ""
r_enemyskincolor ""
r_fullbrightSkins "1"

//Console Settings
cl_chatmode "2"
cl_savehistory "1"
con_clearnotify "1"
con_completion_color_colon "fff"
con_completion_color_name "8ff"
con_completion_color_quotes_current "ff8"
con_completion_color_quotes_default "ff8"
con_completion_color_title "ff3"
con_completion_color_value_current "fff"
con_completion_color_value_default "fff"
con_completion_format "0"
con_completion_padding "2"
con_funchars_mode "0"
con_hide_chat_input "1"
con_highlight "0"
con_highlight_mark ""
con_notify "1"
con_notifylines "4"
con_notifytime "3"
con_particles_alpha "1"
con_particles_images "3"
con_prompt_charcode "93"
con_shift "0"
con_tilde_mode "0"
con_timestamps "0"
con_wordwrap "1"
cvar_viewdefault "1"
cvar_viewhelp "1"
cvar_viewlatched "1"
gl_alphafont "1"
gl_consolefont "povo5"
gl_smoothfont "1"
log_dir ""
log_readable "1"
scr_conalpha "0.8"
scr_conback "1"
scr_conpicture "conback"
scr_consize "0.5"
scr_conspeed "1000"
scr_printspeed "8"

//Chat Settings
allow_f_cmdline "1"
allow_f_system "1"
auth_viewcrc "0"
cl_fakename ""
cl_fakename_suffix ": "
cl_floodprot "0"
cl_fp_messages "4"
cl_fp_persecond "4"
cl_nofake "2"
cl_parseFunChars "1"
cl_parseSay "1"
cl_parseWhiteText "1"
cl_restrictions "0"
ignore_flood "0"
ignore_flood_duration "4"
ignore_mode "0"
ignore_opponents "0"
ignore_qizmo_spec "0"
ignore_qtv "0"
ignore_spec "0"
irc_server_address ""
irc_server_password ""
irc_server_port ""
irc_user_nick ""
irc_user_realname ""
irc_user_username ""
msg_filter "0"
s_chat_custom "1"

//FPS and EyeCandy Settings
cl_backpackfilter "0"
cl_deadbodyFilter "0"
cl_fakeshaft "0"
cl_gibFilter "0"
cl_hidenails "0"
cl_hiderockets "0"
cl_independentPhysics "0"
cl_lerp_monsters "1"
cl_maxfps "400"
cl_model_bobbing "1"
cl_muzzleflash "1"
cl_newlerp "0"
cl_nolerp "1"
cl_novweps "0"
cl_physfps "77"
cl_physfps_spectator "30"
cl_r2g "0"
cl_vsync_lag_fix "0"
cl_vsync_lag_tweak "1.0"
gl_detail "0"
gl_powerupshells "1"
gl_powerupshells_size "1"
gl_powerupshells_style "0"
gl_simpleitems "0"
gl_simpleitems_orientation "2"
gl_simpleitems_size "16"
r_bloom "0"
r_bloom_alpha "0.5"
r_bloom_darken "3"
r_bloom_diamond_size "8"
r_bloom_fast_sample "0"
r_bloom_intensity "1"
r_bloom_sample_size "256"
r_chaticons_alpha "0.8"
r_drawentities "1"
r_drawflame "1"
r_drawvweps "1"
r_explosionLight "1"
r_explosionLightColor "0"
r_explosionType "1"
r_flagColor "0"
r_grenadeTrail "12"
r_lerpframes "1"
r_lerpmuzzlehack "1"
r_lgbloodColor "225"
r_lightflicker "1"
r_powerupGlow "1"
r_rocketLight "1"
r_rocketLightColor "0"
r_rocketTrail "8"
r_shaftalpha "1"
r_shiftbeam "0"
r_telesplash "1"

//Particle Effects
gl_bounceparticles "1"
gl_clipparticles "1"
gl_part_blobs "1"
gl_part_blood "1"
gl_part_detpackexplosion_fire_color ""
gl_part_detpackexplosion_ray_color ""
gl_part_explosions "1"
gl_part_gunshots "1"
gl_part_inferno "1"
gl_part_lavasplash "1"
gl_part_spikes "1"
gl_part_telesplash "1"
gl_part_tracer1_color "0 124 0"
gl_part_tracer2_color "255 77 0"
gl_part_trails "1"
gl_particle_blobs "0.1"
gl_particle_blood "1"
gl_particle_blood_color "1"
gl_particle_blood_type "1"
gl_particle_deatheffect "1"
gl_particle_explosions "0"
gl_particle_fasttrails "0"
gl_particle_fire "1"
gl_particle_firecolor ""
gl_particle_gibtrails "1"
gl_particle_gunshots "0"
gl_particle_gunshots_type "1"
gl_particle_muzzleflash "0"
gl_particle_shockwaves "1"
gl_particle_shockwaves_flat "0"
gl_particle_sparks "1"
gl_particle_spikes "0.1"
gl_particle_spikes_type "1"
gl_particle_trail_detail "100"
gl_particle_trail_lenght "1"
gl_particle_trail_time "1"
gl_particle_trail_type "1"
gl_particle_trail_width "3"
gl_solidparticles "1"
r_particles_count "2048"

//Lighting
gl_colorlights "1"
gl_coronas "1"
gl_coronas_tele "0"
gl_fb_bmodels "1"
gl_fb_models "1"
gl_flashblend "0"
gl_lighting_colour "1"
gl_lighting_vertex "1"
gl_lightmode "1"
gl_loadlitfiles "1"
gl_rl_globe "0"
gl_shaftlight "1"
r_dynamic "1"
r_fullbright "0"
r_lightmap "0"
r_shadows "0"

//Turbulency and Sky Settings
gl_caustics "1"
gl_fog "0"
gl_fogblue "0.4"
gl_fogend "800.0"
gl_foggreen "0.5"
gl_fogred "0.6"
gl_fogsky "1"
gl_fogstart "50.0"
gl_surface_lava "0"
gl_surface_slime "0"
gl_turb_trails "1"
gl_turbalpha "1"
gl_turbfog "2"
gl_turbfogDensity "1"
gl_turbfog_color_lava "255 64 0"
gl_turbfog_color_slime "128 255 0"
gl_turbfog_color_water "32 64 128"
gl_turbripple "0"
gl_weather_rain "0"
gl_weather_rain_fast "0"
r_fastsky "0"
r_fastturb "0"
r_lavacolor "80 0 0"
r_novis "0"
r_skycolor "40 80 150"
r_skyname ""
r_slimecolor "10 60 10"
r_telecolor "255 60 60"
r_watercolor "50 80 120"

//Weapon View Model Settings
cl_bob "0"
cl_bobcycle "0"
cl_bobup "0"
cl_filterdrawviewmodel "0"
r_drawviewmodel "0"
r_viewmodelSize "1"
r_viewmodellastfired "0"
r_viewmodeloffset ""
r_viewpreselgun "0"

//Texture Settings
gl_anisotropy "0"
gl_ext_texture_compression "0"
gl_externalTextures_bmodels "1"
gl_externalTextures_world "1"
gl_lerpimages "1"
gl_lumaTextures "1"
gl_luma_level "1"
gl_max_size "2048"
gl_miptexLevel "0"
gl_no24bit "0"
gl_picmip "0"
gl_playermip "0"
gl_scaleModelTextures "0"
gl_scaleTurbTextures "1"
gl_subdivide_size "64"
gl_textureless "0"
gl_texturemode "gl_linear_mipmap_linear"
r_drawflat "0"
r_floorcolor "100 20 30"
r_wallcolor "192 100 20"

//Config Management
cfg_backup "1"
cfg_browser_democolor "255 255 255 255"
cfg_browser_dircolor "170 80 0 255"
cfg_browser_interline "0"
cfg_browser_scrollnames "1"
cfg_browser_selectedcolor "0 150 235 255"
cfg_browser_showdate "1"
cfg_browser_showsize "1"
cfg_browser_showstatus "1"
cfg_browser_showtime "1"
cfg_browser_sortmode "1"
cfg_browser_stripnames "1"
cfg_browser_zipcolor "255 170 0 255"
cfg_legacy_exec "1"
cfg_legacy_write "1"
cfg_save_aliases "1"
cfg_save_binds "1"
cfg_save_cmdline "1"
cfg_save_cmds "1"
cfg_save_cvars "1"
cfg_save_onquit "1"
cfg_save_sysinfo "0"
cfg_save_unchanged "1"
cfg_save_userinfo "2"
cfg_use_home "0"

//OpenGL Rendering
gl_affinemodels "0"
gl_buildingsparks "1"
gl_clear "0"
gl_clearColor "0 0 0"
gl_cull "1"
gl_cutf_tesla_effect "1"
gl_detpacklights "1"
gl_extratrails "1"
gl_finish "0"
gl_inferno_speed "1000"
gl_inferno_trail "2"
gl_lightning "0"
gl_lightning_color "120 140 255"
gl_lightning_size "3"
gl_lightning_sparks "0.4"
gl_lightning_sparks_size "300"
gl_motiontrails "0"
gl_motiontrails_wtf "0"
gl_nailtrail "1"
gl_nailtrail_plasma "0"
gl_nailtrail_turb "0"
gl_nocolors "0"
gl_smoothmodels "1"
gl_triplebuffer "1"
gl_ztrick "1"
r_farclip "8192"

//System Settings
cl_mediaroot "0"
mumble_debug "0"
mumble_distance_ratio "0.0254"
mumble_enabled "1"
sys_disableWinKeys "0"
sys_highpriority "0"
sys_inactiveSleep "1"
sys_yieldcpu "0"

//Video Settings
_windowed_mouse "1"
vid_allowExtensions "1"
vid_allowSoftwareGL "0"
vid_borderless "0"
vid_colorbits "32"
vid_conheight "480"
vid_conwidth "640"
vid_customheight "1050"
vid_customwidth "1680"
vid_depthbits "0"
vid_displayfrequency "60"
vid_flashonactivity "1"
vid_forcerestoregamma "0"
vid_fullscreen "1"
vid_glDriver "opengl32"
vid_hwgammacontrol "2"
vid_ignoreGLErrors "1"
vid_maskMinidriver "0"
vid_minpos "0"
vid_mode "8"
vid_showextensions "0"
vid_stencilbits "8"
vid_verbose "0"
vid_vsync "0"
vid_wideaspect "0"
vid_xpos "3"
vid_ypos "22"

//Sound Settings
bgmvolume "1"
cl_staticSounds "1"
s_ambientfade "100"
s_ambientlevel "0.3"
s_khz "44"
s_loadas8bit "0"
s_mixahead ".1"
s_mm1_file "misc/talk.wav"
s_mm1_volume "1"
s_mm2_file "misc/talk.wav"
s_mm2_volume "1"
s_noextraupdate "0"
s_nosound "0"
s_otherchat_file "misc/talk.wav"
s_otherchat_volume "1"
s_precache "1"
s_show "0"
s_spec_file "misc/talk.wav"
s_spec_volume "1"
s_swapstereo "0"
sys_inactiveSound "0"
volume "0.15"

//MP3 Settings
mp3_player "winamp"
mp3_scrolltitle "1"
mp3_showtime "1"
mp3_winamp_dir "c:/program files/winamp"

//Input - Keyboard
allow_scripts "2"
cl_anglespeedkey "1.5"
cl_backspeed "500"
cl_forwardspeed "500"
cl_iDrive "0"
cl_keypad "1"
cl_movespeedkey "1"
cl_pitchspeed "1400"
cl_showkeycodes "0"
cl_sidespeed "500"
cl_smartjump "1"
cl_upspeed "500"
cl_weaponhide "0"
cl_weaponhide_axe "0"
cl_weaponpreselect "0"
cl_yawspeed "10780"

//Input - Mouse
in_di_buffered "1"
in_di_bufsize "16"
in_m_mwhook "0"
in_m_os_parameters "0"
in_m_smooth "0"
in_mouse "1"
m_accel "0"
m_filter "0"
m_forward "1"
m_pitch "0.060"
m_rate "500"
m_showrate "0"
m_side "0.8"
m_yaw "0.060"

//Input - Joystick
in_raw_allbuttons "0"
joystick "0"

//Input - Misc
freelook "1"
lookspring "0"
lookstrafe "0"
scr_cursor_sensitivity "1"
sensitivity "0.8"

//Network Settings
cl_c2sImpulseBackup "0"
cl_c2spps "0"
cl_chunksperframe "2"
cl_crypt_rcon "1"
cl_delay_packet "0"
cl_earlypackets "0"
cl_fix_mvd "0"
cl_nodelta "0"
cl_nopred "0"
cl_pext_256packetentities "1"
cl_pext_chunkeddownloads "1"
cl_pext_other "0"
cl_predict_half "0"
cl_predict_players "1"
cl_proxyaddr ""
cl_solid_players "1"
cl_timeout "60"
cl_useproxy "0"
pushlatency "0"

//Server Browser
sb_autohide "1"
sb_autoupdate "1"
sb_hidedead "1"
sb_hideempty "1"
sb_hidefull "0"
sb_hidehighping "0"
sb_hidenotempty "0"
sb_inforetries "3"
sb_infospersec "100"
sb_infotimeout "1000"
sb_listcache "0"
sb_liveupdate "2"
sb_mastercache "1"
sb_masterretries "3"
sb_mastertimeout "1000"
sb_nosockraw "0"
sb_pinglimit "80"
sb_pings "3"
sb_pingspersec "150"
sb_pingtimeout "1000"
sb_showaddress "0"
sb_showfraglimit "0"
sb_showgamedir "0"
sb_showmap "1"
sb_showping "1"
sb_showplayers "1"
sb_showproxies "0"
sb_showtimelimit "0"
sb_sortplayers "92"
sb_sortservers "32"
sb_sortsources "3"
sb_sourcevalidity "30"
sb_status "1"

//Status Bar and Scoreboard
cl_hudswap "0"
cl_loadFragfiles "0"
cl_parseFrags "0"
cl_sbar "0"
cl_useimagesinfraglog "0"
con_fragmessages "1"
r_damagestats "0"
scr_centerSbar "1"
scr_compactHud "0"
scr_compactHudAlign "0"
scr_drawHFrags "1"
scr_drawVFrags "1"
scr_newhud "0"
scr_newhud_clear "0"
scr_sbar_drawammo "1"
scr_sbar_drawammocounts "1"
scr_sbar_drawammoicon "1"
scr_sbar_drawarmor "1"
scr_sbar_drawarmoricon "1"
scr_sbar_drawfaceicon "1"
scr_sbar_drawguns "1"
scr_sbar_drawhealth "1"
scr_sbar_drawitems "1"
scr_sbar_drawsigils "1"
scr_scoreboard_borderless "0"
scr_scoreboard_centered "1"
scr_scoreboard_drawtitle "1"
scr_scoreboard_fadescreen "0"
scr_scoreboard_fillalpha "0.7"
scr_scoreboard_fillcolored "2"
scr_scoreboard_forcecolors "1"
scr_scoreboard_posy "0"
scr_scoreboard_showfrags "1"
scr_scoreboard_teamsort "1"

//Crosshair Settings
cl_crossx "0"
cl_crossy "0"
crosshair "3"
crosshairalpha "1"
crosshaircolor "192"
crosshairimage ""
crosshairsize ".6"

//Screen Settings
cl_clock "0"
cl_clock_format "%H:%M:%S"
cl_clock_x "0"
cl_clock_y "-1"
cl_confirmquit "0"
cl_democlock "0"
cl_democlock_x "0"
cl_democlock_y "-2"
cl_gameclock "0"
cl_gameclock_offset "0"
cl_gameclock_x "0"
cl_gameclock_y "-3"
cl_hud "1"
cl_multiview "0"
cl_mvdisplayhud "1"
cl_mvhudflip "0"
cl_mvhudpos "bottom center"
cl_mvhudvertical "0"
cl_mvinset "0"
cl_mvinsetcrosshair "1"
cl_mvinsethud "1"
cl_onload "console"
cl_shownet "0"
cl_verify_qwprotocol "1"
cl_window_caption "0"
demo_playlist_loop "0"
demo_playlist_track_name ""
gl_contrast "1"
gl_gamma "0.65"
menu_ingame "1"
menu_marked_bgcolor "20 20 20 128"
menu_marked_fade "4"
r_glstats "0"
r_netgraph "0"
r_netstats "0"
r_speeds "0"
r_tracker_align_right "1"
r_tracker_color_bad "900"
r_tracker_color_fragonme "900"
r_tracker_color_good "090"
r_tracker_color_myfrag "090"
r_tracker_color_suicide "900"
r_tracker_color_tkbad "009"
r_tracker_color_tkgood "990"
r_tracker_flags "0"
r_tracker_frags "1"
r_tracker_frame_color "0 0 0 0"
r_tracker_images_scale "1"
r_tracker_messages "10"
r_tracker_scale "1"
r_tracker_streaks "0"
r_tracker_string_died " (died)"
r_tracker_string_suicides " (suicides)"
r_tracker_time "4"
r_tracker_x "0"
r_tracker_y "0"
scr_autoid "0"
scr_autoid_drawname "1"
scr_centerMenu "1"
scr_centershift "0"
scr_centertime "2"
scr_coloredText "1"
scr_coloredfrags "0"
scr_cursor_alpha "1"
scr_cursor_iconoffset_x "10"
scr_cursor_iconoffset_y "0"
scr_cursor_scale "0.2"
scr_menualpha "0.7"
scr_menudrawhud "0"
scr_qtvbuffer "0"
scr_qtvbuffer_x "0"
scr_qtvbuffer_y "-10"
scr_scaleMenu "1"
scr_scoreboard_drawfps "0"
scr_showcrosshair "1"
scr_shownick_frame_color "10 0 0 120"
scr_shownick_name_width "6"
scr_shownick_order "%p%n %a/%H %w"
scr_shownick_scale "1"
scr_shownick_time "0.8"
scr_shownick_x "0"
scr_shownick_y "0"
scr_spectatorMessage "1"
scr_teaminfo "1"
scr_teaminfo_align_right "1"
scr_teaminfo_armor_style "3"
scr_teaminfo_frame_color "10 0 0 120"
scr_teaminfo_loc_width "5"
scr_teaminfo_low_health "10"
scr_teaminfo_name_width "6"
scr_teaminfo_order "%p%n $x10%l$x11 %a/%H %w"
scr_teaminfo_scale "1"
scr_teaminfo_show_enemies "0"
scr_teaminfo_show_self "2"
scr_teaminfo_weapon_style "0"
scr_teaminfo_x "0"
scr_teaminfo_y "0"
scr_tracking "Tracking %t %n, [JUMP] for next"
scr_weaponstats "0"
scr_weaponstats_align_right "1"
scr_weaponstats_frame_color "10 0 0 120"
scr_weaponstats_order "&c990sg&r:%2 &c099ssg&r:%3 &c900rl&r:#7 &c009lg&r:%8"
scr_weaponstats_scale "1"
scr_weaponstats_x "0"
scr_weaponstats_y "0"
show_fps "1"
show_fps_x "-5"
show_fps_y "-1"
show_speed "0"
show_speed_x "-1"
show_speed_y "1"
showdrop "0"
showpackets "0"
showpause "1"
showram "1"
showturtle "0"

//Screen & Powerup Blends
cl_bonusflash "1"
cl_demoplay_flash "1"
gl_cshiftpercent "100"
gl_hwblend "1"
gl_polyblend "0"
v_contentblend "1"
v_damagecshift "1"
v_dlightcshift "1"
v_pentcshift "1"
v_quadcshift "1"
v_ringcshift "1"
v_suitcshift "1"

//View Settings
cl_rollalpha "20"
cl_rollangle "2.0"
cl_rollspeed "200"
default_fov "120"
fov "120"
r_nearclip "1"
v_centermove "0.15"
v_centerspeed "500"
v_gunkick "0"
v_idlescale "0"
v_ipitch_cycle "1"
v_ipitch_level "0.3"
v_iroll_cycle "0.5"
v_iroll_level "0.1"
v_iyaw_cycle "2"
v_iyaw_level "0.3"
v_kickpitch "0"
v_kickroll "0"
v_kicktime "0"
v_viewheight "0"
viewsize "100.0"

//Match Tools
match_auto_logconsole "1"
match_auto_minlength "30"
match_auto_record "0"
match_auto_spectating "0"
match_auto_sshot "0"
match_auto_unminimize "1"
match_format_2on2 "2on2/%n - [%k%v%l] - [%M]"
match_format_3on3 "tdm/%n - [%Oon%E_%t%v%e] - [%M]"
match_format_4on4 "tdm/%n - [%Oon%E_%t%v%e] - [%M]"
match_format_arena "arena/%n - %p%v%e - [%F_frags] - [%M]"
match_format_coop "coop/%n - [%C_player_coop] - [%M]"
match_format_duel "duel/%n - %p%v%e - [dmm%D] - [%M]"
match_format_ffa "ffa/%n - [%C_player_ffa] - [%M]"
match_format_multiteam "tdm/%n - [%a_%b] - [%M]"
match_format_race "race/%n - [race] - [%M]"
match_format_solo "solo/%n - [%M]"
match_format_tdm "tdm/%n - [%Oon%E_%t%v%e] - [%M]"
match_format_tf_clanwar "tfwar/%n - [%Oon%E_%t%v%e] - [%M]"
match_format_tf_duel "tfduel/%n - %p%v%e [%M]"
match_name_and "_&_"
match_name_nick ""
match_name_on "on"
match_name_spec "(SPEC)"
match_name_versus "_vs_"

//Demo Handling
cl_demoPingInterval "5"
cl_demospeed "1"
demo_autotrack "0"
demo_benchmarkdumps "1"
demo_browser_democolor "255 255 255 255"
demo_browser_dircolor "170 80 0 255"
demo_browser_interline "0"
demo_browser_scrollnames "1"
demo_browser_selectedcolor "0 150 235 255"
demo_browser_showdate "1"
demo_browser_showsize "1"
demo_browser_showstatus "1"
demo_browser_showtime "0"
demo_browser_sortmode "1"
demo_browser_stripnames "1"
demo_browser_zipcolor "255 170 0 255"
demo_capture_codec "0"
demo_capture_dir "capture"
demo_capture_fps "30.0"
demo_capture_mp3 "0"
demo_capture_mp3_kbps "128"
demo_capture_steadycam "0"
demo_dir ""
demo_format "qwz"
demo_getpings "1"
qizmo_dir "qizmo"
qwdtools_dir "qwdtools"

//Screenshot Settings
image_jpeg_quality_level "75"
image_png_compression_level "1"
scr_allowsnap "1"
sshot_autoname "0"
sshot_dir ""
sshot_format "png"

//Spectator Tracking
cam_dist "100"
cam_lockdir "0"
cam_lockpos "0"
cam_thirdperson "0"
cam_zoomaccel "2000"
cam_zoomspeed "300"
cl_camera_death "0"
cl_camera_tpp "0"
cl_camera_tpp_distance "-56"
cl_camera_tpp_height "24"
cl_chasecam "1"
cl_hightrack "0"

//Item Names
tp_name_axe "axe"
tp_name_sg "sg"
tp_name_ssg "ssg"
tp_name_ng "ng"
tp_name_sng "sng"
tp_name_gl "gl"
tp_name_rl "rl"
tp_name_lg "lg"
tp_name_ga "ga"
tp_name_ya "ya"
tp_name_ra "ra"
tp_name_armortype_ga "g"
tp_name_armortype_ya "y"
tp_name_armortype_ra "r"
tp_name_shells "shells"
tp_name_nails "nails"
tp_name_rockets "rockets"
tp_name_cells "cells"
tp_name_quad "quad"
tp_name_pent "pent"
tp_name_ring "ring"
tp_name_suit "suit"
tp_name_mh "mega"
tp_name_health "health"
tp_name_armor "armor"
tp_name_weapon "weapon"
tp_name_backpack "pack"
tp_name_flag "flag"
tp_name_sentry "sentry gun"
tp_name_disp "dispenser"
tp_name_teammate ""
tp_name_enemy "enemy"
tp_name_eyes "eyes"
tp_name_quaded "quaded"
tp_name_pented "pented"
tp_name_status_white "$W"
tp_name_status_green "$G"
tp_name_status_yellow "$Y"
tp_name_status_red "$R"
tp_name_status_blue "$B"
tp_name_rune4 "regeneration"
tp_name_rune3 "haste"
tp_name_rune2 "strength"
tp_name_rune1 "resistance"
tp_name_someplace "someplace"
tp_name_at "at"
tp_name_nothing "nothing"
tp_name_none ""
tp_name_separator "/"

//Item Need Amounts
tp_need_rl "1"
tp_need_weapon "35687"
tp_need_ga "50"
tp_need_ya "50"
tp_need_ra "50"
tp_need_shells "10"
tp_need_nails "40"
tp_need_rockets "5"
tp_need_cells "20"
tp_need_health "50"

//Unsorted Variables
allow_download "1"
allow_download_demos "1"
allow_download_maps "1"
allow_download_models "1"
allow_download_other "1"
allow_download_pakmaps "0"
allow_download_skins "1"
allow_download_sounds "1"
auth_timeout "3600"
auth_validate "1"
auth_warninvalid "0"
cl_curlybraces "0"
coop "0"
deathmatch "3"
download_map_url ""
filterban "1"
frag_log_type "0"
fraglimit "0"
fs_cache "1"
gl_maxtmu2 "0"
gl_particle_fulldetail "0"
hostname "unnamed"
in_builtinkeymap "0"
keymap_name "Default"
maxclients "24"
maxspectators "8"
maxvip_spectators "0"
menu_advanced "1"
not_auth_timeout "20"
pausable "1"
pm_airstep "0"
pm_ktjump "1"
qconsole_log_say "0"
qtv_maxstreams "1"
qtv_password ""
qtv_pendingtimeout "5"
qtv_streamport "0"
qtv_streamtimeout "45"
samelevel "1"
skill "1"
spectator_password ""
sv_accelerate "10"
sv_admininfo ""
sv_airaccelerate "10"
sv_allowlastscores "1"
sv_cheats "0"
sv_cpserver "0"
sv_crypt_rcon "1"
sv_default_name "unnamed"
sv_demoClearOld "0"
sv_demoDir "demos"
sv_demoExtraNames "0"
sv_demoIdlefps "10"
sv_demoMaxDirSize "102400"
sv_demoMaxSize "20480"
sv_demoPrefix ""
sv_demoRegexp "\.mvd(\.(gz|bz2|rar|zip))?$"
sv_demoSuffix ""
sv_demoUseCache "0"
sv_demofps "30"
sv_demonovis "1"
sv_demopings "3"
sv_demotxt "1"
sv_downloadchunksperframe "2"
sv_enable_cmd_minping "1"
sv_enableprofile "0"
sv_forcenick "0"
sv_forcenqprogs "0"
sv_forcespec_onfull "2"
sv_friction "4"
sv_getrealip "1"
sv_gravity "800"
sv_hashpasswords "1"
sv_kicktop "1"
sv_kickuserinfospamcount "30"
sv_kickuserinfospamtime "3"
sv_ktpro_mode "auto"
sv_loadentfiles "0"
sv_logdir "."
sv_login "0"
sv_mapcheck "1"
sv_maxdownloadrate "0"
sv_maxlogsize "0"
sv_maxrate "0"
sv_maxspeed "320"
sv_maxtic "0.1"
sv_maxuploadsize "1048576"
sv_maxvelocity "2000"
sv_minping "0"
sv_mintic "0"
sv_mod_msg_file ""
sv_nailhack "1"
sv_onDemoRemove ""
sv_onRecordFinish ""
sv_phs "1"
sv_progsname "qwprogs"
sv_progtype "0"
sv_qwfwd_port "30000"
sv_rconlim "10"
sv_reconnectlimit "0"
sv_registrationinfo ""
sv_sayteam_to_spec "1"
sv_serverip ""
sv_specprint "0"
sv_spectalk "1"
sv_spectatormaxspeed "500"
sv_speedcheck "1"
sv_stopspeed "100"
sv_timestamplen "60"
sv_unfake "1"
sv_use_dns "0"
sv_use_internal_cmd_dl "1"
sv_wateraccelerate "10"
sv_waterfriction "4"
sys_restart_on_error "0"
sys_select_timeout "10000"
teamplay "0"
telnet_log_level "0"
telnet_password ""
timelimit "0"
timeout "65"
vip_password ""
vip_values ""
watervis "0"
zombietime "2"

//User Created Variables
set displayfrequency "85"
set dnick "ALERT!!"
set incclass ""

////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// S E L E C T E D S O U R C E S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////


sb_sourceunmarkall
sb_sourcemark "Global"

////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// A L I A S E S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////


alias +bgun "impulse 2;+attack"
alias -bgun "impulse 7;-attack"
alias +blender "cl_yawspeed 9999;wait;+right"
alias -blender "cl_yawspeed 140;wait;-right"
alias +sgun "impulse 3;+attack"
alias -sgun "impulse 7;-attack"
alias auto "impulse 3;bind e rifle"
alias cancel "reset;echo Class Change Cancelled."
alias changeme "name ÄòõîëåîMaster"
alias changeme2 "name Capt…Áèáâ‘"
alias changeme3 "name òtó ÄòõîëåîMaster"
alias changeme4 "name ÆorgottenÏne"
alias chicago "connect 64.41.101.175:29000"
alias chicago1on1 "209.9.227.18:27501"
alias chicagoam2 "209.9.227.18:27500"
alias chicagoam3 "209.9.227.18:27502"
alias co-op "connect 69.162.108.70:27500"
alias co-op-ip "69.162.108.70:27500"
alias co-op-proxy "connect 69.90.113.10:28000"
alias de "demoman;reset"
alias doinc "say_team $\ $ledstatus$dnick: {incoming$incclass} $d {%L}! #D; set incclass $qt$qt"
alias dtc0 "set topcolor 0"
alias dtc1 "set topcolor 1"
alias dtc10 "set topcolor 10"
alias dtc11 "set topcolor 11"
alias dtc12 "set topcolor 12"
alias dtc13 "set topcolor 13"
alias dtc2 "set topcolor 2"
alias dtc3 "set topcolor 3"
alias dtc4 "set topcolor 4"
alias dtc5 "set topcolor 5"
alias dtc6 "set topcolor 6"
alias dtc7 "set topcolor 7"
alias dtc8 "set topcolor 8"
alias dtc9 "set topcolor 9"
alias eight "bind 8 sp"
alias en "engineer;reset"
alias esgdwn "say_team $B[O]Enemy Sentry Gun Down! GOGOGO!;say_team $B[O]Enemy Sentry Gun Down! GOGOGO!"
alias etw "connect 208.165.29.194:27503"
alias f_flagdeath "say_team $Y[O]Enemy Flag at %d;wait;say_team $Y[O]Enemy Flag at %d"
alias f_reloadend "impulse 7"
alias five "bind 5 me"
alias four "bind 4 de"
alias fwrj "impulse 7; cl_maxfps 30; wait; cl_yawspeed 7143; -forward; +back; +left; +jump; +attack; wait; -attack; -jump; -left; -back; +right; wait; -right; cl_maxfps 0"
alias g1 "play gt.wav;primeone;bind f toss"
alias g2 "play gt.wav;primetwo;bind g toss"
alias go "cl_forwardspeed 500; cl_backspeed 500; cl_sidespeed 500; cl_upspeed 500"
alias gren1 "primeone;wait;primeone;wait;primeone;wait; bind d throw1"
alias gren2 "primetwo;wait;primetwo;wait;primetwo;wait; bind f throw2"
alias hw "hwguy;reset"
alias inc1 "set incclass scout; doinc;"
alias inc1a "inc1"
alias inc1b "inc1"
alias inc2 "set incclass snipe; doinc;"
alias inc2a "inc2"
alias inc2b "inc2"
alias inc2c "inc2"
alias inc2d "inc2"
alias inc2e "inc2"
alias inc2f "inc2"
alias inc2g "inc2"
alias inc2h "inc2"
alias inc3 "set incclass sold; doinc;"
alias inc3a "inc3"
alias inc3b "inc3"
alias inc3c "inc3"
alias inc3d "inc3"
alias inc4 "set incclass demo; doinc;"
alias inc4a "inc4"
alias inc4b "inc4"
alias inc4c "inc4"
alias inc5 "set incclass med; doinc;"
alias inc5a "inc5"
alias inc5b "inc5"
alias inc6 "set incclass HWGUY!; doinc;"
alias inc6a "inc6"
alias inc6b "inc6"
alias inc7 "set incclass scout/pyro?; doinc;"
alias inc7a "inc7"
alias inc7b "inc7"
alias inc7c "inc7"
alias inc7d "inc7"
alias inc7e "inc7"
alias inc7f "inc7"
alias inc8 "set incclass SPY!; doinc;"
alias inc8a "inc8"
alias inc8b "inc8"
alias inc8c "inc8"
alias inc8d "inc8"
alias inc9 "set incclass eng; doinc;"
alias inc9a "inc9"
alias inc9b "inc9"
alias inc9c "inc9"
alias inc9d "inc9"
alias inc9e "inc9"
alias inc9f "inc9"
alias inc9g "inc9"
alias inc9h "inc9"
alias inc9i "inc9"
alias inchd "set incclass SOLD/HWGUY!; doinc;"
alias incsd "set incclass sold/demo; doinc;"
alias incsm "set incclass sold/spy?; doinc;"
alias incx "set incclass heavy!; doinc;"
alias lg "connect 63.115.88.131"
alias mc "connect 64.94.151.191"
alias me "medic;reset"
alias menuset "text; one; two; three; four; five; six; seven; eight; nine; zero"
alias nine "bind 9 en"
alias normal "gl_gamma 0.5; gl_contrast 1.4; bind n unflash; echo †‡ˆnormalˆ‡†"
alias nr "connect 209.39.192.74"
alias one "bind 1 sc"
alias pirate "name …}аÑ{…Borracho"
alias primeone1 "primeone; bind d throwgren1"
alias primeone2 "primetwo; bind f throwgren2"
alias py "pyro;reset"
alias reset "bind 1 impulse 1;bind 2 impulse 2;bind 3 impulse 3;bind 4 impulse 4;bind 5 impulse 5;bind 6 impulse 6;bind 7 impulse 7;bind 8 impulse 8;bind 9 impulse 9;bind 0 impulse 0"
alias rifle "impulse 2; bind e auto"
alias rocketjumppro "connect 66.125.91.39:27500"
alias sc "scout;reset"
alias seven "bind 7 py"
alias shoop "connect 64.161.185.2:27500"
alias six "bind 6 hw"
alias slow "cl_forwardspeed 0; cl_backspeed 0; cl_sidespeed 0; cl_upspeed 0"
alias sn "sniper;reset"
alias so "soldier;reset"
alias sol "connect 169.207.30.122:27511"
alias sp "spy;reset"
alias superjump "cl_maxfps 10; wait; slow; cl_yawspeed 10780; cl_pitchspeed 1400; +left ; +lookdown; wait; -lookdown; -left ; impulse 7; +jump; +attack; wait; -attack; -jump ; +right ; +lookup ; wait ; go; -lookup ; -right ; cl_maxfps 0"
alias swatt "connect 204.0.0.75:27501"
alias swatyo "connect 24.80.1.207"
alias text "echo Select a Class:; echo [1]Scout, [2]Sniper, [3]Soldier; echo [4]Demoman, [5]Medic, [6]Heavy Weapons; echo [7]Pyro, [8]Spy, [9]Engineer, or [0]To Cancel"
alias three "bind 3 so"
alias throw1 "throwgren;wait;throwgren;wait; bind d gren1"
alias throw2 "throwgren;wait;throwgren;wait; bind f gren2"
alias throwgren1 "throwgren; bind d primeone1"
alias throwgren2 "throwgren; bind f primeone2"
alias toss "throwgren; bind f g1; bind g g2"
alias two "bind 2 sn"
alias verified "play gren.wav"
alias zap "connect 68.232.169.90:27500"
alias zap2 "connect zap3.netfrag.com:27520"
alias zap3 "connect 64.156.64.3:27520"
alias zapt "connect zap3.netfrag.com:27510"
alias zaptrain "connect zap.netfrag.com:27520"
alias zero "bind 0 cancel"
alias zoom_in "fov 35; sensitivity 2"
alias zoom_out "fov 100;sensitivity 15"
alias zoomin "fov 25;sensitivity 3;wait;bind space zoomout"
alias zoomout "fov 90;sensitivity 8;wait;bind space zoomin"

////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// Q W 2 6 2 H U D //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////



////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// T E A M P L A Y C O M M A N D S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////



tp_pickup default
tp_took default
tp_point default

filter clear

msg_trigger esgdwn "'s sentrygun was no match for DrunkenMaster" -l 1
msg_trigger verified "primed, 3 seconds..."
msg_trigger dtc0 "D topcolor is 0" -l t
msg_trigger dtc1 "D topcolor is 1" -l t
msg_trigger dtc2 "D topcolor is 2" -l t
msg_trigger dtc3 "D topcolor is 3" -l t
msg_trigger dtc4 "D topcolor is 4" -l t
msg_trigger dtc5 "D topcolor is 5" -l t
msg_trigger dtc6 "D topcolor is 6" -l t
msg_trigger dtc7 "D topcolor is 7" -l t
msg_trigger dtc8 "D topcolor is 8" -l t
msg_trigger dtc9 "D topcolor is 9" -l t
msg_trigger dtc10 "D topcolor is ten" -l t
msg_trigger dtc11 "D topcolor is eleven" -l t
msg_trigger dtc12 "D topcolor is yellow" -l t
msg_trigger dtc13 "D topcolor is blue" -l t
msg_trigger incsd "òtó ÄòõîëåîMaster was swiss-cheesed by " -l 1
msg_trigger incsm "òtó ÄòõîëåîMaster's head is popped by " -l 1
msg_trigger inchd "òtó ÄòõîëåîMaster gets juiced by " -l 1
msg_trigger incx "òtó ÄòõîëåîMaster tries to hatch " -l 1
msg_trigger inc1a "òtó ÄòõîëåîMaster's brain is fried by " -l 1
msg_trigger inc1b "òtó ÄòõîëåîMaster was capped by " -l 1
msg_trigger inc2a "òtó ÄòõîëåîMaster gets a sucking chest wound from " -l 1
msg_trigger inc2b "òtó ÄòõîëåîMaster's liver is blown out by " -l 1
msg_trigger inc2c "òtó ÄòõîëåîMaster's chest explodes from " -l 1
msg_trigger inc2d "òtó ÄòõîëåîMaster is beheaded by " -l 1
msg_trigger inc2e "òtó ÄòõîëåîMaster's labotomized by " -l 1
msg_trigger inc2f "òtó ÄòõîëåîMaster is neutered by " -l 1
msg_trigger inc2g "òtó ÄòõîëåîMaster's legs explode open from " -l 1
msg_trigger inc2h "òtó ÄòõîëåîMaster enjoys " -l 1
msg_trigger inc3a "òtó ÄòõîëåîMaster gets perferated by " -l 1
msg_trigger inc3b "òtó ÄòõîëåîMaster gets too friendly with " -l 1
msg_trigger inc3c "òtó ÄòõîëåîMaster is reamed by " -l 1
msg_trigger inc3d "òtó ÄòõîëåîMaster's bunghole was ripped by " -l 1
msg_trigger inc4a "òtó ÄòõîëåîMaster is shreaded by " -l 1
msg_trigger inc4b "òtó ÄòõîëåîMaster swallows " -l 1
msg_trigger inc4c "òtó ÄòõîëåîMaster was split in half by " -l 1
msg_trigger inc5a "òtó ÄòõîëåîMaster escapes infection " -l 1
msg_trigger inc5b "òtó ÄòõîëåîMaster was perferated by " -l 1
msg_trigger inc6a "òtó ÄòõîëåîMaster gets shredded by " -l 1
msg_trigger inc6b "òtó ÄòõîëåîMaster torso is removed by " -l 1
msg_trigger inc7a "òtó ÄòõîëåîMaster burns to death by " -l 1
msg_trigger inc7b "òtó ÄòõîëåîMaster is fried by " -l 1
msg_trigger inc7c "òtó ÄòõîëåîMaster is boiled alive by " -l 1
msg_trigger inc7d "òtó ÄòõîëåîMaster is cremated by " -l 1
msg_trigger inc7e "òtó ÄòõîëåîMaster is grilled by " -l 1
msg_trigger inc7f "òtó ÄòõîëåîMaster gets cooked by " -l 1
msg_trigger inc8a "òtó ÄòõîëåîMaster was stabbed by " -l 1
msg_trigger inc8b "òtó ÄòõîëåîMaster is ass-knifed by " -l 1
msg_trigger inc8c "òtó ÄòõîëåîMaster is over-dosed by " -l 1
msg_trigger inc8d "òtó ÄòõîëåîMaster grappled with " -l 1
msg_trigger inc9a "òtó ÄòõîëåîMaster's gets vaporized by " -l 1
msg_trigger inc9b "òtó ÄòõîëåîMaster stands near some ammo as " -l 1
msg_trigger inc9c "òtó ÄòõîëåîMaster was killed by " -l 1
msg_trigger inc9d "òtó ÄòõîëåîMaster was vaporized by " -l 1
msg_trigger inc9e "òtó ÄòõîëåîMaster was spanner-wacked by " -l 1
msg_trigger inc9f "òtó ÄòõîëåîMaster spews juice thru holes from " -l 1
msg_trigger inc9g "òtó ÄòõîëåîMaster is creamed by " -l 1
msg_trigger inc9h "òtó ÄòõîëåîMaster's spine is extracted by " -l 1
msg_trigger inc9i "òtó ÄòõîëåîMaster thought " -l 1

////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// M I S C E L L A N E O U S C O M M A N D S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////


mapgroup clear

skygroup clear

floodprot 4 4 10

hud_recalculate


////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// P L U S C O M M A N D S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////


-moveup
-movedown
-left
-right
-forward
-back
-lookup
-lookdown
-strafe
-moveleft
-moveright
-speed
-attack
-use
-jump
-klook
-mlook
-showscores
-showteamscores

////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// K E Y B I N D I N G S //
// //
////////////////////////////////////////////////////////////////////////////////////////////////////


bind TAB "+showscores"
bind ENTER "+jump"
bind ESCAPE "togglemenu "
bind SPACE "+back"
bind ' "feign"
bind + "sizeup "
bind , "+moveleft"
bind - "sizedown "
bind . "+moveright"
bind / "nothing"
bind 0 "impulse 10"
bind 1 "impulse 1"
bind 2 "impulse 2"
bind 3 "impulse 3"
bind 4 "impulse 4"
bind 5 "impulse 5"
bind 6 "impulse 6"
bind 7 "impulse 7"
bind 8 "impulse 8"
bind 9 "impulse 9"
bind = "+use"
bind [ "mp3_prev"
bind \ "mp3_play"
bind ] "mp3_next"
bind ` "toggleconsole "
bind a "+moveleft"
bind b "menuset"
bind c "drop3"
bind d "gren1"
bind e "drop2"
bind f "throw2"
bind g "+blender"
bind h "unconc"
bind i "inv"
bind j "rotate 180"
bind k "kill"
bind l "lay"
bind m "saveme"
bind n "unflash"
bind o "topcolor 7"
bind p "saveme"
bind q "+det20"
bind r "+sgun"
bind s "+moveright"
bind t "messagemode "
bind u "+det5"
bind v "drop1"
bind w "chute"
bind x "reload"
bind y "messagemode2"
bind z "+jump"
bind ~ "toggleconsole "
bind PAUSE "pause "
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+left "
bind RIGHTARROW "+right "
bind ALT "impulse 7"
bind CTRL "+attack"
bind SHIFT "+bgun"
bind F1 "say Armor %a Health %h at %l"
bind F2 "say "
bind F3 "say "
bind F4 "say {listening to:} $mp3info"
bind F5 "say !"
bind F6 "say >:<"
bind F7 "say ;("
bind F8 "say «The Wild Beast in YOU has AWAKEND the wild BEAST IN ME!!!»"
bind F9 "say I played this game all night so i could join RoT!"
bind F10 "say Oh Please Don't Frag me! I'll do anything! i'll even lick your boots!"
bind F11 "say Meanwhile, a pumping cascade of blood surges through drunkenmasters crotch!"
bind F12 "screenshot "
bind INS "+klook "
bind DEL "+lookdown "
bind PGDN "+lookup "
bind HOME "query"
bind END "centerview "
bind NUMLOCK "say_team I'm Going Offense"
bind KP_SLASH "say_team I'm Going Defense"
bind KP_STAR "say_team $Y[D]Out of Position, Cover Me at %l!"
bind KP_HOME "say_team We need more Offense"
bind KP_UPARROW "say_team We need more Defense"
bind KP_PGUP "say_team $RSpy Alert! Shoot EVERYONE$R"
bind KP_MINUS "say_team $B[O]ENEMY SENT DOWN! GOGOGO!$B"
bind KP_LEFTARROW "say_team *Threat Neutralized*"
bind KP_5 "say_team DISREGARD"
bind KP_RIGHTARROW "say_team Roger!"
bind KP_INS "say_team $R[D]NEED HELP AT OUR FLAG$R"
bind KP_ENTER "say_team $R[D]FLAG IS LEAVING$R"
bind MOUSE1 "+attack"
bind MOUSE2 "+forward"
bind MOUSE3 "superjump"
bind MOUSE4 "jetjump"
bind MOUSE5 "special"
bind JOY2 "+strafe"
Intel Core2Duo E7200 @ 3.16GHz, Arctic Freezer 7 Pro CPU Cooler, Gigabyte EP35-DS3L, 4x1 Gigabyte dual-channel DDR2 800 G.Skill RAM (4 Gigabytes), Excelstor Jupiter 250 Gigabyte SATA 3.0 HDD & Fujitsu
2009-09-24, 19:26
Member
370 posts

Registered:
Mar 2008
Do you cap your FPS rate? I hope you do otherwise you will get a lot of FPS spikes.

I have a fast system and I turn everything up to max, but you still have to cap your frames per second. My monitors refresh rate is 60, so I caped the FPS at 260. You don't need your FPS up to 1,000. That is just useless.
2009-09-24, 19:31
Member
386 posts

Registered:
Apr 2006
You wouldn't happen to have an ATI card by any chance? ATI drivers past version 6.12 have terrible performance with dynamic lighting in quakeworld.

Try setting r_dynamic to 0 and see if that clears up the problem. If it does, then you can choose to either roll back to old drivers or continue playing without dynamic lighting.
2009-09-24, 19:40
Member
11 posts

Registered:
Sep 2009
I got an nVidia GTS 250 card, i have recently tried capping my fps with cl_maxfps 400, cl_independphysics 0, and cl_physfps 77 but no luck.

I'm using a LCD monitor via DVI and i dont think i can set it any higher then 60hz

I did a fresh install of EzQuake to its own seperate folder all stock settings, and tried to lower the resolution down from 1280x1024 to 640x480 and set my texture mode to gl_nearest but the fps still can some times drop so low it chops. Not running but a few back ground processes, i thought maybe it was my overclock on my cpu, so i set it back to its stock setting of 2.53ghz, but that still had no effect. I've done full testing of my memory since i read on the forum that could be an issue, but memtest86 indicated no errors after it was done.
Intel Core2Duo E7200 @ 3.16GHz, Arctic Freezer 7 Pro CPU Cooler, Gigabyte EP35-DS3L, 4x1 Gigabyte dual-channel DDR2 800 G.Skill RAM (4 Gigabytes), Excelstor Jupiter 250 Gigabyte SATA 3.0 HDD & Fujitsu
2009-09-24, 20:39
Member
370 posts

Registered:
Mar 2008
Hmm that is odd. Your video card is double the strength of mine and I run everything at max 1680 x 1050 and I have no problems.
2009-09-24, 21:18
Moderator
1329 posts

Registered:
Apr 2006
If you have NVIDIA drivers 185.xx or even newer ones, you need to make a profile for ezquake-gl.exe and set multithreaded optimization to off. Or you could do that using global profile. Or you could go back to 182.50 WHQL drivers which seem to be the best at the moment, especially when considering that you have "only" GTS250 card installed.
Servers: Troopers
2009-09-24, 21:20
Member
113 posts

Registered:
Apr 2006
Does sys_yieldcpu 1 do anything for you ?
biomass
2009-09-24, 22:05
Member
11 posts

Registered:
Sep 2009
I did do the profile for turning off threaded optimization, didnt notice any difference though, my fps still plummets, i gave sys_yeildcpu 1 a go and i didnt notice any difference with that on or off either.

I'm using nVidia drivers 190.62

heres some SS's , i think i got it set right?

http://www.605ads.com/quake/settings.jpg


---- heres me playing co-op, just before tossing a few nail grenaids near a dead ogre, a nice 150fps

http://www.605ads.com/quake/1.jpg


heres after i toss a few nail grens ----

http://www.605ads.com/quake/2.jpg
Intel Core2Duo E7200 @ 3.16GHz, Arctic Freezer 7 Pro CPU Cooler, Gigabyte EP35-DS3L, 4x1 Gigabyte dual-channel DDR2 800 G.Skill RAM (4 Gigabytes), Excelstor Jupiter 250 Gigabyte SATA 3.0 HDD & Fujitsu
2009-09-24, 22:09
Member
228 posts

Registered:
Mar 2007
"multithreaded optimization to off"

I don't even see that in my Nvidia control panel (version 190.38drivers on Win7 RTM). I don't have any issues but just sayin...
2009-09-24, 22:20
Member
370 posts

Registered:
Mar 2008
"multithreaded optimization to off" <-- I don't see that either.
2009-09-24, 22:26
Member
11 posts

Registered:
Sep 2009
yeah i dont see multithreaded optimization, just threaded optimization
Intel Core2Duo E7200 @ 3.16GHz, Arctic Freezer 7 Pro CPU Cooler, Gigabyte EP35-DS3L, 4x1 Gigabyte dual-channel DDR2 800 G.Skill RAM (4 Gigabytes), Excelstor Jupiter 250 Gigabyte SATA 3.0 HDD & Fujitsu
2009-09-24, 22:47
Member
228 posts

Registered:
Mar 2007
DrunkenMaster wrote:
yeah i dont see multithreaded optimization, just threaded optimization

I don't even see that, also don't see in latest drivers I just installed a few minutes ago. Now running 190.62. I guess since I have a Pentium D and not a core2duo?
2009-09-24, 23:40
Member
11 posts

Registered:
Sep 2009
Oh you got a single core? that might be it then, the pentium D is a pentium 4 right?
Intel Core2Duo E7200 @ 3.16GHz, Arctic Freezer 7 Pro CPU Cooler, Gigabyte EP35-DS3L, 4x1 Gigabyte dual-channel DDR2 800 G.Skill RAM (4 Gigabytes), Excelstor Jupiter 250 Gigabyte SATA 3.0 HDD & Fujitsu
2009-09-25, 04:06
Member
228 posts

Registered:
Mar 2007
DrunkenMaster wrote:
Oh you got a single core? that might be it then, the pentium D is a pentium 4 right?

No.
I have a dual core Pentium D, the era right before the core2duo. As I recall Darin has a Quadcore2duo and he said he didn't have the setting either?
2009-09-25, 07:52
Moderator
1329 posts

Registered:
Apr 2006
Yes, threaded optimization indeed indeed. That's what nightly sleep of only 4h does to you
Servers: Troopers
2009-09-25, 13:11
Member
793 posts

Registered:
Feb 2006
problems with nailgrens could be cpu related, too? not sure at all but isn't it that nails are very cpu-demanding? i remember somebody, maybe even Renzo writing about nails and serverload (nailhack..?).
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