Member
76 posts
Registered:
Oct 2009
Remake of the console font, click on
image :
In-game
example:
Comments and suggestions welcome.
Comments like 'smells like crap leave for yourself - íts waste of time to discuss about the'each persons taste.
I expect constructive critics in making variants of this font.
Administrator
1864 posts
Registered:
Feb 2006
It's very hot, looks awesome with your blurred "Xrayed Too" conback - And then spectating late just makes it all more hot
I'm a bit worried on how it scales, being just 256x256?
Member
76 posts
Registered:
Oct 2009
was thinking about making it 512x512 or maybe more
Administrator
1864 posts
Registered:
Feb 2006
With that you mean, you thought about it - but then decided not to do it? Or do you intent to make another version in 512x512?
Member
76 posts
Registered:
Oct 2009
Well, i was experimenting and had some issues with font smoothing.
Apparently i had incorrect conwidh and conheight at work
try this:
http://kaszpir.hlds.pl/quake/charsets/graybugs/biggraybugs.png
http://kaszpir.hlds.pl/quake/charsets/graybugs/medgraybugs.png
http://kaszpir.hlds.pl/quake/charsets/graybugs/graybugs.png
Member
42 posts
Registered:
Apr 2007
Nice job _KaszpiR_!
I´ve used bugs3 as charset for quiet some time now, and this is even nicer!
http://www.rocketz.se - a quakeworld blog in the 21st century
Administrator
888 posts
Registered:
Jan 2006
it's really nice, thanks alot man
Join us on discord.quake.world
Member
119 posts
Registered:
Sep 2007
Member
1 post
Registered:
Jan 2011
Very good. It actually worked. Now all you need to do is remake your usplash to match the new resolution so it won’t be displayed in the upper left corner. The original usplash has a resolution of 640×480.