User panel stuff on forum
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Other Tournaments
2009-11-13, 19:52
News Writer
646 posts

Registered:
Mar 2006
This is to see how many people are interested in a 2on2 tourney. It will be invite only. If I don't see too many big names interested, it probably won't happen.

So the basic idea is: 1 captain 1 sidekick - you cannot change lineup at any point during the tourney. Maps will most likely be 2,4,6,A,Z. Let me know if you got a better idea.

If you are interested, post with the following:

Captain: _________
Sidekick: _________
Comments:_____________________________________________



=== Update ===

Interest check is closed. Invites to be announced soon.

============

Basic rules:
(Let me know if any of these are stupid)
Sixteen-team invite.
One game per week.
BO5 each game.
Double elimination. Maybe.
Zero tolerance for late matches (so: play them early or get disqualified)
Teams will be seeded using patent pending Phil Tells You Your Seed(tm) technology.
See next post by phil for detailed rules. (Or, alternatively, do not be a douche bag and you should be fine...)
2009-11-20, 20:06
News Writer
646 posts

Registered:
Mar 2006
Ok looks like nobody is interested.
2009-11-20, 20:20
Administrator
887 posts

Registered:
Jan 2006
sounds like fun, altough I dunno about mate yet!
Join us on discord.quake.world
2009-11-20, 20:45
Member
67 posts

Registered:
Jan 2006
im interested. Maybe lethalwiz as sidekick
2009-11-21, 00:47
News Writer
69 posts

Registered:
Sep 2006
Captain: Milton
Sidekick: Ihminen
Comments: We're interested.

Ideas: Give us proper rules about cheating this time. I'd hate to see people using modified models etc just because "nothing is said about them in the rules".
2009-11-21, 11:09
Member
459 posts

Registered:
Mar 2008
Captain: Rikoll
Sidekick: LocKtar
Comment:

edit: *** Update ***
2009-11-21, 22:18
Member
6 posts

Registered:
Jul 2009
Captain: hlt
Sidekick: dmt
Comments: Hello
2009-11-21, 23:10
Member
164 posts

Registered:
Apr 2007
I wanna play!!
2009-11-22, 10:02
Member
10 posts

Registered:
Jan 2007
Captain: destrux
Sidekick: riker
Comments: blob
2009-11-22, 10:58
Member
31 posts

Registered:
Oct 2009
Im wanna play too .. but maybe play with Rikoll ? else I will find another mate if he doesnt want too
2009-11-22, 11:14
Member
33 posts

Registered:
Mar 2006
Captain:dedi
Sidekick: kippo
Comments: anza owns
2009-11-22, 14:49
Member
18 posts

Registered:
Dec 2007
Captain:goniec
Sidekick: somebody
Comments: yee
2009-11-22, 16:09
Member
61 posts

Registered:
Jul 2007
i would like to play too , but have no teammate ;<

edit , hehe didnt read a post carefully
but anyway i would like play some normal 2on2 tourney ;P
2009-11-23, 13:38
Member
37 posts

Registered:
Jan 2006
captain: tom
sidekick: slabi
comments: best 2on2 team in poland
2009-11-23, 15:25
Member
39 posts

Registered:
Jan 2006
cap: witka
side: miller
comments: team cmd
2009-11-24, 19:26
Member
55 posts

Registered:
Jan 2009
come on people, sign up!
2009-11-25, 14:14
Member
6 posts

Registered:
Feb 2006
cap: dropking
side: shark
comment: ye baby
2009-11-25, 15:38
News Writer
1267 posts

Registered:
Jun 2007
where is dag/space and griffin/mrlame?
Chosen
2009-11-25, 15:44
Member
705 posts

Registered:
Feb 2006
in div0
2009-11-25, 17:58
Member
29 posts

Registered:
Apr 2007
Captain:goniec
Sidekick:fluartity
Comments: dc is ready :>
[ http://dc.quakeworld.pl Demolition Crew: Member ][ http://quakeworld.pl Dev & Admin ][ http://forum.quakeworld.pl Moderator ]
2009-11-26, 11:29
Member
1 post

Registered:
Nov 2009
Captain : bambi
Sidekick : hedfuk
Comments : ?
2009-11-29, 17:11
Member
113 posts

Registered:
Mar 2006
cap: xpr
side: Starling
comments: ztn rapes soon
2009-11-29, 18:48
Member
357 posts

Registered:
Nov 2008
I wanna play, now that i have decent ping =D but i have no teammate..
"the quieter you become, the more you are able to hear"
2009-11-30, 17:44
News Writer
646 posts

Registered:
Mar 2006
Milton wrote:
Captain: Milton
Sidekick: Ihminen
Comments: We're interested.

Ideas: Give us proper rules about cheating this time. I'd hate to see people using modified models etc just because "nothing is said about them in the rules".

No cheating of any kind will be tolerated.
2009-11-30, 17:53
Member
1435 posts

Registered:
Jan 2006
I guess he wants you to state explicitly what IS and what IS NOT cheating.
2009-11-30, 18:01
News Writer
646 posts

Registered:
Mar 2006
JohnNy_cz wrote:
I guess he wants you to state explicitly what IS and what IS NOT cheating.

If you piss me off, that is considered cheating.
2009-11-30, 18:03
Member
370 posts

Registered:
May 2006
!phil wrote:
JohnNy_cz wrote:
I guess he wants you to state explicitly what IS and what IS NOT cheating.

If you piss me off, that is considered cheating.

Word!
Custom maps for the show, episodes for the pro.
2009-11-30, 18:20
News Writer
646 posts

Registered:
Mar 2006
I have just spent hours and hours of time thinking up fair and complete rules. They are finally ready. Here they are:



Tournament system

* Playoffs: 1 game per week
* Play-offs will be single or double elimination (to be determined)
* Third place deciders will be played



Team Restrictions

* Player limit of 2 players per team
* Addition/Swaplimit: NONE
* A player can only play in 1 team at the same time
* Players should use the nick they are registered with
* All players have to be approved by an admin


Maps and match procedure

Map pool

* DM2
* DM4
* DM6
* Aerowalk
* ZTNDM3


Maps to win

* Playoffs: 3 (Best of five) (to be determined.)


Match procedure

* First map is decided by coin toss (/cmd rnd Team1 Team2)
* The winner of the coin toss decides who picks first
* If a decider map is needed the team that picked last, toss first
* Match duration should be no longer than 2 hours

No map can be played more than once.

Match Reporting

* In order for a match to be valid you'll need to have screenshots from each played map
* If possible please provide log files from the match



Clients and modifications

Allowed clients

* ezQuake 1.9.3 stable (build 2572)
* ezQuake 2.0 Stable
* Fodquake 0.2
* FTE 3343
* Exceptions in using following clients due to problems:

Exceptions can be granted

Allowed modifications

* Required ruleset: smackdown (ezQuake), nqr (FTE), eql (Fodquake). How? ruleset smackdown (in console) / disconnect / reconnect , allow_scripts 0 works without reconnecting.
* For routing, Qizmo 2.91 is allowed, prefered method is however the new QWfwd proxy

Players are required to do f_ruleset checks before gamestart.
Using disallowed clients/proxies might lead to disqualification, shitlisting, and/or death.


Scripting and cheats

Allowed

* cl_fakeshaft (only mentioned here as it used to be forbidden)


Banned

* movementscripts (cl_idrive must be turned off)
* kfjump
* custom rocketjump scripts
* Any other kind of movement scripts
* Teamoverlay
* Automated teamsays
* Different enemy skins
* Skin changing depending on health/armour/weapon
* Custom models not allowed by f_modified
* Hacked clients (recompiled quake-executables)
* Coaching, (timing quad and other items, relaying enemy positions and giving teamplay suggestions)

Failure to follow these restrictions can result in the player or team receiving harsh penalties such as a timed or permanent ban, bodily disfigurement, mailed excrements, etc.

Other offences

* Having one or several players intentionally drop from server during a game without replacing them
* Playing in more than one team, or playing under someone else's name in another team (mercing)
* Fakenicking to get into a division where you don't belong
* Pissing off phil

Most of these cases result in a ban of atleast 1 season, or a severed pinkie finger.


Servers and settings

Server Settings

Basic 2on2 settings on all modern servers.

Server and minping

* Choice of server should be suitable for both teams
* If the teams can't agree on a server, clientside minping can be used (/cl_delay_packet xx)
* The value for the minping must not be higher than the lowest pinging player in the highest pinging team, unless both teams agree otherwise

If the team with lower ping wants, they can reroute via proxy to raise their ping.

Spectators

* A team can require that all players use qtv to prevent ghosting (nospecs)


Server problems

* The current map should be played to the end, no mather the servers condition
* Admins will decide if a map should be replayed on another server

If a server gives 2 or more spikes that result in 100% packetloss for all players for more that 10seconds, the map should be replayed on another server if the teams does not agree to the score/situation.
2009-11-30, 18:26
News Writer
646 posts

Registered:
Mar 2006
Hooraytio wrote:
where is dag/space and griffin/mrlame?

reppie/razor?
fix/fifi?
2009-11-30, 19:02
Moderator
1329 posts

Registered:
Apr 2006
Minping rules should be revised. Due to cl_earlypackets the difference between pings can be considerably smaller than it has been before. So 13ms (with 12ms avg ping to a server) vs 25ms (14ms avg ping to a server) is more or less equal, unlike in the past.

So basically you should probably allow something like 12ms vs 25ms, 25ms vs 38ms and so on, but not pings that are two hops higher, like 13ms vs 38ms, 38ms vs 64ms and so on.
Servers: Troopers
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