User panel stuff on forum
  9 posts on 1 page  1
General Discussion
2009-12-01, 20:58
Member
89 posts

Registered:
Dec 2008
Interested about it, hope to see some answers from real users

1. Have any troubles in QW with that?
2. How it works on CRT ?
http://qw2.ru - my servers and demos collection since 1999 via ftp :>
2010-03-04, 12:03
Member
89 posts

Registered:
Dec 2008
Quakeworld in Nvidia 3D Vision !

Now i know that 3D Vision supports only games created via Direct3D (D3D), not Opengl (like all quake versions).

Thanks to qqushka, he wrote test version of Ezquake 2.0 via Direct3D.

http://zachem.org/qw/ezquake-gl-d3d.exe

Source code:
http://qw-dev.net/projects/ezquake/repository/revisions/4560
http://qw2.ru - my servers and demos collection since 1999 via ftp :>
2010-03-04, 12:10
Member
357 posts

Registered:
Nov 2008
Videos please?

(Newbie me) Now i know what do you mean. So i need a new gpu? Not gonna happen :E
"the quieter you become, the more you are able to hear"
2010-03-04, 12:26
Member
89 posts

Registered:
Dec 2008
What videos ?
http://qw2.ru - my servers and demos collection since 1999 via ftp :>
2010-03-04, 13:03
Member
405 posts

Registered:
Jan 2006
I should say that this D3D ezquake simply based on mh D3D wrapper (http://quakeone.com/mh/). Its playable but kinda incomplete, ah and two times slower than gl version Made it just so you can test stereo mode with this NV hardware.
<3
2012-05-24, 16:34
Member
5 posts

Registered:
Apr 2012
haha wow this was cool but not 100%
2012-05-24, 17:25
Member
5 posts

Registered:
Apr 2012
2012-06-09, 14:06
Member
628 posts

Registered:
Jan 2006
playing with that client without 3d vision enabled turnes out to be
wallhack. Proof.

http://upload.foppa.dk/files/wh.png
2012-09-11, 08:01
Member
375 posts

Registered:
Sep 2009
AMAZING!!!!!!
got a little dizzy watching a dm4 fast played demo, hehe, but it's really interesting!
(QW Nickname: AL.Kernell)
  9 posts on 1 page  1