To be honest, 2011 maps should look better than ones made in 1996 and this one is even more bulkier than ID's maps. I'm not saying that Anni's is a bad map maker but this is his first map and it looks like that. Like the sledge in YA area is not even.
I agree that some parts really need graphical improvements. More diversified design is what what I like most.
About gameplay: Quadroom seems too good for camping, quad, shaft, ga and a box of shells next to each other not very good I think.
Well, you have YA/RL to attack (it's very near) and RA/RL/MEGA stronghold to run through. I can't say whether it's bad/good. Games will tell.
I wonder why this map has got so much more attention than Muff1ns maps, which are by far more completed maps, both architectural- and gameplay-wise
I agree that Muffin's maps are more advanced. The only reason I can think of now is that it's summer inactivity.
Pekto: Muffin's maps are played too: there are some demos on Asters (ctl5, ctl6beta6) to download.