User panel stuff on forum
  27 posts on 1 page  1
Client Talk
2006-04-06, 07:42
Member
13 posts

Registered:
Apr 2006
Hello I'm sure that it is a mistake from me but I dont have sounds. I am using equake-linux-1.01b557 waiting for fQuake, OpenGl acceleration.Any ideas ? thx all
2006-04-06, 08:39
Member
55 posts

Registered:
Mar 2006
in my case one thing helped
as root, you have to chown the /dev/dsp device to your user name. for example: chown meta /dev/dsp
I'll make weapons of my imperfections
2006-04-06, 09:05
Member
1011 posts

Registered:
Feb 2006
often there is a 'sound' group in /etc/groups and you have to add your username to the group
2006-04-06, 09:06
Member
13 posts

Registered:
Apr 2006
Thanks
Well the command is ok but i still dont have sounds

EDIT : I dont have /etc/groups
2006-04-06, 10:21
Member
13 posts

Registered:
Apr 2006
Its strange but i have sounds with fteqw ... well but it seems to be a bad client : unclear all in one file ... and i cant lauch ezquake because of a lib required but it is installed ...
2006-04-06, 11:51
Administrator
2058 posts

Registered:
Jan 2006
fte is a bad client because it's just one file?
2006-04-06, 11:53
Member
13 posts

Registered:
Apr 2006
Where is the cfg, where should i make the textures and all .. its not easy the first time i suppose
2006-04-06, 11:55
Administrator
2058 posts

Registered:
Jan 2006
fte may have lacking support, but that has nothing to do with if it's a good client or not
2006-04-06, 12:50
Member
13 posts

Registered:
Apr 2006
Of course i wanted to say its not a good client for newbs i suppose Talking on it, do you think there will be a linux version of fQuake ? Maybe sounds would work with ezquake
2006-04-07, 10:26
Member
13 posts

Registered:
Apr 2006
Well some help for equake (so fuhquake) soundless when fte works fine ?
2006-04-07, 11:30
Member
1011 posts

Registered:
Feb 2006
well look at the log in the console when you load ezquake

you should see lines like:

'sound: attempting to initialise ALSA...'
'sound: falling back to OSS...'

if you don't get the 'failling back to OSS' line - and your sound still isn't working - try using '-noalsa'

what lib does it say it is missing btw, that you say you have installed?
2006-04-07, 16:13
Member
13 posts

Registered:
Apr 2006
I just have it : /dev/dsp: Broken pipe when i load fuh and i have it when i load ez error while loading shared libraries: libpcre.so.0: cannot open shared object file: No such file or directory
which is installed
2006-04-07, 16:34
Member
1011 posts

Registered:
Feb 2006
the /dev/dsp problem, it sounds like you are running 'arts' (kde) or 'esd' (gnome) sound daemons which are blocking /dev/dsp

i'm afraid its up to you to resolve that as i have no experience of these

however, ezquake can use alsa sound which may help you in this case

perhaps the reason libpcre is not being found is because the directory it is located in is not being looked in

do `locate libpcre.so.0` and then do export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/path/to/libpcre then try running ezquake
2006-04-07, 17:51
Member
13 posts

Registered:
Apr 2006
I have found it on the internet, it concerns my distrib :
"Hello all, I'm trying to run Snort but when I try to start it I get the message Libpcre.so.0 is missing. I've installed libpcre 5.0, so I'm not sure what is wrong. Any help would be great.

Thank You

I just wanted to update the post, I had to add /usr/local/lib to the LD_LIBRARY_PATH, and I can now start Snort ](*,)"

So i do export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/usr/local/lib but I still have an error when loading ezq oO in fact theres no lipcre in /usr/local/lib and locate libpcre.so.0 is useless, no results
2006-04-07, 19:34
Member
1011 posts

Registered:
Feb 2006
try:

find /usr -name "libpcre*.so*"
2006-04-08, 08:35
Member
13 posts

Registered:
Apr 2006
I have libpcre.so.3, libpcre.so.3.11.0 and libpcre.so in usr/lib but no libpcre.so.0 WTF ?
2006-04-08, 09:23
Member
1011 posts

Registered:
Feb 2006
just (as root) try:

ln -s /usr/lib/libpcre.so.3 /usr/lib/libpcre.so.0

this will just make .0 point to .3
2006-04-08, 09:51
Member
13 posts

Registered:
Apr 2006
Very nice guy It works gr8 now Thank you very much for helping me for the beginning =) I'm very happy

EDIT : well ez is not compatible with fuh, ill start from scratch now
2006-04-08, 10:57
Member
1011 posts

Registered:
Feb 2006
its mostly compatible with fuh...
2006-04-09, 09:03
Member
13 posts

Registered:
Apr 2006
Well i cant use my textures with ezQ, theyre in qw/textures but no way, isnt it the right folder or must I edit some config ? thx
2006-04-09, 11:24
Member
1011 posts

Registered:
Feb 2006
you need libpng installed for png textures

add '-showliberrors' to your cmdline
2006-04-10, 11:03
Member
13 posts

Registered:
Apr 2006
libpng is ok and almost of my textures are in tga
2006-04-10, 11:50
Member
1011 posts

Registered:
Feb 2006
should work then especially tga

naming format and position are exactly the same as fuhquake

the only other thing i can think of is that you have moved to linux from a windows installation and you have uppercase texture names (on linux everything should be lowercase)
2006-04-10, 15:38
Member
13 posts

Registered:
Apr 2006
Well the textures worked fine with fuh so I expect a wrong directory problem
See : http://img217.imageshack.us/my.php?image=ezquake0003zb.jpg Im sure that graphix were better with fuh its a bit ugly ...
And here the perfect exemple : http://img133.imageshack.us/my.php?image=ezquake0012qe.jpg
2006-08-14, 22:09
Member
2 posts

Registered:
Aug 2006
oldman wrote:
well look at the log in the console when you load ezquake

you should see lines like:

'sound: attempting to initialise ALSA...'
'sound: falling back to OSS...'

if you don't get the 'failling back to OSS' line - and your sound still isn't working - try using '-noalsa'

what lib does it say it is missing btw, that you say you have installed?

Oh thanks oldman!, that fixes for me. (but we have corrupted some ambient sound with other client..dawn!)
2006-08-15, 06:55
Member
637 posts

Registered:
Jan 2006
hm but you could always use directsound, I forgot the command line, was something like echo fuhquake-gl.glx > /proc/asound/blah

anyone remember this trick?
http://slip.4.pl/ - unblocking myspace facebook firewall
2006-08-16, 17:45
Member
151 posts

Registered:
Jan 2006
goqsane wrote:
hm but you could always use directsound, I forgot the command line, was something like echo fuhquake-gl.glx > /proc/asound/blah

anyone remember this trick?

there are no directsound for linux
that trick was a must for fuhquake + teamspeak. Since ezQuake use ALSA (also you can use OSS if you want, but i'm sure you dont want it ) no need for this trick to run ezQ+ALSA.
kill me now and burn my soul
  27 posts on 1 page  1