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Rookies' Corner
2011-07-09, 23:28
Member
5 posts

Registered:
Jul 2011
I'm a pretty new QW player from the USA (Springfield, MO). Figured I'd introduce myself on the forums since I've been playing for 4 months now :p

Most of the USA players probably already know me since I hang out on the USA servers all the time, so props to all

I started playing QW on a whim, and now I'm addicted... It's the only FPS I've ever played online without a modem (I used to play netquake from 1996-1998)

I've coded c and x86/arm asm since 1995 and am the enemy of anything object-oriented... I also like linguistics, anime, and lots of alcohol

Good to be on board, I intend to stick around

My system:

nvidia gts 250
athlon 64 x2 5400+
sennheiser hdr 160 headphones
das keyboard model s ultimate silent (cherry brown mx switches)
razer orochi / ozone radon 5k (both mice)
ozone trace mousepad
2011-07-10, 11:28
Member
459 posts

Registered:
Mar 2008
Cute :-)

Welcome!
2011-07-10, 11:52
Member
212 posts

Registered:
Apr 2006
Welcome!
2011-07-10, 14:49
Administrator
1025 posts

Registered:
Apr 2006
Feel free to join some development of the client of your liking with your skills then

#ezQuake
#fodquake
#fte

Self explanatory
2011-07-10, 14:59
News Writer
309 posts

Registered:
Sep 2006
Welcome!
Bring some US gamers here to join the best FPS ever created
2011-07-10, 15:28
Member
119 posts

Registered:
Sep 2007
i read alcohol

welcome!
2011-07-10, 15:43
Member
347 posts

Registered:
Feb 2006
Hey, welcome! Always great to have new players join our little community.

iamt wrote:
I've coded c and x86/arm asm since 1995 and am the enemy of anything object-oriented...

Your experience with object-orientation wouldn't happen to be C++, would it? Nothing wrong with object-orientation in general as I see it.
2011-07-10, 17:01
Member
226 posts

Registered:
Mar 2007
Welcome!
2011-07-10, 18:54
News Writer
2260 posts

Registered:
Jan 2006
Welcome, Im Sassa, the one and only
And I love alcohol
2011-07-11, 00:23
Member
5 posts

Registered:
Jul 2011
Haha, awesome to know that we're all a bunch of drunks! :p

dimman wrote:
Feel free to join some development of the client of your liking with your skills then

I'm always up for it! I was looking at all the requests for ezquake the other day and was wondering, who decides what gets added and what doesn't? I wonder if I can just post a bunch of patches and someone will sort them out :p

raz0 wrote:
Your experience with object-orientation wouldn't happen to be C++, would it? Nothing wrong with object-orientation in general as I see it.

I really don't hate object-oriented stuff as much as I say I do! I really just hate all the professors and teachers who are ruining their students by teaching them the "make your code so that other people can read it" thing instead of the proper "make your code functional, fast, and as efficient as possible" paradigm...

IMO, good C++ code is better than good C code, but bad C++ can be much, much worse than bad C code. -- John Carmack




Good to be on board! btw, my nick is svxs whenever I'm on IRC (usually #telefrag.me) ... hit me up!
2011-07-11, 07:11
Member
1435 posts

Registered:
Jan 2006
iamt wrote:
I was looking at all the requests for ezquake the other day and was wondering, who decides what gets added and what doesn't? I wonder if I can just post a bunch of patches and someone will sort them out :p

Best way is to submit a pull request on github, there we can discuss your changes, even comment particular lines, and eventually accept the patch by just a single click. Best start is to make your own fork of ezQuake on github (again, single click in their menu does the trick).

iamt wrote:
... instead of the proper "make your code functional, fast, and as efficient as possible" paradigm...

What about "Programs should be written for people to read, and only incidentally for machines to execute." or "premature optimization is the root of all evil."?
  11 posts on 1 page  1