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News Writer 912 posts
Registered: Jan 2006
I understand this isn't possible... I personally much prefer the feel of SW mode. Would love to try it out but in compatibility mode I cannot get it to work. Any ideas why?
Member 364 posts
Registered: Oct 2006
Your left mouse button is malfunctioning and you cannot double-click the icon. That's my best guess based on the wealth of information you provided.
News Writer 912 posts
Registered: Jan 2006
Well, I have tried running SW mode in 3 separate computers running Windows 7 and I get an error message such as: I have asked around and others who have tried it have come across the same error. I was told that it was just not compatible with Windows 7.
News Writer 912 posts
Registered: Jan 2006
Sorry, make that 4 computers. All 64-bit windows and varying versions of ezQuake 2.0, 2.1 and 2.1.1.
I have tried compatibility modes of Vista, XP, 98 and 95.
I thought it was common knowledge that SW mode didn't work in win7. It was on IRC... maybe no 1 conveyed this to the devs.
Member 357 posts
Registered: Mar 2006
Whats the purpose of SW Quake?
News Writer 912 posts
Registered: Jan 2006
Whats the purpose of SW Quake? It uses software (CPU) rather than a 3D graphics card to do rendering of the 3D world. The original Quake was SW.
Member 485 posts
Registered: Feb 2006
I get the same error. Console appears and then crash. Strange because I'm sure I have ran sw ezQuake in Windows 7 before. FTE and Joe work fine.
News Writer 912 posts
Registered: Jan 2006
It may actually only be 2.1x that doesnt work. I think 2.0 may work. I will do some further testing with a fresh nQuake install in case my ezQuake GL config is causing problems.
Update: 2.0 works.
Member 628 posts
Registered: Jan 2006
i downloaded latest ezquake, not the nighlybuilds, and it worked perfect.
News Writer 912 posts
Registered: Jan 2006
i downloaded latest ezquake, not the nighlybuilds, and it worked perfect. 2.1 or 2.1.1
Member 628 posts
Registered: Jan 2006
Member 133 posts
Registered: Dec 2008
Latest official versions of SW do not work with my new computer with win7. Versions that do work (after disabling DEP) have issue with palette after ALT-TAB. Guys who familiar with classic spy`s gas grenades (QWTF) can imagine the effect. qw262cl.exe has same issue with palette on win7. May be I`ll take a look at at least 1st issue soon because I even installed Visual Studio recently but I have small hope for that because of spending all free time in iRacing.
News Writer 912 posts
Registered: Jan 2006
Latest official versions of SW do not work with my new computer with win7. Versions that do work (after disabling DEP) have issue with palette after ALT-TAB. What is DEP? I just cant get the same 'feel' in GL as SW. No matter how smooth I get it, the accuracy and feeling in GL don't compare to what I used to have in 320x200 SW. I played a game in 640x480 SW with an old client the other day (couldnt get 320x200 working) and even it felt magical compared to GL. Are there any old SW players out there that know what I am talking about? I feel like i'm moving with a limp and aiming with a 2-minute noodle arm in GL.
Member 226 posts
Registered: Mar 2007
News Writer 912 posts
Registered: Jan 2006
Member 485 posts
Registered: Feb 2006
I just cant get the same 'feel' in GL as SW. No matter how smooth I get it, the accuracy and feeling in GL don't compare to what I used to have in 320x200 SW.
I played a game in 640x480 SW with an old client the other day (couldnt get 320x200 working) and even it felt magical compared to GL. Are there any old SW players out there that know what I am talking about? I feel like i'm moving with a limp and aiming with a 2-minute noodle arm in GL. Probably a driver/config issue. IIRC old GL clients had some video lag, but those problems have been solved.
News Writer 493 posts
Registered: Jan 2006
Let us know which is the last nightly build that worked for you:
http://uttergrottan.localghost.net/ezquake/dev/nightlybuilds/
Member 133 posts
Registered: Dec 2008
dirtbox DEP - data execution protection
Look to following thread to see how to disable it for software quake http://www.quakeworld.nu/forum/viewtopic.php?id=5061
Member 1435 posts
Registered: Jan 2006
Builds were broken indeed. There was a crash related to changed con_shift default value (-10) and then this DEP thing. We now mark the *.exe explicitly as incompatible with DEP. This commit should fix both problems.
Member 271 posts
Registered: Feb 2006
DEP indeed. Here's the proper fix: void Sys_MakeCodeWriteable (unsigned long startaddr, unsigned long length) { DWORD flOldProtect; //@@@ copy on write or just read-write? if (!VirtualProtect((LPVOID)startaddr, length, PAGE_EXECUTE_READWRITE, &flOldProtect)) Sys_Error("Protection change failed" ; }
Member 1435 posts
Registered: Jan 2006
Hm yeah, that's how it should be done. Applied, thanks.
News Writer 912 posts
Registered: Jan 2006
fuck yes, thanks guys!
http://uttergrottan.localghost.net/ezquake/dev/nightlybuilds/win32/2012-02-16-33b3664-ezquake.7z
Does the above build have this fix in it or do i need to wait to the next nightly build?
update: works a treat. alt-tab causes LSD type colours however (until next map change).
Also the lowest res I can run is 640x480...
Member 1435 posts
Registered: Jan 2006
Should already be there, judging by the commit hash.
News Writer 912 posts
Registered: Jan 2006
vid_resetonswitch 1
Member 1011 posts
Registered: Feb 2006
pld
Member 58 posts
Registered: Feb 2006
yea, sparky, I still prefer SW 320x200 over GL. I wish there was a ezqw version I could use in SW for OS 10.7.3
best, xhrl
News Writer 646 posts
Registered: Mar 2006
EKSSSSSSSSSSSHURRRRRRRRRRLLLLLLLLLL
When am I getting you on skype?
Member 1011 posts
Registered: Feb 2006
@xhrl - there used to be a software rendering build for ezquake on mac, doesn't it get built anymore? I even remember writing pixel doubling code to emulate 320x200/320x240 visuals at 640x400/640x480 monitor resolution (which was the lowest res OS X will let you select)
Member 14 posts
Registered: Nov 2007
I personally have a seperate Xp system all set up for 320 x 200 goodness. Can't beat it.
Member 89 posts
Registered: Dec 2008
Thank you for this build - now possible play smooth software Quake like 12 years ago http://uttergrottan.localghost.net/ezquake/dev/nightlybuilds/win32/2012-02-16-33b3664-ezquake.7z http://qw2.ru - my servers and demos collection since 1999 via ftp :>
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