User panel stuff on forum
  10 posts on 1 page  1
Server Talk
2012-03-01, 20:05
Member
8 posts

Registered:
May 2011
Hello. I want to make complete QuakeWorld server. I need complete tutorial. From installation till server running and configuring. I have three dedicated servers with different Unix OSes. CentOS 5, FreeBSD, Red Hat 5. I need fully working server. Log files and rcon password, visibility to all players. I already have Doom, Heretic and Hexen servers. Skulltag and ZDaemon team have fulfilled tutorials.
2012-03-01, 20:39
2012-03-01, 21:10
Member
8 posts

Registered:
May 2011
Thanks? Is it possible to lauch other mods? I see KTX isn't a base.
2012-03-01, 21:34
Member
8 posts

Registered:
May 2011
PS. I don't know how to execute different configuration files and don't know ./mvdsv execute params.
2012-03-01, 22:26
Moderator
1329 posts

Registered:
Apr 2006
Mysyk wrote:
Thanks? Is it possible to lauch other mods? I see KTX isn't a base.

Use -game command on the commandline, like:
./mvdsv -game ktx

Not all mods will be work with MVDSV though.


Mysyk wrote:
PS. I don't know how to execute different configuration files and don't know ./mvdsv execute params.

Use +exec configfile, like:
./mvdsv -game ktx +exec random.cfg

Note that random.cfg has to be located in the gamedir you specified before the +exec part.


Unfortunately I never finished writing MVDSV documentation, as finishing KTX and QTV documentation became first, so not all the possible commands are listed in the MVDSV wiki page here.


EDIT: I gave wrong url to KTX wiki, now it should be correct (MVDSV wiki)...
Servers: Troopers
2012-03-02, 09:00
Member
8 posts

Registered:
May 2011
That's better. I am hosting excoop mod. Should execute ./mvdsv -gamedir excoop +exec coop.cfg? And what should I do to write a logfile? I suppose it should be like this: ./mvdsv -gamedir excoop +exec coop.cfg > logfile.txt.
2012-03-02, 10:07
Moderator
1329 posts

Registered:
Apr 2006
I remembered things a bit old fashioned, so instead of using +gamedir you should actually use -game. Execing coop looks ok, and as for logging these types of logging are supported:
logerrors
logfile
logplayers
logrcon
logtelnet

By default MVDSV+KTX server package does +logplayers and +logrcon. I can't seem to remember what logfile actually does, but I think there was a way to log everything...

EDIT: +logfile seems to log everything seen on console.
Servers: Troopers
2012-03-02, 13:08
News Writer
646 posts

Registered:
Mar 2006
I run my servers with something like this:
./mvdsv -d -game ktx -port 28000 +logrcon +logplayers +exec port0.cfg

-d is to run it in background (nohup wasn't as nice, I believe) and you need -port if you will run multiple servers
2012-03-02, 18:05
Member
8 posts

Registered:
May 2011
Well. I see I should make this: ./mvdsv -game excoop +logrcon +logplayers +exec coop.cfg. How many other cvars should I write in coop.cfg?
2025-02-02, 13:21
Member
8 posts

Registered:
May 2011
New data around. There are NetQuake and QuakeWorld ports in the world.
  10 posts on 1 page  1