After several weekends of hacking together this app, it is finally ready for 1.0. Special thanks go out to all community members that sacrifice countless hours of time to make QW a better place (developers, admins, etc.). As well as Cokeman and deurk, for their MVD Parser which I used as reference for MVD parsing/specifications.
Demolyzer is a tool for playback and analysis of quakeworld MVD demos, and it provides tons of stats and charts. Analyzing 1on1 and 2on2 matches are possible, but the most interesting results tend to come from 4on4 analysis. With demolyzer you can do the following:
1. Find turning points in matches (and most importantly, how it occurred)
2. View charts of player performance
3. Watch players run around the map working together
4. View tons of match stats to see contributions from each player
Future
Support for analyzing a directory of demos (for tournaments) as well as export capability so admins can post interesting data on their websites. Plus, there is a long list of stats and improvements that will eventually be added.
Download
http://www.demolyzer.com/Demolyzer.1.0.zip
or
http://blog.demolyzer.com/
Demolyzer requires Windows and .NET 4.0. (Sorry linux users)
Some users were also saying that .NET was still needed even though it is already installed. Try installing the following two files to see if that helps:
http://www.demolyzer.com/files/WindowsInstaller-KB893803-v2-x86.zip
http://www.demolyzer.com/files/dotNetFx40_Full_x86_x64.zip
Disclaimer
Demolyzer was a project thrown together over the course of several weekends, with an attempt to cram as many features in before the EU Salvation tournament started. There are sure to be crashes, glitches, or bugs. Please send any demos or problems to demos@demolyzer.com
Bugs
Glitches in some charts
Older MVDs may not decode
Some packs or entities on the map may not 'pick up' correctly (usually health boxes, or sometimes a dropped pack)
Sorting end of game stats also sorts team stats (ideally team stats shold remain at the bottom)
Powerups are shown in 1on1s and 2on2s even though they are not 'spawned'
MVDs that stop short are unable to be analyzed
Changing QW directory while a demo is being played back
Contact
Please email questions or problems to demos@demolyzer.com. Or you can visit #demolyzer on irc.quakenet.org. All criticism and complains are welcome! That is what makes software better.
Demolyzer is a tool for playback and analysis of quakeworld MVD demos, and it provides tons of stats and charts. Analyzing 1on1 and 2on2 matches are possible, but the most interesting results tend to come from 4on4 analysis. With demolyzer you can do the following:
1. Find turning points in matches (and most importantly, how it occurred)
2. View charts of player performance
3. Watch players run around the map working together
4. View tons of match stats to see contributions from each player
Future
Support for analyzing a directory of demos (for tournaments) as well as export capability so admins can post interesting data on their websites. Plus, there is a long list of stats and improvements that will eventually be added.
Download
http://www.demolyzer.com/Demolyzer.1.0.zip
or
http://blog.demolyzer.com/
Demolyzer requires Windows and .NET 4.0. (Sorry linux users)
Some users were also saying that .NET was still needed even though it is already installed. Try installing the following two files to see if that helps:
http://www.demolyzer.com/files/WindowsInstaller-KB893803-v2-x86.zip
http://www.demolyzer.com/files/dotNetFx40_Full_x86_x64.zip
Disclaimer
Demolyzer was a project thrown together over the course of several weekends, with an attempt to cram as many features in before the EU Salvation tournament started. There are sure to be crashes, glitches, or bugs. Please send any demos or problems to demos@demolyzer.com
Bugs
Glitches in some charts
Older MVDs may not decode
Some packs or entities on the map may not 'pick up' correctly (usually health boxes, or sometimes a dropped pack)
Sorting end of game stats also sorts team stats (ideally team stats shold remain at the bottom)
Powerups are shown in 1on1s and 2on2s even though they are not 'spawned'
MVDs that stop short are unable to be analyzed
Changing QW directory while a demo is being played back
Contact
Please email questions or problems to demos@demolyzer.com. Or you can visit #demolyzer on irc.quakenet.org. All criticism and complains are welcome! That is what makes software better.