Member
37 posts
Registered:
May 2012
hey,
https://github.com/ezQuake/ezquake-source/issues/171
there is this thread where it is reported as issue on github. Its max_lightmaps in ezquake.
When you change it and recompile it it should work.
I used FTE to load it, but (not sure if intentional?) the first room is missing all textures (or is made without any, wtf) in the first tunnel?
Administrator
2059 posts
Registered:
Jan 2006
Ah good to see I'm not alone and that it's highlighted, thanks!
www.facebook.com/QuakeWorld