Currently playing on the morituri.co.uk:27509 mod test server:
Navy Seals!
DO NOT DOWNLOAD FROM SERVER (it takes 20 minutes) - simply download below and unrar to /quake/ (30 seconds):
http://www.mediafire.com/?scc46304za6qd20
This mod was made by the creator of Counterstrike before he moved on from Quake, and features weapon replacements for all 8 weapons, plus alternate fire for a few. There are a few levels bundled, but none of them are very good, so suggestions for the 'default' map the server should be running are welcome. Ideally all weapons on map, some sneaky bits, maybe outdoorsy bit, etc etc.
Bugs:
- the laser sight isn't where the crosshair is
- where the weapons actually fire is sometimes on laser sight, sometimes not
- crouch doesn't update player model (but does update hitbox)
Controls:
I had to cfg_save a config which went back to basic mouse1=+attack, due to RELOADING necessities of the mod.
Also r_drawviewmodel 1 is pretty useful!
impulse 100 = reload
impulse 101 = fires a grenade from M16-A2! (impulse 6)
impulse 104 = crouch - lol
impulse 105 = switches firing mode of MP5 / MP5-SD (impulse 4)
impulse 200 = toggles normal/flashbang grenades (not tested)
Don't forget cfg_save navyseals!
Played around on the mod a bit and it seems fun. Can't figure out the impulse 1 knife / grenade combo but other than that the alternate fire stuff works well, especially the M16-A2 grenades, they rule. Also M60 (LG) ftw.
Enjoy!
Navy Seals!
DO NOT DOWNLOAD FROM SERVER (it takes 20 minutes) - simply download below and unrar to /quake/ (30 seconds):
http://www.mediafire.com/?scc46304za6qd20
This mod was made by the creator of Counterstrike before he moved on from Quake, and features weapon replacements for all 8 weapons, plus alternate fire for a few. There are a few levels bundled, but none of them are very good, so suggestions for the 'default' map the server should be running are welcome. Ideally all weapons on map, some sneaky bits, maybe outdoorsy bit, etc etc.
Bugs:
- the laser sight isn't where the crosshair is
- where the weapons actually fire is sometimes on laser sight, sometimes not
- crouch doesn't update player model (but does update hitbox)
Controls:
I had to cfg_save a config which went back to basic mouse1=+attack, due to RELOADING necessities of the mod.
Also r_drawviewmodel 1 is pretty useful!
impulse 100 = reload
impulse 101 = fires a grenade from M16-A2! (impulse 6)
impulse 104 = crouch - lol
impulse 105 = switches firing mode of MP5 / MP5-SD (impulse 4)
impulse 200 = toggles normal/flashbang grenades (not tested)
Don't forget cfg_save navyseals!
Played around on the mod a bit and it seems fun. Can't figure out the impulse 1 knife / grenade combo but other than that the alternate fire stuff works well, especially the M16-A2 grenades, they rule. Also M60 (LG) ftw.
Enjoy!