User panel stuff on forum
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General Discussion
2012-04-16, 23:02
Member
1011 posts

Registered:
Feb 2006
do people know about this? seems to be in current active development, engine by the old MHQuake guy and Spike

Quote:

ReMakeQuake is a mod (partial conversion) project offering a fresh perspective on the ’90s cult shooter game, QUAKE. It is the team’s vision of the world of Quake and thereby a modern remake.

RMQ includes almost 40 levels, a mountain of new features, a growing roster of new baddies and its own cross-platform Quake-derived engine.

Multiplayer is fully supported, its maps recreated, remakes of classic multiplayer maps added, expanded with additional game modes (such as Capture the Flag), new/rebalanced weapons, bots, and augmented by an expanded set of moves.

The classic Quake mod that RMQ is best compared to is Nehahra, although RMQ also functions as a level design toolkit similar to Quoth and includes an ambitious multiplayer part. Another similarity exists to the “Knee-Deep in ZDOOM” project which recreated the shareware episode of the original DOOM using a much improved DOOM engine.

RMQ is not a “free Quake” type of thing. RMQ requires a full, registered copy of Quake (TM).

The Team

Project Lead: ijed & gb

QuakeC Lead: Supa

Engine Lead: MH

Modeling & Animation: Madfox, gnounc, Seanstar, ijed, gb

Level Design: RickyT23, rjthorne, digs, Vigil, pineapple, ijed, gb

QC Coding: Supa, pineapple, ijed, gb

Engine Coding: MH, Spike (CSQC)

Textures: inkub0

Playtesting: =peg=

History

RMQ spawned in July 2007 out of gb and ijed’s tinkerings.

This blog is run by gb (kneedeepinthedoomed) since March 2010.

RMQ is kindly hosted by Ryan C. Gordon at icculus.org.


http://icculus.org/remakequake/
http://kneedeepinthedoomed.wordpress.com/

(Edited 2012-04-16, 23:03)
2012-04-17, 06:50
Member
188 posts

Registered:
Feb 2008
Yep, they even put at least 2 playable and very enjoyable demos out.
2012-07-15, 14:43
Member
14 posts

Registered:
Jul 2007
Hey guys, good to see your community is still going.

The Remake Quake project was recently forked. It continues as two independent projects, worked on by some of the same people (we're still friends, but we just weren't making the same game so we forked).

What was RemakeQuake is now called SCHISM and much of the old team works on it, although there seem to be some changes going on.

SCHISM forum

The other new project is an RPG-FPS called Scout's Journey. This is the more experimental one, and it might switch to FTEQW as its engine.

Scout's Journey devblog

There is an IRC channel frequented by members of both devteams, irc.anynet.org #rmq .

Greetings.

GB

(Edited 2012-07-15, 14:47)
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