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2012-08-05, 21:34
Member
32 posts

Registered:
May 2008
I gave up. I tried all location I could come up with, and still monsters are with default textures. Where do I put Hi-Res monster textures (for example shambler.mdl_0.jpg) so that ezQuake loads them?
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2012-08-12, 10:28
Administrator
887 posts

Registered:
Jan 2006
maybe gl_externalTextures_bmodels or something?
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2012-09-05, 15:42
Administrator
1864 posts

Registered:
Feb 2006
impact0r wrote:
I gave up. I tried all location I could come up with, and still monsters are with default textures. Where do I put Hi-Res monster textures (for example shambler.mdl_0.jpg) so that ezQuake loads them?

IIRC they should go in the progs folder
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