Member
32 posts
Registered:
May 2008
I gave up. I tried all location I could come up with, and still monsters are with default textures. Where do I put Hi-Res monster textures (for example shambler.mdl_0.jpg) so that ezQuake loads them?
Administrator
887 posts
Registered:
Jan 2006
maybe gl_externalTextures_bmodels or something?
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Administrator
1864 posts
Registered:
Feb 2006
I gave up. I tried all location I could come up with, and still monsters are with default textures. Where do I put Hi-Res monster textures (for example shambler.mdl_0.jpg) so that ezQuake loads them?
IIRC they should go in the progs folder