Just bought an i7 3770k and a Asus GTX 650ti. When I run dm2, in the big room and at the corridor between big room and lower rl, the textures disappear on the moving platform in the corridor and the entire big room floor. Anyone else had this problem?
Here is a screen shot to better display what I am referring too:
Probably just a video card setting but I can't seem to find it.
EDIT:
After alt-tabbing this seems to go away... really strange. But this happens every time I load ezQuake in Windows 7, runs fine in Arch Linux. Would like to fix it instead of the alt-tab work around.
EDIT 2:
It was actually happening on every map, just very noticeable on DM2. As _KaszpiR_ kindly pointed out in IRC, try the commands:
r_novis
gl_cull
gl_ztrick
The first two didn't help, but setting gl_ztrick 1 fixed the problem. Thanks _KaszpiR_
(Edited 2013-01-01, 09:55)
Here is a screen shot to better display what I am referring too:
Probably just a video card setting but I can't seem to find it.
EDIT:
After alt-tabbing this seems to go away... really strange. But this happens every time I load ezQuake in Windows 7, runs fine in Arch Linux. Would like to fix it instead of the alt-tab work around.
EDIT 2:
It was actually happening on every map, just very noticeable on DM2. As _KaszpiR_ kindly pointed out in IRC, try the commands:
r_novis
gl_cull
gl_ztrick
The first two didn't help, but setting gl_ztrick 1 fixed the problem. Thanks _KaszpiR_
(Edited 2013-01-01, 09:55)
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