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Member 405 posts
Registered: Jan 2006
try "cmd noweapon lg" yes, non ezQuake users must use /cmd nowepoan lg ezQuake users have advantage, may use /noweapon lg
Member 1754 posts
Registered: Jan 2006
okay thanks, why is it so btw?
Administrator 2058 posts
Registered: Jan 2006
it's because fuhquake is old and dead
Member 171 posts
Registered: Jan 2006
A suggestion. Toggle weapon would be better. Maybe /cmd tweapon lg or /cmd t_weapon lg and maybe use the impulse instead of lg/rl. /cmd t_weapon 8 kramiz and nice mod!!!
News Writer 437 posts
Registered: Jan 2006
Hm my KTX server often crashes by mapchange! Any idea why this happens? The different between the original ktx download and my server is only the custom maps and the maps.cfg i added with the localinfo inside :/
Server IP 213.239.214.134:27500
Administrator 2058 posts
Registered: Jan 2006
no need to use maps.cfg use the check_maps command instead this is my server.cfg: exec mvdsv.cfg // server settings exec ktx.cfg // mod settings exec name.cfg // name & motd settings exec pwd.cfg // password settings exec vip_ip.cfg // vip ip settings
// create localinfo 1000-2000 for existing maps (./id1/maps) check_maps
Member 1754 posts
Registered: Jan 2006
is toggleready added to KTX? or is the blt-servers just outdated ?
Administrator 2058 posts
Registered: Jan 2006
Member 35 posts
Registered: Feb 2006
toggleready4life and you added my second favorite command: /agree !! Yippe!
Member 28 posts
Registered: May 2006
got this message on my server "# rejected connect from version 26" "# rejected connect from version 26"
somone who know what this means?
Member 151 posts
Registered: Jan 2006
got this message on my server "# rejected connect from version 26" "# rejected connect from version 26"
somone who know what this means? ZOMG. What client U use? =:-) kill me now and burn my soul
Member 1011 posts
Registered: Feb 2006
Member 28 posts
Registered: May 2006
its a mdsv - KTX server and im sitting behinde mOnOwall...maybe its something with that?
Administrator 2058 posts
Registered: Jan 2006
he's asking what client is used to connect to generate that "rejected connect" message
Member 28 posts
Registered: May 2006
o sorry!...im using fuhquake and that works fine
i dont know who whas trying to connect......only got that message
News Writer 280 posts
Registered: May 2006
2disconnect: This is restart code: void Sys_Quit (qbool restart) { if (restart) if (execv(argv0, com_argv) == -1) { Sys_Printf("Restart failed: %s\n", strerror(qerrno)); Sys_Exit(1); } Sys_Exit(0); // appkit isn't running }
For updating ktx we need only map change :-). But for updating mvdsv we need restart command.
Member 1011 posts
Registered: Feb 2006
another thing for the KTX >> ktpro list is that it seems in KTX it remembers people who disconnected during the match and still lists them (and their frags) in scoreboard at the end great for duels when people drop before end
Member 151 posts
Registered: Jan 2006
o sorry!...im using fuhquake and that works fine
i dont know who whas trying to connect......only got that message Is there any transparent proxy'z @ your monowall? Anyway - try to start mvdsv @ your localhost. Try connecting some european servers - most of them are MVDSV. If you got no problems with it - check your monowall settings (packet filetring, and proxy'z). kill me now and burn my soul
Member 151 posts
Registered: Jan 2006
> http://ktx.quakeworld.nu/files/sample/ktx-sample-configs.tar.gz I found some 'bugs' here: all .cfg files have are '744', while it must be 644 (or 600, or even 400 for security geeks). No point to have +x on .cfg file. quick fix: find . -type d -exec chmod 755 '{}' \; # use 500 here if U R paranoid find . -type f -exec chmod 644 '{}' \; # paranoid? --> 400 chmod +x ./ktxsv.sh kill me now and burn my soul
Administrator 2058 posts
Registered: Jan 2006
Member 805 posts
Registered: Mar 2006
new brazilian ktx server @ qw.redesul.net:27501 https://tinyurl.com/qwbrasil - QuakeFiles
Administrator 2058 posts
Registered: Jan 2006
anyone who downloaded the sample configs during the last few days (2-3) should re-download.
they were very broken and have now been fixed.
Member 54 posts
Registered: Mar 2006
I had a mate download them about an hour before you posted.. should they redownload as well?
Administrator 2058 posts
Registered: Jan 2006
Member 151 posts
Registered: Jan 2006
ls -l configs/usermodes/default.cfg -rwxr--r-- 1 disc users 107 Май 26 03:43 configs/usermodes/default.cfg ls -l configs/usermodes/1on1/default.cfg -rwxr--r-- 1 disc users 47 Май 26 03:39 configs/usermodes/1on1/default.cfg k_disallow_weapons 16 - I dont like to keep gl disallowed in dmm4. Users too lazy for reading docs they dont want to type /bla bla bla, they just wanna make some airgibs with gl =:-). So lets put k_disallow_weapons 0 (all weapons allowed?). kill me now and burn my soul
Administrator 2058 posts
Registered: Jan 2006
dmm4 with gl and gren_mode disabled is hell, i don't think anyone wants that. besides it's not what people are used to, so i don't think it would be wise to change that
Member 1011 posts
Registered: Feb 2006
Freeze in countdown is restored, but last 0.2 sec instead of 1 sec, like ktpro. I'm not sure is freeze really required, imo not i liked the original 1 sec freeze as it allowed you a brief respite to prepare mentally and physically to move off from first spawn
Member 405 posts
Registered: Jan 2006
Freeze in countdown is restored, but last 0.2 sec instead of 1 sec, like ktpro. I'm not sure is freeze really required, imo not i liked the original 1 sec freeze as it allowed you a brief respite to prepare mentally and physically to move off from first spawn 0.2 sec freeze is like ktpro does now. so i do this in KTX too. 1 sec delay was treated as shit by some players. imo this does't matter at all, 10 seconds or 1 second ot 0.2 sec or just no freeze at all. But i think i start liking 1 sec freeze too, after some count of games, but got suggestion to remove freeze, so now we have 0.2 sec freeze, like in ktpro.
Member 1026 posts
Registered: Feb 2006
hmm.. can you implement in KTX the view player's weapon mod?
as shown here: http://www.quakeone.com/q1files/img/forumsimages/sketch/Image4.jpg http://www.quakeone.com/q1files/img/forumsimages/sketch/Image3.jpg http://www.quakeone.com/q1files/img/forumsimages/sketch/Image1.jpg
News Writer 493 posts
Registered: Jan 2006
I second this, people axe script (or manual) anyway, so vwep would be a nice addition (but those vweps are too big, maybe sized down 25%)
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