Hello fellows! We are playing this mod everyday here in Brasil nowadays. mihawk re-compiled qwprogs with TEAMKILL OFF so it got much more interesting...
The server is: ce.quakeworld.com.br:28001 (28002, 28003, 28004)
I also made the monster spawns for this maps:
end (end_bloodfest)
dm2 (dm2_bloodfest)
dm6 (dm6_bloodfest)
dm4 (dm4_bloodfest)
ztndm3 (ztndm3_bloodfest)
aerowalk (aerowalk_bloodfest) (BUGGED, I need to get aerowalk.map maybe.. with only the .BSP a texture was missing)
lavagod (lavagod_bloodfest)
(I'm gonna make also dm3, e1m2 and skull)
So, I need help with something... I want to change the death behaviour: Instead of beeing simply DEAD (waiting for all the others die), I would love to re-spawn with zero frags!
(so you can continue playing, but far far behind the others in the score-table)
Also would be nice to let new players connect and continue playing in an already-started-game!
(Edited 2013-02-20, 06:43)
The server is: ce.quakeworld.com.br:28001 (28002, 28003, 28004)
I also made the monster spawns for this maps:
end (end_bloodfest)
dm2 (dm2_bloodfest)
dm6 (dm6_bloodfest)
dm4 (dm4_bloodfest)
ztndm3 (ztndm3_bloodfest)
aerowalk (aerowalk_bloodfest) (BUGGED, I need to get aerowalk.map maybe.. with only the .BSP a texture was missing)
lavagod (lavagod_bloodfest)
(I'm gonna make also dm3, e1m2 and skull)
So, I need help with something... I want to change the death behaviour: Instead of beeing simply DEAD (waiting for all the others die), I would love to re-spawn with zero frags!
(so you can continue playing, but far far behind the others in the score-table)
Also would be nice to let new players connect and continue playing in an already-started-game!
Quote:
Renzo
I noticed that you made this post: http://www.quakeworld.nu/news/326/(Edited 2013-02-20, 06:43)
(QW Nickname: AL.Kernell)