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Member 343 posts
Registered: Feb 2006
Having a hard time finding any of these maps on a server. Either those in the server list do not seem to exist any more (almost all of them), are bugged, or contain an extremely small selection of the maps. Yes, server admins need to add them, them self. At least my server is updated. Someone should make a script for the servers to catch maps from a master server somewhere, or something like that mickkn.mooo.comProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
News Writer 912 posts
Registered: Jan 2006
Is there an updated package that contains all of these maps? I'll update my servers...
Member 343 posts
Registered: Feb 2006
Is there an updated package that contains all of these maps? I'll update my servers... Yes it is released on github from now on Link]ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
News Writer 912 posts
Registered: Jan 2006
Yes it is released on github from now on mel.besmella.com servers updated
Member 343 posts
Registered: Feb 2006
ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
Administrator 114 posts
Registered: Sep 2013
play.quake1.pl updated with latest versions of all maps
Member 22 posts
Registered: Jan 2013
Is there an updated package that contains all of these maps? I'll update my servers... Yes it is released on github from now on Link]The zipped release from GitHub doesn't include dm7 or overkill; just a heads-up.
Member 9 posts
Registered: Nov 2008
Hi all, I'm not that experienced QW player, but I've played Q3/QL a lot, so here is my feedback. Mostly some suggestions on tricks which are possible in original maps, but can not be performed in the current versions of ported maps: q1q3almostlost- It isn't possible to RJ the wall in YA room (or RA room in original): https://i.imgur.com/qcLRCi2.pngq1q3dm14- In Q3/QL that jump-pad pushes a bit higher, so you can get to the ramp and than go to one of windows. I'm not sure if it possible with QW physics, but that trick is somehow important on that map: https://i.imgur.com/F7rg3A3.pngq1q3fheights_beta4- In QL it is possible to double-jump from the water to the HP bubble in RA room. I think that trick can be replaced by adding one of the ramps like it is shown on the picture (A or B): https://i.imgur.com/zjxhG11.png(Edited 2019-03-01, 08:56)Warsow ex-developer, vk.com/tdm102, thefragz.ru
News Writer 912 posts
Registered: Jan 2006
q1q3fheights_beta4- In QL it is possible to double-jump from the water to the HP bubble in RA room. I think that trick can be replaced by adding one of the ramps like it is shown on the picture (A or B): https://i.imgur.com/zjxhG11.png This jump is done by jumping off the lip of the pylon next to the red armour (on the opposite side to red)
Member 343 posts
Registered: Feb 2006
Is there an updated package that contains all of these maps? I'll update my servers... Yes it is released on github from now on Link]The zipped release from GitHub doesn't include dm7 or overkill; just a heads-up. Thanks Updated: Github.comProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
Member 343 posts
Registered: Feb 2006
Hi all, I'm not that experienced QW player, but I've played Q3/QL a lot, so here is my feedback. Mostly some suggestions on tricks which are possible in original maps, but can not be performed in the current versions of ported maps: q1q3almostlost- It isn't possible to RJ the wall in YA room (or RA room in original): https://i.imgur.com/qcLRCi2.pngq1q3dm14- In Q3/QL that jump-pad pushes a bit higher, so you can get to the ramp and than go to on of windows. I'm not sure if it possible with QW physics, but that trick is somehow important on that map: https://i.imgur.com/F7rg3A3.pngq1q3fheights_beta4- In QL it is possible to double-jump from the water to the HP bubble in RA room. I think that trick can be replaced by adding one of the ramps like it is shown on the picture (A or B): https://i.imgur.com/zjxhG11.pngThanks for input, feel free to contribute to these optimizations, anyone ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
Member 343 posts
Registered: Feb 2006
Decompile & Texture Fix Script:Made a Python Script GUI to decompile and fixing textures Github Q3TEX2WAD If anyone want to start converting something this is a fast startup ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
Administrator 1864 posts
Registered: Feb 2006
If anyone want to start converting something this is a fast startup Just finish ra3map5 already
Member 343 posts
Registered: Feb 2006
If anyone want to start converting something this is a fast startup Just finish ra3map5 already Never ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
Member 343 posts
Registered: Feb 2006
Fail edit
Anyways updated the website on post 1
(Edited 2019-10-18, 06:34) ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
Member 215 posts
Registered: Feb 2011
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