Member
1 post
Registered:
Feb 2014
alias +rl "impulse 2;wait;impulse 7;wait;+attack;wait"
alias -rl "shootgun;wait;-attack"
alias +Sg1 "impulse 2;wait;impulse 2;wait;+attack;wait"
alias -Sg1 "shootgun;wait;-attack"
alias +Sg2 "impulse 2;wait;impulse 3;wait;+attack;wait"
alias -Sg2 "shootgun;wait;-attack"
alias +shaft "impulse 2;wait;impulse 8;wait;+attack;wait;wait"
alias -shaft "shootgun;wait;-attack"
alias +SNail "impulse 5;wait;+attack"
alias -SNail "wait;-attack"
alias +gr "impulse 2;wait;impulse 6;wait;+attack;wait"
alias -gr "wait;-attack"
alias +Nail "impulse 2;wait;impulse 4;wait;+attack"
alias -Nail "wait;-attack"
alias +swH "bind mouse1 +SNail;bind mouse2 +Nail;bind mouse3 +gr"
alias -swH "bind mouse1 +rl;bind mouse2 +shaft;bind mouse3 +Sg2"
bind SHIFT "+swH"
//Weapon View Model Settings
cl_bobcycle "0"
cl_bobup "0"
cl_filterdrawviewmodel "1"
r_drawviewmodel "0.85"
r_viewmodeloffset "3"
i build my quake like the super hero from thundercats this give a good image in play
and dont forget shoot for the feeds with a fast mouse
Member
133 posts
Registered:
Dec 2008
alias +rl "impulse 2;wait;impulse 7;wait;+attack;wait"
I think it is better to write:
alias +rl "impulse 7 2;+attack;"
EzQuake is better in scripting than original quake client.
Also it supports conditional variables
Administrator
1265 posts
Registered:
Jan 2006
see my blog on this site for more.
never argue with an idiot. they'll bring you back to their level and then beat you with experience.
Member
286 posts
Registered:
Sep 2012
Best way to activate windows "Sticky Keys" in-game I've ever seen !
Member
96 posts
Registered:
Dec 2008
alias +rl "impulse 2;wait;impulse 7;wait;+attack;wait"
That script send to server weapon select every time you use impulse X command.
Two commands and wait's are working slower than
alias +rl "impulse 7 2;+attack;"
Here client selects what impulse to use, and send it to server just once.
That work faster than first script imho.
http://qw2.ru - my servers and demos collection since 1999 via ftp :>