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Advanced Configuration
2006-05-03, 22:24
Member
43 posts

Registered:
Apr 2006
iam sitting on a gf6800le and i keep getting these drops from 77 down to stable 76 then 74, thats how it goes mostly.. now i think that must be bc of drivers. So what drivers do you use?
2006-05-03, 23:45
Member
200 posts

Registered:
Apr 2006
most recent drivers here (84.21) on my gf4 ti4200 agp8x

no drops at all. 200fps@ezquake
2006-05-04, 05:54
Member
79 posts

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Jan 2006
latest drivers, 84.21 on gforce 6800GT
stable 154 fps in ezquake
zaiko of BaconMen
2006-05-04, 06:05
Member
68 posts

Registered:
Mar 2006
I also have a Geforce 6800LE, I have experienced these fps drops IF I have my webbrowser on when playing quake, however if I turn it off I got stable 77 fps and with cl_maxfps 0 I have about 500 fps (on personal server ofc)

I used the forceware from nVIDIA before but Ive changed now to an omega driver, you could try them

Download at www.omegadrivers.com
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There's so much stupid ppl in this world, I tried to figure out why there's so much of them and came to realize that t
2006-05-04, 06:05
Member
68 posts

Registered:
Mar 2006
Also, some admin, move this to the "Help" section
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There's so much stupid ppl in this world, I tried to figure out why there's so much of them and came to realize that t
2006-05-04, 07:11
Member
518 posts

Registered:
Jan 2006
84.25 6800GT, playing with stable 232 fps and lots of eyecandy 3>

and ofcourse no virusscanner
2006-05-04, 11:40
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10 posts

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Apr 2006
84.21 gf3ti-200 150fps stable 1024x768 antialising 2x ansiotropic filter 2x and eyecandy..
2006-05-04, 12:30
Member
116 posts

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Mar 2006
I also get fpsdrops with firefox running
2006-05-04, 19:36
Member
43 posts

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Apr 2006
humm looks like firefox might be the problem.. gona test
2006-05-05, 18:11
Member
113 posts

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Apr 2006
Usually there are sites (mostly ones containing flash) that hogs cputime in Firefox. You can easily spot it if you press ctrl-alt-del and look at the CPU use for the processes. If firefox has a troublesome page open it usually has a steady CPU usage of at least 5-20% sometimes more. For some reason it bugs the hell out of qw and you get a noticable decrease in video performance although the CPU doesn't look extremely busy.
biomass
2006-05-05, 18:18
Member
43 posts

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Apr 2006
no thats not it for me.. still got it
2006-05-05, 19:38
Member
68 posts

Registered:
Mar 2006
Try www.omegadrivers.net then
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There's so much stupid ppl in this world, I tried to figure out why there's so much of them and came to realize that t
2006-06-22, 00:43
Member
705 posts

Registered:
Feb 2006
i would give the BETA-drivers a try, works like there is nothing to it.
http://www.nzone.com/object/nzone_downloads_rel70betadriver.html
2006-08-24, 23:54
Member
18 posts

Registered:
Aug 2006
OK QUESTION:::::


HOW ARE YOU PEOPLE USING HIGHER THEN 77FPS IN QUAKEWORLD???

Do some servers allow it? I imagine id like to play with 120fps over 77fps.. somone fill me in...
2006-08-25, 00:23
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135 posts

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Jan 2006
1. ezquake
2. independent physics
2006-08-25, 23:49
Member
637 posts

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Jan 2006
3. suck both and never get the same feeling with server enabled high fps
http://slip.4.pl/ - unblocking myspace facebook firewall
2006-08-26, 03:41
Member
135 posts

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Jan 2006
sure you don't since it's not what it's meant for
still, it gives VERY smooth game when stable fps==Hz 154/154 for ex., and is good for your eyes
2006-08-26, 20:02
Member
637 posts

Registered:
Jan 2006
Nope, it doesn't give a smooth feeling, that's the point. It feels a lot more choppy than using 60 fps/60 Hz configuration.
http://slip.4.pl/ - unblocking myspace facebook firewall
2006-08-27, 20:17
Member
200 posts

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Apr 2006
ever tried with cl_nolerp 0?
2006-08-30, 01:38
Member
46 posts

Registered:
Jan 2006
Tweak your Windows XP services. Most often these background processes interrupt your CPU and create these hiccups. See my Quakeworld setup thread for details. http://quakeworld.nu/forum/viewtopic.php?id=1023
2006-10-18, 22:50
Member
87 posts

Registered:
Oct 2006
plast wrote:
sure you don't since it's not what it's meant for
still, it gives VERY smooth game when stable fps==Hz 154/154 for ex., and is good for your eyes

Looks ok from what I can gather although not too many CRTs will do 154Hz in any resolution
(I managed to tweak it to 132hz/66fps here on my ooold 17 incher).
However I notice some jitter in the framerate (very fast tearing I guess), especially going around corners and other vertical contrasted structures. Guess I'm spoiled comming from vsynch where
everything is always smooth as silke.



Regards,
PaRadiZer
2006-10-19, 07:57
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1754 posts

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Jan 2006
err, you'd have(!) to get 77 fps at least with 132hz man :/
Immy I'm filling you in, just server-admins and well, whole community doesn't
2006-10-19, 08:07
Member
87 posts

Registered:
Oct 2006
Peppe wrote:
err, you'd have(!) to get 77 fps at least with 132hz man :/
Immy I'm filling you in, just server-admins and well, whole community doesn't

Phys 77fps on 132Hz creates too much jitter for my taste. Best I can do is to get a new
monitor which can handle higher refresh rates.



Regards,
PaRadiZer
2006-10-19, 09:06
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1754 posts

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Jan 2006
phys fps?
just max_fps 77 :/
2006-10-19, 10:44
Member
87 posts

Registered:
Oct 2006
Peppe wrote:
phys fps?
just max_fps 77 :/

In EzQuake, when you enable independent physics, you use "cl_physfps" to define
the in-game framerate which is independent of cl_maxfps. So in my case I've set
cl_physfps to 66 and cl_maxfps to 500 (just to be on the safe side).

I found that when cl_physfps is exactly half the display refresh the jitter/irregular
framerate is minimal although not as smooth as using vsynch.


Since there are claims that using vsynch introduces input lag on mouse inputs
I though maybe that's why I royally suck in midair, even at 8ms lag, so I've dicided
to try without it for a while. :-)





Regards,
PaRadiZer
2006-10-19, 12:40
Member
247 posts

Registered:
Jan 2006
try that:

independentphysics 1, maxfps 0, vid_displayfrequency 150, nolerp 0, physfps 0

drivers: NGO 91.47 (6600GT) -> http://www.ngohq.com
2006-10-19, 14:54
Member
1754 posts

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Jan 2006
ye I know paradizer, but try not to use it?
2006-10-20, 22:41
Member
87 posts

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Oct 2006
Peppe wrote:
ye I know paradizer, but try not to use it?

Looks good!



Regards,
PaRadiZer
2006-10-21, 00:15
Member
87 posts

Registered:
Oct 2006
d2.cpe wrote:
try that:

independentphysics 1, maxfps 0, vid_displayfrequency 150, nolerp 0, physfps 0

Thank's, but it's too much out of synch for my taste.



Regards,
PaRadiZer
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