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343 posts
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Feb 2006
would it be possible to re-code the
Qonquer progs to qwprogs? Or is it way too much work?
ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
Member
258 posts
Registered:
Feb 2006
That mod sounds like
Bloodfest which some KTX servers support.
Member
343 posts
Registered:
Feb 2006
Cool mod
but would it be possible to compile it for qw ?
ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
Member
258 posts
Registered:
Feb 2006
It seems that there is at least one
server running this mod. So i guess it is possible.
Member
343 posts
Registered:
Feb 2006
Nice find. But can't connect to it. Can't dl *1 file. But who runs that server?
ProjectQ1Q3, Frogbot Waypoint and Map Conversion Tutorial @ http://mickkn.mooo.com
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258 posts
Registered:
Feb 2006
I talked to Horza who is running Quake.no servers. He said that the server is running FTEQW which supports Quake's progs.dat so there is no need for qwprogs.dat. I guess that there is no Qonquer qwprogs.dat around but it might be possible to compile it from sources which seem to be included in the zip. How it might be done is beyond me