Member
188 posts
Registered:
May 2007
I have a bug in EZQuake. When I walk towards items they kind of grow out of the floor and when I walk away from them, they kind of sink in the ground. I had this already in the past. I just forgot the solution. Anyone know what to do?
News Writer
183 posts
Registered:
May 2013
I also have this problem so if anyone else knows a permanent fix would be great. However the temp fix I have is when I launch ezQuake to go into the options, change GFX preset (to anything, dosnt matter which) then reload my .CFG to restore my settings. This stops the pop up issue. Although as I said this is temp solution and have to do it every time I start the program.
Member
188 posts
Registered:
May 2007
I dont have the problem under fastest settings, but when I load my config the problem is back.
Oh yeah, the same happens with the barriers in front of the YAs in POVDMM4.
News Writer
183 posts
Registered:
May 2013
Had a look round forum, this seems to be a similar issue
here Perhaps try gl_ztrick 0/1 see if that fixes it.
Member
188 posts
Registered:
May 2007
Thats stops the disappearing but now the items and the enemy model flicker.
Member
188 posts
Registered:
May 2007
After some trial and error.
vid_depthbits "1"
Try that