Hello,
I was a bit unsure which forum to put this thread in, since I'm unsure what's causing the problems.
I seem to have this weird issue with /cl_delay_packet xx causing some severe packet loss as well. The packet loss seems to grow the higher value I put.
I never had this problem before, and obviously have no clue what's causing it. My system specs have changed quite a lot since last I played in tournaments (using ezQuake 3.0 instead of 2.2, playing on Windows 10 instead of W7, and fiber connection instead of cable, and a whole new rig).
I've tested with direct connection to server and sb_findroutes 1 and /connectbr, with the same result; using cl_delay_packet give me unstable and high pl.
I also had another issue that I can't help but think is connected to this: If I try to use /setinfo prx, and connect directly to a server through a proxy, I seem to get very high ping! For example in yesterdays match, sd vs 3b, I tried to connect to the swedish server we were playing on (I think it was qw2.irc.ax) through qw.foppa.dk:30000 proxy to increase my ping to even out the ping advantage we had. I tried this since cl_delay_packet gave me horrible packet loss. But then I would get 90 ms! Even when I have 25 ms to qw.foppa.dk servers, and close to 13 ms on the qw2.irc.ax.
So far I've only tested my config on my own rig, and only with ezQuake 3.0 alpha (one of the latest nightlies). I'll do some more research tonight hopefully, but I just wanted this out in case someone else have had the same experience, and perhaps even an explanation. I'll update this thread if I find out something new.
I was a bit unsure which forum to put this thread in, since I'm unsure what's causing the problems.
I seem to have this weird issue with /cl_delay_packet xx causing some severe packet loss as well. The packet loss seems to grow the higher value I put.
I never had this problem before, and obviously have no clue what's causing it. My system specs have changed quite a lot since last I played in tournaments (using ezQuake 3.0 instead of 2.2, playing on Windows 10 instead of W7, and fiber connection instead of cable, and a whole new rig).
I've tested with direct connection to server and sb_findroutes 1 and /connectbr, with the same result; using cl_delay_packet give me unstable and high pl.
I also had another issue that I can't help but think is connected to this: If I try to use /setinfo prx, and connect directly to a server through a proxy, I seem to get very high ping! For example in yesterdays match, sd vs 3b, I tried to connect to the swedish server we were playing on (I think it was qw2.irc.ax) through qw.foppa.dk:30000 proxy to increase my ping to even out the ping advantage we had. I tried this since cl_delay_packet gave me horrible packet loss. But then I would get 90 ms! Even when I have 25 ms to qw.foppa.dk servers, and close to 13 ms on the qw2.irc.ax.
So far I've only tested my config on my own rig, and only with ezQuake 3.0 alpha (one of the latest nightlies). I'll do some more research tonight hopefully, but I just wanted this out in case someone else have had the same experience, and perhaps even an explanation. I'll update this thread if I find out something new.